triangulate -> polygon_mesh_to_triangle_mesh

This commit is contained in:
Daniele Panozzo
2014-06-24 20:21:11 +02:00
parent fbd5fb382f
commit 5ecb9f9966
15 changed files with 100 additions and 100 deletions
+2 -2
View File
@@ -16,7 +16,7 @@
#include <igl/list_to_matrix.h>
#include <igl/snap_to_canonical_view_quat.h>
#include <igl/snap_to_fixed_up.h>
#include <igl/triangulate.h>
#include <igl/polygon_mesh_to_triangle_mesh.h>
#include <igl/material_colors.h>
#include <igl/barycenter.h>
#include <igl/matlab_format.h>
@@ -615,7 +615,7 @@ int main(int argc, char * argv[])
{
return false;
}
triangulate(vF,F);
polygon_mesh_to_triangle_mesh(vF,F);
}
// Compute normals, centroid, colors, bounding box diagonal
per_face_normals(V,F,N);