diff --git a/include/igl/segment_segment_intersect.cpp b/include/igl/segment_segment_intersect.cpp index a8569be8c..89d0a412c 100644 --- a/include/igl/segment_segment_intersect.cpp +++ b/include/igl/segment_segment_intersect.cpp @@ -32,7 +32,7 @@ IGL_INLINE bool igl::segments_intersect( // (r x s) ~ 0 --> directions are parallel, they will never cross Eigen::RowVector3d rxs = r.cross(s); if (rxs.norm() <= eps) - return false; + return false; int sign; @@ -54,10 +54,10 @@ IGL_INLINE bool igl::segments_intersect( a_u = u; if ((u - 1.) > eps || u < -eps) - return false; + return false; if ((t - 1.) > eps || t < -eps) - return false; + return false; return true; };