added 502

Former-commit-id: b386614cb6
This commit is contained in:
Daniele Panozzo
2015-10-01 17:11:41 +02:00
parent 03e3692bd4
commit 4cfbb151a4
3 changed files with 65 additions and 1 deletions
+50
View File
@@ -0,0 +1,50 @@
import igl
V = igl.eigen.MatrixXd()
F = igl.eigen.MatrixXi()
V_uv = igl.eigen.MatrixXd()
def key_down(viewer, key, modifier):
if key == ord('1'):
# Plot the 3D mesh
viewer.data.set_mesh(V,F)
viewer.core.align_camera_center(V,F)
elif key == ord('2'):
# Plot the mesh in 2D using the UV coordinates as vertex coordinates
viewer.data.set_mesh(V_uv,F)
viewer.core.align_camera_center(V_uv,F)
viewer.data.compute_normals()
return False
# Load a mesh in OFF format
igl.readOFF("../tutorial/shared/camelhead.off", V, F);
# Fix two points on the boundary
bnd = igl.eigen.MatrixXi()
b = igl.eigen.MatrixXi(2,1)
igl.boundary_loop(F,bnd)
b[0] = bnd[0]
b[1] = bnd[int(bnd.size()/2)]
bc = igl.eigen.MatrixXd([[0,0],[1,0]])
# LSCM parametrization
igl.lscm(V,F,b,bc,V_uv)
# Scale the uv
V_uv *= 5
# Plot the mesh
viewer = igl.viewer.Viewer()
viewer.data.set_mesh(V, F)
viewer.data.set_uv(V_uv)
viewer.callback_key_down = key_down
# Disable wireframe
viewer.core.show_lines = False
# Draw checkerboard texture
viewer.core.show_texture = True
# Launch the viewer
viewer.launch()
+2 -1
View File
@@ -38,6 +38,7 @@
#include <igl/ARAPEnergyType.h>
#include <igl/boundary_loop.h>
#include <igl/map_vertices_to_circle.h>
#include <igl/lscm.h>
void python_export_igl(py::module &m)
{
@@ -77,5 +78,5 @@ void python_export_igl(py::module &m)
#include "py_igl/py_arap.cpp"
#include "py_igl/py_boundary_loop.cpp"
#include "py_igl/py_map_vertices_to_circle.cpp"
#include "py_igl/py_lscm.cpp"
}
+13
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@@ -0,0 +1,13 @@
m.def("lscm", []
(
const Eigen::MatrixXd& V,
const Eigen::MatrixXi& F,
const Eigen::MatrixXi& b,
const Eigen::MatrixXd& bc,
Eigen::MatrixXd& V_uv
)
{
assert_is_VectorX("b",b);
return igl::lscm(V,F,b,bc,V_uv);
}, __doc_igl_lscm,
py::arg("V"), py::arg("F"), py::arg("b"), py::arg("bc"), py::arg("V_uv"));