updated embree, fixed cmakefiles, still some bugs in the tutorial example

This commit is contained in:
Daniele Panozzo
2015-02-04 22:48:31 +01:00
parent a60ebfa801
commit 17c9429d26
744 changed files with 93222 additions and 82688 deletions
+124 -30
View File
@@ -1,5 +1,5 @@
// ======================================================================== //
// Copyright 2009-2013 Intel Corporation //
// Copyright 2009-2014 Intel Corporation //
// //
// Licensed under the Apache License, Version 2.0 (the "License"); //
// you may not use this file except in compliance with the License. //
@@ -16,7 +16,9 @@
#include "tutorial/tutorial.h"
#include "tutorial/obj_loader.h"
#include "tutorial/xml_loader.h"
#include "sys/taskscheduler.h"
#include "image/image.h"
namespace embree
{
@@ -25,36 +27,21 @@ namespace embree
/* configuration */
static std::string g_rtcore = "";
static size_t g_numThreads = 0;
/* output settings */
static size_t g_width = 512;
static size_t g_height = 512;
static bool g_fullscreen = false;
static size_t g_numThreads = 0;
/* ISPC compatible mesh */
struct ISPCMesh
{
Vec3fa* positions; //!< vertex position array
Vec3fa* normals; //!< vertex normal array
Vec2f* texcoords; //!< vertex texcoord array
OBJScene::Triangle* triangles; //!< list of triangles
int numVertices;
int numTriangles;
};
/* ISPC compatible scene */
struct ISPCScene
{
ISPCMesh** meshes;
OBJScene::Material* materials; //!< material list
int numMeshes;
int numMaterials;
};
static FileName outFilename = "";
static int g_skipBenchmarkFrames = 0;
static int g_numBenchmarkFrames = 0;
static bool g_interactive = true;
static bool g_only_subdivs = false;
/* scene */
OBJScene g_obj_scene;
static FileName filename = "default.obj";
static FileName filename = "";
static void parseCommandLine(Ref<ParseStream> cin, const FileName& path)
{
@@ -91,6 +78,19 @@ namespace embree
else if (tag == "-fullscreen")
g_fullscreen = true;
/* output filename */
else if (tag == "-o") {
outFilename = cin->getFileName();
g_interactive = false;
}
/* number of frames to render in benchmark mode */
else if (tag == "-benchmark") {
g_skipBenchmarkFrames = cin->getInt();
g_numBenchmarkFrames = cin->getInt();
g_interactive = false;
}
/* rtcore configuration */
else if (tag == "-rtcore")
g_rtcore = cin->getString();
@@ -99,6 +99,43 @@ namespace embree
else if (tag == "-threads")
g_numThreads = cin->getInt();
/* ambient light source */
else if (tag == "-ambientlight")
{
const Vec3fa L = cin->getVec3fa();
g_obj_scene.ambientLights.push_back(OBJScene::AmbientLight(L));
}
/* point light source */
else if (tag == "-pointlight")
{
const Vec3fa P = cin->getVec3fa();
const Vec3fa I = cin->getVec3fa();
g_obj_scene.pointLights.push_back(OBJScene::PointLight(P,I));
}
/* directional light source */
else if (tag == "-directionallight" || tag == "-dirlight")
{
const Vec3fa D = cin->getVec3fa();
const Vec3fa E = cin->getVec3fa();
g_obj_scene.directionalLights.push_back(OBJScene::DirectionalLight(D,E));
}
/* distant light source */
else if (tag == "-distantlight")
{
const Vec3fa D = cin->getVec3fa();
const Vec3fa L = cin->getVec3fa();
const float halfAngle = cin->getFloat();
g_obj_scene.distantLights.push_back(OBJScene::DistantLight(D,L,halfAngle));
}
/* converts triangle meshes into subdiv meshes */
else if (tag == "-subdiv") {
g_only_subdivs = true;
}
/* skip unknown command line parameter */
else {
std::cerr << "unknown command line parameter: " << tag << " ";
@@ -107,6 +144,41 @@ namespace embree
}
}
}
void renderBenchmark(const FileName& fileName)
{
resize(g_width,g_height);
AffineSpace3fa pixel2world = g_camera.pixel2world(g_width,g_height);
double dt = 0.0f;
size_t numTotalFrames = g_skipBenchmarkFrames + g_numBenchmarkFrames;
for (size_t i=0; i<numTotalFrames; i++)
{
double t0 = getSeconds();
render(0.0f,pixel2world.l.vx,pixel2world.l.vy,pixel2world.l.vz,pixel2world.p);
double t1 = getSeconds();
std::cout << "frame [" << i << " / " << numTotalFrames << "] ";
std::cout << 1.0/(t1-t0) << "fps ";
if (i < g_skipBenchmarkFrames) std::cout << "(skipped)";
std::cout << std::endl;
if (i >= g_skipBenchmarkFrames) dt += t1-t0;
}
std::cout << "frame [" << g_skipBenchmarkFrames << " - " << numTotalFrames << "] " << std::flush;
std::cout << double(g_numBenchmarkFrames)/dt << "fps " << std::endl;
std::cout << "BENCHMARK_RENDER " << double(g_numBenchmarkFrames)/dt << std::endl;
}
void renderToFile(const FileName& fileName)
{
resize(g_width,g_height);
AffineSpace3fa pixel2world = g_camera.pixel2world(g_width,g_height);
render(0.0f,pixel2world.l.vx,pixel2world.l.vy,pixel2world.l.vz,pixel2world.p);
void* ptr = map();
Ref<Image> image = new Image4c(g_width, g_height, (Col4c*)ptr);
storeImage(image, fileName);
unmap();
cleanup();
}
/* main function in embree namespace */
int main(int argc, char** argv)
@@ -118,24 +190,46 @@ namespace embree
parseCommandLine(stream, FileName());
if (g_numThreads)
g_rtcore += ",threads=" + std::stringOf(g_numThreads);
if (g_numBenchmarkFrames)
g_rtcore += ",benchmark=1";
/* initialize task scheduler */
#if !defined(__EXPORT_ALL_SYMBOLS__)
#if !defined(RTCORE_EXPORT_ALL_SYMBOLS)
TaskScheduler::create(g_numThreads);
#endif
/* load scene */
loadOBJ(filename,g_obj_scene);
if (strlwr(filename.ext()) == std::string("obj"))
loadOBJ(filename,one,g_obj_scene);
else if (strlwr(filename.ext()) == std::string("xml"))
loadXML(filename,one,g_obj_scene);
else if (filename.ext() != "")
THROW_RUNTIME_ERROR("invalid scene type: "+strlwr(filename.ext()));
/* initialize ray tracing core */
init(g_rtcore.c_str());
/* convert triangle meshes to subdiv meshes */
if (g_only_subdivs)
g_obj_scene.convert_to_subdiv();
/* send model */
set_scene(&g_obj_scene);
/* initialize GLUT */
initGlut(tutorialName,g_width,g_height,g_fullscreen,true);
/* benchmark mode */
if (g_numBenchmarkFrames)
renderBenchmark(outFilename);
/* render to disk */
if (outFilename.str() != "")
renderToFile(outFilename);
/* interactive mode */
if (g_interactive) {
initWindowState(argc,argv,tutorialName, g_width, g_height, g_fullscreen);
enterWindowRunLoop();
}
return 0;
}
}