bump timeouts slightly

This commit is contained in:
Nathan Goldbaum
2026-08-05 09:01:58 -06:00
parent 4ea40779bd
commit 2bb30e03dd
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -35,7 +35,7 @@ if (CPP_THREAD_SAFETY_TEST)
add_executable(dgemm_thread_safety_shutdown dgemm_thread_safety_shutdown.cpp)
target_link_libraries(dgemm_thread_safety_shutdown ${CPP_THREAD_SAFETY_LIBS})
add_test(NAME dgemm_thread_safety_shutdown COMMAND ${CMAKE_CURRENT_BINARY_DIR}/dgemm_thread_safety_shutdown ${CPP_THREAD_SAFETY_SHUTDOWN_ARGS})
set_tests_properties(dgemm_thread_safety_shutdown PROPERTIES TIMEOUT 600)
set_tests_properties(dgemm_thread_safety_shutdown PROPERTIES TIMEOUT 900)
if (USE_THREAD AND (USE_OPENMP OR (NOT WIN32 AND NOT CYGWIN)))
add_test(NAME dgemm_thread_safety_mixed_callback COMMAND ${CMAKE_CURRENT_BINARY_DIR}/dgemm_thread_safety_mixed ${CPP_THREAD_SAFETY_DGEMM_MIXED_ARGS} --callback)
endif()
@@ -43,7 +43,7 @@ const blasint poolDim = 320; /* above the multithreading threshold, so the pool
const uint32_t defaultStormCallers = 128;
const uint32_t stormDelayMs = 3; /* gate to sweep; at 0 the sweep beats the allocations */
const int stormBlasThreads = 4;
const int stormTimeoutSec = 10;
const int stormTimeoutSec = 15;
const int numStormChildren = 40;
std::atomic<uint32_t> parked(0); /* callers built and waiting on the gate */