Cleaned off the examples
The idea is to keep meaningful examples -- A basic example using Surface_mesh with as few parameters as possible -- A seam mesh using Polyhedron_3 with the default parameterizer (MVC) -- A seam mesh using Surface_mesh with the LSCM parameterizer -- An example with a fixed border parameterizer and using different border parameterizer
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#include <CGAL/Simple_cartesian.h>
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#include <CGAL/Surface_mesh.h>
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#include <CGAL/boost/graph/Seam_mesh.h>
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#include <CGAL/IO/Surface_mesh_parameterization/File_off.h>
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#include <CGAL/parameterize.h>
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#include <CGAL/Polygon_mesh_processing/measure.h>
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#include <iostream>
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#include <fstream>
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typedef CGAL::Simple_cartesian<double> Kernel;
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typedef Kernel::Point_2 Point_2;
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typedef Kernel::Point_3 Point_3;
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typedef CGAL::Surface_mesh<Kernel::Point_3> SurfaceMesh;
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typedef boost::graph_traits<SurfaceMesh>::vertex_descriptor vertex_descriptor;
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typedef boost::graph_traits<SurfaceMesh>::halfedge_descriptor halfedge_descriptor;
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typedef boost::graph_traits<SurfaceMesh>::face_descriptor face_descriptor;
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int main(int argc, char * argv[])
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{
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std::ifstream in((argc>1) ? argv[1] : "data/three_peaks.off");
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if(!in) {
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std::cerr << "Problem loading the input data" << std::endl;
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return 1;
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}
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SurfaceMesh sm;
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in >> sm;
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// An edge on the border
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halfedge_descriptor hd = CGAL::Polygon_mesh_processing::longest_border(sm).first;
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// The UV property map that holds the parameterized values
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typedef SurfaceMesh::Property_map<vertex_descriptor, Point_2> UV_pmap;
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UV_pmap uv_map = sm.add_property_map<vertex_descriptor, Point_2>("h:uv").first;
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CGAL::parameterize(sm, hd, uv_map);
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std::ofstream out("result.off");
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CGAL::Parameterization::output_uvmap_to_off(sm, hd, uv_map, out);
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return 0;
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}
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