Volodymyr Boichentsov
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ee8d3d7fa3
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added endianness check with boost
added few more arch's
added include for `<OpenGLES/ES2/gl.h>` header for ios
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2015-10-07 22:43:08 +01:00 |
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Volodymyr Boichentsov
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1518dad2de
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start change
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2015-10-07 22:42:16 +01:00 |
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Sébastien Loriot
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91a5327fa8
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change LGPLv2 -> LGPLv3
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2011-10-10 13:48:25 +00:00 |
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Sylvain Pion
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dcefe2bffa
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Use <OpenGL/gl.h> on __APPLE__ also in the test program.
(why do people not use <CGAL/gl.h> in demos ?)
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2008-09-08 11:40:39 +00:00 |
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Fernando Cacciola
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f7adea31f0
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Fix gl.h location for Apple
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2008-09-01 13:38:01 +00:00 |
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Laurent Rineau
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2ce23ea470
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Add a new header <CGAL/gl.h>, whose purpose is to wrap the #include of
GL/gl.h: on windows, <windows.h> has to be included first.
Image_3.cpp uses that header now.
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2008-04-18 09:02:03 +00:00 |
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