added 401, improvement in getitem for vectors
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Executable
+107
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import igl
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bc_frac = 1.0
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bc_dir = -0.03
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deformation_field = False
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V = igl.eigen.MatrixXd()
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U = igl.eigen.MatrixXd()
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V_bc = igl.eigen.MatrixXd()
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U_bc = igl.eigen.MatrixXd()
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# Z = igl.eigen.MatrixXd()
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F = igl.eigen.MatrixXi()
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b = igl.eigen.MatrixXi()
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def pre_draw(viewer):
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global V, bc_frac, bc_dir, U, U_bc, V_bc, b, deformation_field
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# Determine boundary conditions
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if (viewer.core.is_animating):
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bc_frac += bc_dir
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bc_dir *= (-1.0 if bc_frac>=1.0 or bc_frac <= 0.0 else 1.0)
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U_bc_anim = V_bc+bc_frac*(U_bc-V_bc)
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if (deformation_field):
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D = igl.eigen.MatrixXd()
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D_bc = U_bc_anim - V_bc
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igl.harmonic(V,F,b,D_bc,2,D)
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U = V+D;
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else:
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D = igl.eigen.MatrixXd()
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igl.harmonic(V,F,b,U_bc_anim,2,D)
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U = D
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# global U
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# igl.harmonic(V,F,b,U_bc_anim,2,U)
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viewer.data.set_vertices(U)
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viewer.data.compute_normals()
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return False
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def key_down(viewer, key, mods):
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global deformation_field
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if key == ord(' '):
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viewer.core.is_animating = not viewer.core.is_animating
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return True
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if key == ord('D') or key == ord('d'):
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deformation_field = not deformation_field;
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return True
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return False
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igl.readOBJ("../tutorial/shared/decimated-max.obj",V,F)
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U=V
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# S(i) = j: j<0 (vertex i not in handle), j >= 0 (vertex i in handle j)
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S = igl.eigen.MatrixXd()
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igl.readDMAT("../tutorial/shared/decimated-max-selection.dmat",S)
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S = S.castint()
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b = igl.eigen.MatrixXi([[t[0] for t in [(i,S[i]) for i in range(0,V.rows())] if t[1] >= 0]]).transpose()
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# Boundary conditions directly on deformed positions
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U_bc.resize(b.rows(),V.cols())
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V_bc.resize(b.rows(),V.cols())
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for bi in range(0,b.rows()):
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V_bc.setRow(bi,V.row(b[bi]))
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if (S[b[bi]] == 0):
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# Don't move handle 0
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U_bc.setRow(bi,V.row(b[bi]))
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elif S[b[bi]] == 1:
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# Move handle 1 down
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U_bc.setRow(bi,V.row(b[bi]) + igl.eigen.MatrixXd([[0,-50,0]]))
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else:
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# Move other handles forward
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U_bc.setRow(bi,V.row(b[bi]) + igl.eigen.MatrixXd([[0,0,-25]]))
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# Pseudo-color based on selection
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C = igl.eigen.MatrixXd(F.rows(),3)
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purple = igl.eigen.MatrixXd([[80.0/255.0,64.0/255.0,255.0/255.0]])
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gold = igl.eigen.MatrixXd([[255.0/255.0,228.0/255.0,58.0/255.0]])
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for f in range(0,F.rows()):
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if (S[F[f,0]])>=0 and S[F[f,1]]>=0 and S[F[f,2]]>=0:
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C.setRow(f,purple)
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else:
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C.setRow(f,gold)
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# Plot the mesh with pseudocolors
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viewer = igl.viewer.Viewer()
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viewer.data.set_mesh(U, F)
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viewer.core.show_lines = False
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viewer.data.set_colors(C)
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# viewer.core.trackball_angle = igl.eigen.Quaterniond(sqrt(2.0),0,sqrt(2.0),0)
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# viewer.core.trackball_angle.normalize()
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viewer.callback_pre_draw = pre_draw
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viewer.callback_key_down = key_down
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viewer.core.animation_max_fps = 30.0
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print("Press [space] to toggle deformation.")
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print("Press 'd' to toggle between biharmonic surface or displacements.")
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viewer.launch()
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@@ -0,0 +1,14 @@
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m.def("harmonic", []
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(
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const Eigen::MatrixXd& V,
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const Eigen::MatrixXi& F,
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const Eigen::MatrixXi& b,
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const Eigen::MatrixXd& bc,
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const int k,
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Eigen::MatrixXd& W
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)
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{
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assert_is_VectorX("b",b);
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return igl::harmonic(V,F,b,bc,k,W);
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}, __doc_igl_harmonic,
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py::arg("V"), py::arg("F"), py::arg("b"), py::arg("bc"), py::arg("k"), py::arg("W"));
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@@ -0,0 +1,25 @@
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m.def("readOBJ", []
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(
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const std::string str,
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Eigen::MatrixXd& V,
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Eigen::MatrixXd& TC,
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Eigen::MatrixXd& CN,
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Eigen::MatrixXi& F,
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Eigen::MatrixXi& FTC,
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Eigen::MatrixXi& FN
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)
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{
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return igl::readOBJ(str,V,TC,CN,F,FTC,FN);
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}, __doc_igl_readOBJ,
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py::arg("str"), py::arg("V"), py::arg("TC"), py::arg("CN"), py::arg("F"), py::arg("FTC"), py::arg("FN"));
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m.def("readOBJ", []
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(
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const std::string str,
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Eigen::MatrixXd& V,
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Eigen::MatrixXi& F
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)
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{
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return igl::readOBJ(str,V,F);
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}, __doc_igl_readOBJ,
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py::arg("str"), py::arg("V"), py::arg("F"));
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