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mlpack/src/mlpack/tests/q_learning_test.cpp
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/**
* @file tests/q_learning_test.cpp
* @author Shangtong Zhang
* @author Rohan Raj
*
* Test for Q-Learning implementation
*
* mlpack is free software; you may redistribute it and/or modify it under the
* terms of the 3-clause BSD license. You should have received a copy of the
* 3-clause BSD license along with mlpack. If not, see
* http://www.opensource.org/licenses/BSD-3-Clause for more information.
*/
#include <mlpack/core.hpp>
#include <mlpack/methods/ann.hpp>
#include <mlpack/methods/reinforcement_learning.hpp>
#include "catch.hpp"
using namespace mlpack;
using namespace ens;
template<typename AgentType>
bool testAgent(AgentType& agent,
const double rewardThreshold,
const size_t noOfEpisodes,
const size_t consecutiveEpisodesTest = 50)
{
bool converged = false;
std::vector<double> returnList;
size_t episodes = 0;
while (true)
{
double episodeReturn = agent.Episode();
episodes += 1;
returnList.push_back(episodeReturn);
if (returnList.size() > consecutiveEpisodesTest)
returnList.erase(returnList.begin());
double averageReturn = std::accumulate(returnList.begin(),
returnList.end(), 0.0) / returnList.size();
Log::Debug << "Average return in last " << returnList.size()
<< " consecutive episodes: " << averageReturn
<< " Episode return: " << episodeReturn << std::endl;
// For the speed of the test case, a high criterion should not be set
// for the rewardThreshold.
if (averageReturn > rewardThreshold &&
returnList.size() >= consecutiveEpisodesTest)
{
converged = true;
agent.Deterministic() = true;
arma::running_stat<double> testReturn;
for (size_t i = 0; i < 10; ++i)
testReturn(agent.Episode());
Log::Debug << "Average return in deterministic test: "
<< testReturn.mean() << std::endl;
break;
}
if (episodes > noOfEpisodes)
{
Log::Debug << "Agent failed." << std::endl;
break;
}
}
return converged;
}
//! Test DQN in Cart Pole task.
TEST_CASE("CartPoleWithDQN", "[QLearningTest]")
{
// Set up the network.
SimpleDQN<> network(128, 128, 2);
// Set up the policy and replay method.
GreedyPolicy<CartPole> policy(1.0, 1000, 0.1, 0.99);
RandomReplay<CartPole> replayMethod(10, 10000);
// Setting all training hyperparameters.
TrainingConfig config;
config.StepSize() = 0.01;
config.Discount() = 0.9;
config.TargetNetworkSyncInterval() = 100;
config.ExplorationSteps() = 100;
config.DoubleQLearning() = false;
config.StepLimit() = 200;
// Set up DQN agent.
QLearning<CartPole, decltype(network), AdamUpdate, decltype(policy)>
agent(config, network, policy, replayMethod);
bool converged = testAgent<decltype(agent)>(agent, 40, 1000);
// To check if the action returned by the agent is not nan and is finite.
REQUIRE(std::isfinite(double(agent.Action().action)));
REQUIRE(converged);
}
//! Test DQN in Cart Pole task with Prioritized Replay.
TEST_CASE("CartPoleWithDQNPrioritizedReplay", "[QLearningTest]")
{
// Set up the network.
SimpleDQN<> network(128, 128, 2);
// Set up the policy and replay method.
GreedyPolicy<CartPole> policy(1.0, 1000, 0.1);
PrioritizedReplay<CartPole> replayMethod(10, 10000, 0.6);
TrainingConfig config;
config.ExplorationSteps() = 100;
config.StepLimit() = 200;
// Set up DQN agent.
QLearning<CartPole, decltype(network), AdamUpdate, decltype(policy),
decltype(replayMethod)>
agent(config, network, policy, replayMethod);
bool converged = testAgent<decltype(agent)>(agent, 45, 1000);
REQUIRE(converged);
}
//! Test Double DQN in Cart Pole task.
TEST_CASE("CartPoleWithDoubleDQN", "[QLearningTest]")
{
// It isn't guaranteed that the network will converge in the specified number
// of iterations using random weights. If this works 1 of 4 times, I'm fine
// with that.
bool converged = false;
for (size_t trial = 0; trial < 4; ++trial)
{
// Set up the network.
SimpleDQN<> network(20, 20, 2);
// Set up the policy and replay method.
GreedyPolicy<CartPole> policy(1.0, 1000, 0.1, 0.99);
RandomReplay<CartPole> replayMethod(10, 10000);
TrainingConfig config;
config.ExplorationSteps() = 100;
config.DoubleQLearning() = true;
config.StepLimit() = 200;
// Set up the DQN agent.
QLearning<CartPole, decltype(network), RMSPropUpdate, decltype(policy)>
agent(config, network, policy, replayMethod);
converged = testAgent<decltype(agent)>(agent, 45, 1000);
if (converged)
break;
}
REQUIRE(converged);
}
//! Test DQN in Acrobot task.
TEST_CASE("AcrobotWithDQN", "[QLearningTest]")
{
// We will allow three trials, although it would be very uncommon for the test
// to use more than one.
bool converged = false;
for (size_t trial = 0; trial < 3; ++trial)
{
// Set up the network.
SimpleDQN<> network(64, 32, 3);
// Set up the policy and replay method.
GreedyPolicy<Acrobot> policy(1.0, 1000, 0.1, 0.99);
RandomReplay<Acrobot> replayMethod(20, 10000);
TrainingConfig config;
config.ExplorationSteps() = 100;
config.StepLimit() = 400;
// Set up DQN agent.
QLearning<Acrobot, decltype(network), AdamUpdate, decltype(policy)>
agent(config, network, policy, replayMethod);
converged = testAgent<decltype(agent)>(agent, -380, 1000);
if (converged)
break;
}
REQUIRE(converged);
}
//! Test DQN in Mountain Car task.
TEST_CASE("MountainCarWithDQN", "[QLearningTest]")
{
// We will allow five trials total.
bool converged = false;
for (size_t trial = 0; trial < 5; trial++)
{
// Set up the network.
SimpleDQN<> network(64, 32, 3);
// Set up the policy and replay method.
GreedyPolicy<MountainCar> policy(1.0, 1000, 0.1, 0.99);
RandomReplay<MountainCar> replayMethod(20, 10000);
TrainingConfig config;
config.StepSize() = 0.0001;
config.ExplorationSteps() = 100;
config.StepLimit() = 400;
// Set up DQN agent.
QLearning<MountainCar, decltype(network), AdamUpdate, decltype(policy)>
agent(config, network, policy, replayMethod);
converged = testAgent<decltype(agent)>(agent, -380, 1000);
if (converged)
break;
}
REQUIRE(converged);
}
//! Test DQN in DoublePoleCart task.
TEST_CASE("DoublePoleCartWithDQN", "[QLearningTest]")
{
bool converged = false;
// We will allow four trials total.
for (size_t trial = 0; trial < 4; trial++)
{
// Set up the module. Note that we use a custom network here.
FFN<MeanSquaredError, GaussianInitialization> module(
MeanSquaredError(), GaussianInitialization(0, 0.001));
module.Add<Linear>(256);
module.Add<ReLU>();
module.Add<Linear>(3);
// Adding the module to the SimpleDQN network containing required functions.
SimpleDQN<> network(module);
// Set up the policy and replay method.
GreedyPolicy<DoublePoleCart> policy(1.0, 1000, 0.1, 0.99);
RandomReplay<DoublePoleCart> replayMethod(20, 10000);
TrainingConfig config;
config.ExplorationSteps() = 100;
config.StepLimit() = 600;
// Set up DQN agent.
QLearning<DoublePoleCart, decltype(network), AdamUpdate, decltype(policy)>
agent(config, network, policy, replayMethod);
size_t episodes = 0;
size_t episodeSuccesses = 0;
while (true)
{
double episodeReturn = agent.Episode();
episodes += 1;
if (episodeReturn >= 280)
episodeSuccesses++;
if (episodes > 2000)
{
Log::Debug << "Agent failed." << std::endl;
break;
}
// If the network can solve the environment in two trials this is fine for
// a simple test.
Log::Debug << " Episode return: " << episodeReturn << std::endl;
if (episodeSuccesses >= 2)
{
converged = true;
Log::Debug << "QLearning has succeeded in the multiple pole cart" <<
" environment." << std::endl;
break;
}
}
if (converged)
break;
}
REQUIRE(converged);
}
//! Test Dueling DQN in Cart Pole task.
TEST_CASE("CartPoleWithDuelingDQN", "[QLearningTest]")
{
// Set up the network.
DuelingDQN<> network(128, 64, 2);
// Set up the policy and replay method.
GreedyPolicy<CartPole> policy(1.0, 1000, 0.1, 0.99);
RandomReplay<CartPole> replayMethod(32, 2000);
TrainingConfig config;
config.ExplorationSteps() = 50;
config.StepLimit() = 200;
// Set up DQN agent.
QLearning<CartPole, decltype(network), AdamUpdate, decltype(policy)>
agent(config, network, policy, replayMethod);
bool converged = testAgent<decltype(agent)>(agent, 45, 2000);
REQUIRE(converged);
}
//! Test Dueling DQN in Cart Pole task with Prioritized Replay.
TEST_CASE("CartPoleWithDuelingDQNPrioritizedReplay", "[QLearningTest]")
{
// Set up the network.
DuelingDQN<> network(128, 64, 2);
// Set up the policy and replay method.
GreedyPolicy<CartPole> policy(1.0, 1000, 0.1);
PrioritizedReplay<CartPole> replayMethod(32, 2000, 0.6);
TrainingConfig config;
config.ExplorationSteps() = 50;
config.StepLimit() = 200;
// Set up DQN agent.
QLearning<CartPole, decltype(network), AdamUpdate, decltype(policy),
decltype(replayMethod)>
agent(config, network, policy, replayMethod);
bool converged = testAgent<decltype(agent)>(agent, 50, 2000);
REQUIRE(converged);
}
//! Test Noisy DQN in Cart Pole task.
TEST_CASE("CartPoleWithNoisyDQN", "[QLearningTest]")
{
// It isn't guaranteed that the network will converge in the specified number
// of iterations using random weights.
bool converged = false;
for (size_t trial = 0; trial < 3; ++trial)
{
Log::Debug << "Trial number: " << trial << std::endl;
// Set up the policy and replay method.
GreedyPolicy<CartPole> policy(1.0, 1000, 0.1, 0.99);
RandomReplay<CartPole> replayMethod(32, 2000);
TrainingConfig config;
config.StepLimit() = 200;
config.NoisyQLearning() = true;
// Set up the network with a flag to enable noisy layers.
SimpleDQN<> network(64, 32, 2, config.NoisyQLearning());
// Set up DQN agent.
QLearning<CartPole, decltype(network), AdamUpdate, decltype(policy)>
agent(config, network, policy, replayMethod);
converged = testAgent<decltype(agent)>(agent, 45, 500, 30);
if (converged)
break;
}
REQUIRE(converged);
}
//! Test Dueling-Double-Noisy DQN in Cart Pole task.
TEST_CASE("CartPoleWithDuelingDoubleNoisyDQN", "[QLearningTest]")
{
// It isn't guaranteed that the network will converge in the specified number
// of iterations using random weights.
bool converged = false;
for (size_t trial = 0; trial < 5; ++trial)
{
Log::Debug << "Trial number: " << trial << std::endl;
// Set up the policy and replay method.
GreedyPolicy<CartPole> policy(1.0, 2000, 0.1, 0.99);
RandomReplay<CartPole> replayMethod(32, 4000);
TrainingConfig config;
config.DoubleQLearning() = true;
config.StepLimit() = 200;
config.NoisyQLearning() = true;
// Set up the network with a flag to enable noisy layers.
DuelingDQN<> network(64, 64, 2, config.NoisyQLearning());
// Set up DQN agent.
QLearning<CartPole, decltype(network), AdamUpdate, decltype(policy)>
agent(config, network, policy, replayMethod);
converged = testAgent<decltype(agent)>(agent, 45, 500, 30);
if (converged)
break;
}
REQUIRE(converged);
}
//! Test N-step DQN in Cart Pole task.
TEST_CASE("CartPoleWithNStepDQN", "[QLearningTest]")
{
// Set up the network.
SimpleDQN<> network(128, 128, 2);
// Set up the policy.
GreedyPolicy<CartPole> policy(1.0, 1000, 0.1, 0.99);
/**
* For N-step learning, we need to specify n as the last parameter in
* the replay method. Here we use n = 3.
*/
RandomReplay<CartPole> replayMethod(10, 10000, 3);
// Setting all training hyperparameters.
TrainingConfig config;
config.ExplorationSteps() = 50;
config.StepLimit() = 200;
// Set up DQN agent.
QLearning<CartPole, decltype(network), AdamUpdate, decltype(policy)>
agent(config, network, policy, replayMethod);
bool converged = testAgent<decltype(agent)>(agent, 50, 1000);
REQUIRE(converged);
}
//! Test N-step Prioritized DQN in Cart Pole task.
TEST_CASE("CartPoleWithNStepPrioritizedDQN", "[QLearningTest]")
{
// Set up the network.
SimpleDQN<> network(128, 128, 2);
// Set up the policy.
GreedyPolicy<CartPole> policy(1.0, 1000, 0.1, 0.99);
/**
* For N-step learning, we need to specify n as the last parameter in
* the replay method. Here we use n = 3.
*/
PrioritizedReplay<CartPole> replayMethod(10, 10000, 0.6, 3);
// Setting all training hyperparameters.
TrainingConfig config;
config.ExplorationSteps() = 50;
config.StepLimit() = 200;
// Set up DQN agent.
QLearning<CartPole, decltype(network), AdamUpdate, decltype(policy),
decltype(replayMethod)>
agent(config, network, policy, replayMethod);
bool converged = testAgent<decltype(agent)>(agent, 50, 1000);
REQUIRE(converged);
}
//! Test Categorical DQN in Cart Pole task.
TEST_CASE("CartPoleWithCategoricalDQN", "[QLearningTest]")
{
// It isn't guaranteed that the network will converge in the specified number
// of iterations.
bool converged = false;
for (size_t trial = 0; trial < 3; ++trial)
{
Log::Debug << "Trial number: " << trial << std::endl;
// Set up the policy and replay method.
GreedyPolicy<CartPole> policy(1.0, 1000, 0.1, 0.99);
RandomReplay<CartPole> replayMethod(32, 4000);
TrainingConfig config;
config.IsCategorical() = true;
config.ExplorationSteps() = 32;
// Set up the module. Note that we use a custom network here.
FFN<EmptyLoss, GaussianInitialization> module(
EmptyLoss(), GaussianInitialization(0, 0.1));
module.Add<Linear>(128);
module.Add<ReLU>();
module.Add<Linear>(2 * config.AtomSize());
// Adding the module to the CategoricalDQN network.
CategoricalDQN<> network(module, config);
// Set up DQN agent.
QLearning<CartPole, decltype(network), AdamUpdate, decltype(policy)>
agent(config, network, policy, replayMethod);
converged = testAgent<decltype(agent)>(agent, 40, 1000, 20);
if (converged)
break;
}
REQUIRE(converged);
}
//! Test SAC on Pendulum task.
TEST_CASE("PendulumWithSAC", "[QLearningTest]")
{
// It isn't guaranteed that the network will converge in the specified number
// of iterations using random weights.
bool converged = false;
for (size_t trial = 0; trial < 8; ++trial)
{
Log::Debug << "Trial number: " << trial << std::endl;
// Set up the replay method.
RandomReplay<Pendulum> replayMethod(32, 10000);
TrainingConfig config;
config.StepSize() = 0.001;
config.TargetNetworkSyncInterval() = 1;
config.UpdateInterval() = 3;
FFN<EmptyLoss, GaussianInitialization>
policyNetwork(EmptyLoss(), GaussianInitialization(0, 0.1));
policyNetwork.Add(new Linear(128));
policyNetwork.Add(new ReLU());
policyNetwork.Add(new Linear(1));
policyNetwork.Add(new TanH());
FFN<EmptyLoss, GaussianInitialization>
qNetwork(EmptyLoss(), GaussianInitialization(0, 0.1));
qNetwork.Add(new Linear(128));
qNetwork.Add(new ReLU());
qNetwork.Add(new Linear(1));
// Set up Soft actor-critic agent.
SAC<Pendulum, decltype(qNetwork), decltype(policyNetwork), AdamUpdate>
agent(config, qNetwork, policyNetwork, replayMethod);
converged = testAgent<decltype(agent)>(agent, -900, 500, 10);
if (converged)
break;
}
REQUIRE(converged);
}
//! A test to ensure SAC works with multiple actions in action space.
TEST_CASE("SACForMultipleActions", "[QLearningTest]")
{
FFN<EmptyLoss, GaussianInitialization>
policyNetwork(EmptyLoss(), GaussianInitialization(0, 0.1));
policyNetwork.Add(new Linear(128));
policyNetwork.Add(new ReLU());
policyNetwork.Add(new Linear(4));
policyNetwork.Add(new TanH());
FFN<EmptyLoss, GaussianInitialization>
qNetwork(EmptyLoss(), GaussianInitialization(0, 0.1));
qNetwork.Add(new Linear(128));
qNetwork.Add(new ReLU());
qNetwork.Add(new Linear(1));
// Set up the replay method.
RandomReplay<ContinuousActionEnv<3, 4>> replayMethod(32, 10000);
TrainingConfig config;
config.StepSize() = 0.001;
config.TargetNetworkSyncInterval() = 1;
config.UpdateInterval() = 3;
// Set up Soft actor-critic agent.
SAC<ContinuousActionEnv<3, 4>, decltype(qNetwork), decltype(policyNetwork),
AdamUpdate>
agent(config, qNetwork, policyNetwork, replayMethod);
agent.State().Data() = arma::randu<arma::colvec>
(ContinuousActionEnv<3, 4>::State::dimension, 1);
agent.SelectAction();
// Test to check if the action dimension given by the agent is correct.
REQUIRE(agent.Action().action.size() == 4);
replayMethod.Store(agent.State(), agent.Action(), 1, agent.State(), 1, 0.99);
agent.TotalSteps()++;
agent.Update();
// If the agent is able to reach till this point of the test, it is assured
// that the agent can handle multiple actions in continuous space.
}
//! Test DDPG on Pendulum task.
TEST_CASE("PendulumWithDDPG", "[QLearningTest]")
{
// It isn't guaranteed that the network will converge in the specified number
// of iterations using random weights.
bool converged = false;
for (size_t trial = 0; trial < 8; ++trial)
{
Log::Debug << "Trial number: " << trial << std::endl;
// Set up the replay method.
RandomReplay<Pendulum> replayMethod(32, 10000);
TrainingConfig config;
config.StepSize() = 0.001;
config.TargetNetworkSyncInterval() = 1;
config.UpdateInterval() = 3;
// Set up Actor network.
FFN<EmptyLoss, GaussianInitialization>
policyNetwork(EmptyLoss(), GaussianInitialization(0, 0.1));
policyNetwork.Add(new Linear(128));
policyNetwork.Add(new ReLU());
policyNetwork.Add(new Linear(1));
policyNetwork.Add(new TanH());
// Set up Critic network.
FFN<EmptyLoss, GaussianInitialization>
qNetwork(EmptyLoss(), GaussianInitialization(0, 0.1));
qNetwork.Add(new Linear(128));
qNetwork.Add(new ReLU());
qNetwork.Add(new Linear(1));
// Set up the OUNoise parameters.
int size = 1;
double mu = 0.0;
double theta = 1.0;
double sigma = 0.1;
// Create an instance of the OUNoise class.
OUNoise ouNoise(size, mu, theta, sigma);
// Set up Deep Deterministic Policy Gradient agent.
DDPG<Pendulum, decltype(qNetwork), decltype(policyNetwork),
OUNoise, AdamUpdate>
agent(config, qNetwork, policyNetwork, ouNoise, replayMethod);
converged = testAgent<decltype(agent)>(agent, -900, 500, 10);
if (converged)
break;
}
REQUIRE(converged);
}
//! A test to ensure DDPG works with multiple actions in action space.
TEST_CASE("DDPGForMultipleActions", "[QLearningTest]")
{
FFN<EmptyLoss, GaussianInitialization>
policyNetwork(EmptyLoss(), GaussianInitialization(0, 0.1));
policyNetwork.Add(new Linear(128));
policyNetwork.Add(new ReLU());
policyNetwork.Add(new Linear(4));
policyNetwork.Add(new TanH());
FFN<EmptyLoss, GaussianInitialization>
qNetwork(EmptyLoss(), GaussianInitialization(0, 0.1));
qNetwork.Add(new Linear(128));
qNetwork.Add(new ReLU());
qNetwork.Add(new Linear(1));
// Set up the replay method.
RandomReplay<ContinuousActionEnv<3, 4>> replayMethod(32, 10000);
TrainingConfig config;
config.StepSize() = 0.001;
config.TargetNetworkSyncInterval() = 1;
config.UpdateInterval() = 3;
// Set up the OUNoise parameters.
int size = 4;
double mu = 0.0;
double theta = 1.0;
double sigma = 0.1;
// Create an instance of the OUNoise class.
OUNoise ouNoise(size, mu, theta, sigma);
// Set up the DDPG agent.
DDPG<ContinuousActionEnv<3, 4>, decltype(qNetwork), decltype(policyNetwork),
OUNoise, AdamUpdate>
agent(config, qNetwork, policyNetwork, ouNoise, replayMethod);
agent.State().Data() = arma::randu<arma::colvec>
(ContinuousActionEnv<3, 4>::State::dimension, 1);
agent.SelectAction();
// Test to check if the action dimension given by the agent is correct.
REQUIRE(agent.Action().action.size() == 4);
replayMethod.Store(agent.State(), agent.Action(), 1, agent.State(), 1, 0.99);
agent.TotalSteps()++;
agent.Update();
// If the agent is able to reach this point of the test, it is assured
// that the agent can handle multiple actions in continuous space.
}
//! Test Ornstein-Uhlenbeck noise class.
TEST_CASE("OUNoiseTest", "[QLearningTest]")
{
// Set up the OUNoise parameters.
int size = 3;
double mu = 0.0;
double theta = 0.15;
double sigma = 0.2;
// Create an instance of the OUNoise class.
OUNoise ouNoise(size, mu, theta, sigma);
// Test the reset function.
ouNoise.reset();
arma::colvec state = ouNoise.sample();
REQUIRE(state.n_elem == size);
// Verify that the sample is not equal to the reset state.
arma::colvec sample = ouNoise.sample();
bool isNotEqual = arma::any(sample != state);
REQUIRE(isNotEqual);
}
//! Test TD3 on Pendulum task.
TEST_CASE("PendulumWithTD3", "[QLearningTest]")
{
// It isn't guaranteed that the network will converge in the specified number
// of iterations using random weights.
bool converged = false;
for (size_t trial = 0; trial < 8; ++trial)
{
Log::Debug << "Trial number: " << trial << std::endl;
// Set up the replay method.
RandomReplay<Pendulum> replayMethod(32, 10000);
TrainingConfig config;
config.StepSize() = 0.001;
config.TargetNetworkSyncInterval() = 2;
config.UpdateInterval() = 3;
// Set up Actor network.
FFN<EmptyLoss, GaussianInitialization>
policyNetwork(EmptyLoss(), GaussianInitialization(0, 0.1));
policyNetwork.Add(new Linear(128));
policyNetwork.Add(new ReLU());
policyNetwork.Add(new Linear(1));
policyNetwork.Add(new TanH());
// Set up Critic network.
FFN<EmptyLoss, GaussianInitialization>
qNetwork(EmptyLoss(), GaussianInitialization(0, 0.1));
qNetwork.Add(new Linear(128));
qNetwork.Add(new ReLU());
qNetwork.Add(new Linear(1));
// Set up Twin Delayed Deep Deterministic policy gradient agent.
TD3<Pendulum, decltype(qNetwork), decltype(policyNetwork), AdamUpdate>
agent(config, qNetwork, policyNetwork, replayMethod);
converged = testAgent<decltype(agent)>(agent, -900, 500, 10);
if (converged)
break;
}
REQUIRE(converged);
}
//! A test to ensure TD3 works with multiple actions in action space.
TEST_CASE("TD3ForMultipleActions", "[QLearningTest]")
{
FFN<EmptyLoss, GaussianInitialization>
policyNetwork(EmptyLoss(), GaussianInitialization(0, 0.1));
policyNetwork.Add(new Linear(128));
policyNetwork.Add(new ReLU());
policyNetwork.Add(new Linear(4));
policyNetwork.Add(new TanH());
FFN<EmptyLoss, GaussianInitialization>
qNetwork(EmptyLoss(), GaussianInitialization(0, 0.1));
qNetwork.Add(new Linear(128));
qNetwork.Add(new ReLU());
qNetwork.Add(new Linear(1));
// Set up the replay method.
RandomReplay<ContinuousActionEnv<3, 4>> replayMethod(32, 10000);
TrainingConfig config;
config.StepSize() = 0.001;
config.TargetNetworkSyncInterval() = 2;
config.UpdateInterval() = 3;
// Set up the TD3 agent.
TD3<ContinuousActionEnv<3, 4>, decltype(qNetwork), decltype(policyNetwork),
AdamUpdate>
agent(config, qNetwork, policyNetwork, replayMethod);
agent.State().Data() = arma::randu<arma::colvec>
(ContinuousActionEnv<3, 4>::State::dimension, 1);
agent.SelectAction();
// Test to check if the action dimension given by the agent is correct.
REQUIRE(agent.Action().action.size() == 4);
replayMethod.Store(agent.State(), agent.Action(), 1, agent.State(), 1, 0.99);
agent.TotalSteps()++;
agent.Update();
// If the agent is able to reach this point of the test, it is assured
// that the agent can handle multiple actions in continuous space.
}