# NeighborSearch tutorial (k-nearest-neighbors) Nearest-neighbors search is a common machine learning task. In this setting, we have a *query* and a *reference* dataset. For each point in the *query* dataset, we wish to know the `k` points in the *reference* dataset which are closest to the given query point. Alternately, if the query and reference datasets are the same, the problem can be stated more simply: for each point in the dataset, we wish to know the `k` nearest points to that point. mlpack provides: - a simple command-line executable to run nearest-neighbors search (and furthest-neighbors search) - a simple C++ interface to perform nearest-neighbors search (and furthest-neighbors search) - a generic, extensible, and powerful C++ class (`NeighborSearch`) for complex usage ## Command-line `mlpack_knn` The simplest way to perform nearest-neighbors search in mlpack is to use the `mlpack_knn` executable. *(Note that mlpack also provides bindings to other languages, so, e.g., the `knn()` function is available in Python and Julia and has the same options. So, any example here can be readily adapted to another language that mlpack provides bindings for.)* The `mlpack_knn` program will perform nearest-neighbors search and place the resultant neighbors into one file and the resultant distances into another. The output files are organized such that the first row corresponds to the nearest neighbors of the first query point, with the first column corresponding to the nearest neighbor, and so forth. Below are several examples of simple usage (and the resultant output). The `-v` option is used so that output is given. Further documentation on each individual option can be found by typing ```sh $ mlpack_knn --help ``` ### One dataset, 5 nearest neighbors ```sh $ mlpack_knn -r dataset.csv -n neighbors_out.csv -d distances_out.csv -k 5 -v [INFO ] Loading 'dataset.csv' as CSV data. Size is 3 x 1000. [INFO ] Loaded reference data from 'dataset.csv' (3 x 1000). [INFO ] Building reference tree... [INFO ] Tree built. [INFO ] Searching for 5 nearest neighbors with dual-tree kd-tree search... [INFO ] 18412 node combinations were scored. [INFO ] 54543 base cases were calculated. [INFO ] Search complete. [INFO ] Saving CSV data to 'neighbors_out.csv'. [INFO ] Saving CSV data to 'distances_out.csv'. [INFO ] [INFO ] Execution parameters: [INFO ] distances_file: distances_out.csv [INFO ] help: false [INFO ] info: "" [INFO ] input_model_file: "" [INFO ] k: 5 [INFO ] leaf_size: 20 [INFO ] naive: false [INFO ] neighbors_file: neighbors_out.csv [INFO ] output_model_file: "" [INFO ] query_file: "" [INFO ] random_basis: false [INFO ] reference_file: dataset.csv [INFO ] seed: 0 [INFO ] single_mode: false [INFO ] tree_type: kd [INFO ] verbose: true [INFO ] version: false [INFO ] [INFO ] Program timers: [INFO ] computing_neighbors: 0.108968s [INFO ] loading_data: 0.006495s [INFO ] saving_data: 0.003843s [INFO ] total_time: 0.126036s [INFO ] tree_building: 0.003442s ``` Convenient program timers are given for different parts of the calculation at the bottom of the output, as well as the parameters the simulation was run with. Now, if we look at the output files: ```sh $ head neighbors_out.csv 862,344,224,43,885 703,499,805,639,450 867,472,972,380,601 397,319,277,443,323 840,827,865,38,438 732,876,751,492,616 563,222,569,985,940 361,97,928,437,79 547,695,419,961,716 982,113,689,843,634 $ head distances_out.csv 5.986076164057e-02,7.664920518084e-02,1.116050961847e-01,1.155595474371e-01,1.169810085522e-01 7.532635022982e-02,1.012564715841e-01,1.127846944644e-01,1.209584396720e-01,1.216543647014e-01 7.659571546879e-02,1.014588981948e-01,1.025114621511e-01,1.128082429187e-01,1.131659758673e-01 2.079405647909e-02,4.710724516732e-02,7.597622408419e-02,9.171977778898e-02,1.037033340864e-01 7.082206779700e-02,9.002355499742e-02,1.044181406406e-01,1.093149568834e-01,1.139700558608e-01 5.688056488896e-02,9.478072514474e-02,1.085637706630e-01,1.114177921451e-01,1.139370265105e-01 7.882260880455e-02,9.454474078041e-02,9.724494179950e-02,1.023829575445e-01,1.066927013814e-01 7.005321598247e-02,9.131417221561e-02,9.498248889074e-02,9.897964162308e-02,1.121202216165e-01 5.295654132754e-02,5.509877761894e-02,8.108227366619e-02,9.785461174861e-02,1.043968140367e-01 3.992859920333e-02,4.471418646159e-02,7.346053904990e-02,9.181982339584e-02,9.843075910782e-02 ``` So, the nearest neighbor to point 0 is point 862, with a distance of `5.986076164057e-02`. The second nearest neighbor to point 0 is point 344, with a distance of `7.664920518084e-02`. The third nearest neighbor to point 5 is point 751, with a distance of `1.085637706630e-01`. ### Query and reference dataset, 10 nearest neighbors ```sh $ mlpack_knn -q query_dataset.csv -r reference_dataset.csv \ > -n neighbors_out.csv -d distances_out.csv -k 10 -v [INFO ] Loading 'reference_dataset.csv' as CSV data. Size is 3 x 1000. [INFO ] Loaded reference data from 'reference_dataset.csv' (3 x 1000). [INFO ] Building reference tree... [INFO ] Tree built. [INFO ] Loading 'query_dataset.csv' as CSV data. Size is 3 x 50. [INFO ] Loaded query data from 'query_dataset.csv' (3x50). [INFO ] Searching for 10 nearest neighbors with dual-tree kd-tree search... [INFO ] Building query tree... [INFO ] Tree built. [INFO ] Search complete. [INFO ] Saving CSV data to 'neighbors_out.csv'. [INFO ] Saving CSV data to 'distances_out.csv'. [INFO ] [INFO ] Execution parameters: [INFO ] distances_file: distances_out.csv [INFO ] help: false [INFO ] info: "" [INFO ] input_model_file: "" [INFO ] k: 10 [INFO ] leaf_size: 20 [INFO ] naive: false [INFO ] neighbors_file: neighbors_out.csv [INFO ] output_model_file: "" [INFO ] query_file: query_dataset.csv [INFO ] random_basis: false [INFO ] reference_file: reference_dataset.csv [INFO ] seed: 0 [INFO ] single_mode: false [INFO ] tree_type: kd [INFO ] verbose: true [INFO ] version: false [INFO ] [INFO ] Program timers: [INFO ] computing_neighbors: 0.022589s [INFO ] loading_data: 0.003572s [INFO ] saving_data: 0.000755s [INFO ] total_time: 0.032197s [INFO ] tree_building: 0.002590s ``` ### One dataset, 3 nearest neighbors, leaf size of 15 points ```sh $ mlpack_knn -r dataset.csv -n neighbors_out.csv -d distances_out.csv -k 3 -l 15 -v [INFO ] Loading 'dataset.csv' as CSV data. Size is 3 x 1000. [INFO ] Loaded reference data from 'dataset.csv' (3 x 1000). [INFO ] Building reference tree... [INFO ] Tree built. [INFO ] Searching for 3 nearest neighbors with dual-tree kd-tree search... [INFO ] 19692 node combinations were scored. [INFO ] 36263 base cases were calculated. [INFO ] Search complete. [INFO ] Saving CSV data to 'neighbors_out.csv'. [INFO ] Saving CSV data to 'distances_out.csv'. [INFO ] [INFO ] Execution parameters: [INFO ] distances_file: distances_out.csv [INFO ] help: false [INFO ] info: "" [INFO ] input_model_file: "" [INFO ] k: 3 [INFO ] leaf_size: 15 [INFO ] naive: false [INFO ] neighbors_file: neighbors_out.csv [INFO ] output_model_file: "" [INFO ] query_file: "" [INFO ] random_basis: false [INFO ] reference_file: dataset.csv [INFO ] seed: 0 [INFO ] single_mode: false [INFO ] tree_type: kd [INFO ] verbose: true [INFO ] version: false [INFO ] [INFO ] Program timers: [INFO ] computing_neighbors: 0.059020s [INFO ] loading_data: 0.002791s [INFO ] saving_data: 0.002369s [INFO ] total_time: 0.069277s [INFO ] tree_building: 0.002713s ``` Further documentation on options should be found by using the `--help` option. ## The `KNN` class The `KNN` class is, specifically, a typedef of the more extensible `NeighborSearch` class, querying for nearest neighbors using the Euclidean distance. ```c++ typedef NeighborSearch KNN; ``` Using the `KNN` class is particularly simple; first, the object must be constructed and given a dataset. Then, the method is run, and two matrices are returned: one which holds the indices of the nearest neighbors, and one which holds the distances of the nearest neighbors. These are of the same structure as the output `--neighbors_file` and `--distances_file` for the command-line program (see above). A handful of examples of simple usage of the KNN class are given below. ### 5 nearest neighbors on a single dataset ```c++ #include using namespace mlpack; // Our dataset matrix, which is column-major. extern arma::mat data; KNN a(data); // The matrices we will store output in. arma::Mat resultingNeighbors; arma::mat resultingDistances; a.Search(5, resultingNeighbors, resultingDistances); ``` The output of the search is stored in `resultingNeighbors` and `resultingDistances`. ### 10 nearest neighbors on a query and reference dataset ```c++ #include using namespace mlpack; // Our dataset matrices, which are column-major. extern arma::mat queryData, referenceData; KNN a(referenceData); // The matrices we will store output in. arma::Mat resultingNeighbors; arma::mat resultingDistances; a.Search(queryData, 10, resultingNeighbors, resultingDistances); ``` ### Naive (exhaustive) search for 6 nearest neighbors on one dataset This example uses the `O(n^2)` naive search (not the tree-based search). ```c++ #include using namespace mlpack; // Our dataset matrix, which is column-major. extern arma::mat dataset; KNN a(dataset, true); // The matrices we will store output in. arma::Mat resultingNeighbors; arma::mat resultingDistances; a.Search(6, resultingNeighbors, resultingDistances); ``` Needless to say, naive search can be very slow... ## The extensible `NeighborSearch` class The `NeighborSearch` class is very extensible, having the following template arguments: ```c++ template< typename SortPolicy = NearestNeighborSort, typename MetricType = EuclideanDistance, typename MatType = arma::mat, template class TreeType = KDTree, template class TraversalType = TreeType, MatType>::template DualTreeTraverser> > class NeighborSearch; ``` By choosing different components for each of these template classes, a very arbitrary neighbor searching object can be constructed. Note that each of these template parameters have defaults, so it is not necessary to specify each one. ### `SortPolicy` policy class The `SortPolicy` template parameter allows specification of how the NeighborSearch object will decide which points are to be searched for. The `NearestNeighborSort` class is a well-documented example. A custom `SortPolicy` class must implement the same methods which `NearestNeighborSort` does: ```c++ static size_t SortDistance(const arma::vec& list, double newDistance); static bool IsBetter(const double value, const double ref); template static double BestNodeToNodeDistance(const TreeType* queryNode, const TreeType* referenceNode); template static double BestPointToNodeDistance(const arma::vec& queryPoint, const TreeType* referenceNode); static const double WorstDistance(); static const double BestDistance(); ``` The `FurthestNeighborSort` class is another implementation, which is used to create the `KFN` typedef class, which finds the furthest neighbors, as opposed to the nearest neighbors. ## `MetricType` policy class The `MetricType` policy class allows the neighbor search to take place in any arbitrary metric space. The `LMetric` class is a good example implementation. A `MetricType` class must provide the following functions: ```c++ // Empty constructor is required. MetricType(); // Compute the distance between two points. template double Evaluate(const VecType& a, const VecType& b); ``` Internally, the `NeighborSearch` class keeps an instantiated `MetricType` class (which can be given in the constructor). This is useful for a metric like the Mahalanobis distance (`MahalanobisDistance`), which must store state (the covariance matrix). Therefore, you can write a non-static MetricType class and use it seamlessly with `NeighborSearch`. For more information on the `MetricType` policy, see the [documentation for `MetricType`](../developer/metrics.md). ### `MatType` policy class The `MatType` template parameter specifies the type of data matrix used. This type must implement the same operations as an Armadillo matrix, and so standard choices are `arma::mat` and `arma::sp_mat`. ### `TreeType` policy class The NeighborSearch class allows great extensibility in the selection of the type of tree used for search. This type must follow the typical mlpack TreeType policy, documented [here](../developer/trees.md). Typical choices might include `KDTree`, `BallTree`, `StandardCoverTree`, `RTree`, or `RStarTree`. It is easily possible to make your own tree type for use with NeighborSearch; consult the [TreeType documentation](../developer/trees.md) for more details. An example of using the `NeighborSearch` class with a ball tree is given below. ```c++ // Construct a NeighborSearch object with ball bounds. NeighborSearch< NearestNeighborSort, EuclideanDistance, arma::mat, BallTree > neighborSearch(dataset); ``` ### `TraverserType` policy class The last template parameter the `NeighborSearch` class offers is the `TraverserType` class. The `TraverserType` class holds the strategy used to traverse the trees in either single-tree or dual-tree search mode. By default, it is set to use the default traverser of the given `TreeType` (which is the member `TreeType::DualTreeTraverser`). This class must implement the following two methods: ```c++ // Instantiate with a given RuleType. TraverserType(RuleType& rule); // Traverse with two trees. void Traverse(TreeType& queryNode, TreeType& referenceNode); ``` The `RuleType` class provides the following functions for use in the traverser: ```c++ // Evaluate the base case between two points. double BaseCase(const size_t queryIndex, const size_t referenceIndex); // Score the two nodes to see if they can be pruned, returning DBL_MAX if so. double Score(TreeType& queryNode, TreeType& referenceNode); ``` Note also that any traverser given must satisfy the definition of a pruning dual-tree traversal given in the paper "Tree-independent dual-tree algorithms". ## Further documentation For further documentation on the NeighborSearch class, consult the comments in the source code, found in `mlpack/methods/neighbor_search/`.