typo in tutorial, add all alternatives to example

Former-commit-id: 136bbd895e
This commit is contained in:
Alec Jacobson
2015-12-17 12:00:17 -05:00
parent a0811817a4
commit 0bee6df6ee
2 changed files with 52 additions and 31 deletions
+51 -30
View File
@@ -8,38 +8,59 @@
Eigen::MatrixXd V;
Eigen::MatrixXi F;
// derive from igl::Serializable to serialize your own type
struct State : public igl::Serializable
{
Eigen::MatrixXd V;
Eigen::MatrixXi F;
std::vector<int> ids;
// You have to define this function to
// register the fields you want to serialize
void InitSerialization()
{
this->Add(V , "V");
this->Add(F , "F");
this->Add(ids, "ids");
}
};
// alternatively you can do it like the following to have
// a non-intrusive serialization:
//// derive from igl::Serializable to serialize your own type
//struct State : public igl::Serializable
//{
// Eigen::MatrixXd V;
// Eigen::MatrixXi F;
// std::vector<int> ids;
//
// struct State
// {
// Eigen::MatrixXd V;
// Eigen::MatrixXi F;
// std::vector<int> ids;
// };
// // You have to define this function to
// // register the fields you want to serialize
// void InitSerialization()
// {
// this->Add(V , "V");
// this->Add(F , "F");
// this->Add(ids, "ids");
// }
//};
//// alternatively you can do it like the following to have
//// a non-intrusive serialization:
////
//struct State
//{
// Eigen::MatrixXd V;
// Eigen::MatrixXi F;
// std::vector<int> ids;
//};
//
//
//namespace igl
//{
// namespace serialization
// {
// // the `template <>` is essential
// template <> inline void serialize(const State& obj,std::vector<char>& buffer){
// ::igl::serialize(obj.V,std::string("V"),buffer);
// ::igl::serialize(obj.F,std::string("F"),buffer);
// ::igl::serialize(obj.ids,std::string("ids"),buffer);
// }
// template <> inline void deserialize(State& obj,const std::vector<char>& buffer){
// ::igl::deserialize(obj.V,std::string("V"),buffer);
// ::igl::deserialize(obj.F,std::string("F"),buffer);
// ::igl::deserialize(obj.ids,std::string("ids"),buffer);
// }
// }
//}
//
////OR:
//
// SERIALIZE_TYPE(State,
// SERIALIZE_MEMBER(V)
// SERIALIZE_MEMBER(F)
// SERIALIZE_MEMBER_NAME(ids,"ids")
// )
//SERIALIZE_TYPE(State,
// SERIALIZE_MEMBER(V)
// SERIALIZE_MEMBER(F)
// SERIALIZE_MEMBER_NAME(ids,"ids")
//)
int main(int argc, char *argv[])
{