/*! @page timer mlpack Timers @section timerintro Introduction mlpack provides a simple timer interface for the timing of machine learning methods. The results of any timers used during the program are displayed at output by the mlpack::CLI object, when --verbose is given: @code $ allknn -r dataset.csv -n neighbors_out.csv -d distances_out.csv -k 5 -v <...> [INFO ] Program timers: [INFO ] computing_neighbors: 0.010650s [INFO ] loading_data: 0.002567s [INFO ] saving_data: 0.001115s [INFO ] total_time: 0.149816s [INFO ] tree_building: 0.000534s @endcode @section usingtimer Timer API The mlpack::Timer class provides three simple methods: @code void Timer::Start(const char* name); void Timer::Stop(const char* name); timeval Timer::Get(const char* name); @endcode Each timer is given a name, and is referenced by that name. You can call \c Timer::Start() and \c Timer::Stop() multiple times for a particular timer name, and the result will be the sum of the runs of the timer. Note that \c Timer::Stop() must be called before \c Timer::Start() is called again, otherwise a std::runtime_error exception will be thrown. A "total_time" timer is run by default for each mlpack program. @section example Timer Example Below is a very simple example of timer usage in code. @code #include using namespace mlpack; int main(int argc, char** argv) { CLI::ParseCommandLine(argc, argv); // Start a timer. Timer::Start("some_timer"); // Do some things. DoSomeStuff(); // Stop the timer. Timer::Stop("some_timer"); } @endcode If the --verbose flag was given to this executable, the resultant time that "some_timer" ran for would be shown. */