Fix AND boolean operation with CGAL::possibly

This commit is contained in:
Simon Giraudot
2018-01-16 12:19:28 +01:00
parent bf03a53e1c
commit 886c7bce5b
2 changed files with 4 additions and 4 deletions
@@ -1762,10 +1762,10 @@ namespace CartesianKernelFunctors {
// to avoid badly defined vectors with coordinates all close
// to 0 when the plane is almost horizontal, we ignore the
// smallest coordinate instead of always ignoring Z
if (CGAL::possibly(a <= b && a <= c))
if (CGAL::possibly(CGAL_AND (a <= b, a <= c)))
return Vector_3(FT(0), -h.c(), h.b());
if (CGAL::possibly(b <= a && b <= c))
if (CGAL::possibly(CGAL_AND (b <= a, b <= c)))
return Vector_3(-h.c(), FT(0), h.a());
return Vector_3(-h.b(), h.a(), FT(0));