triangulate -> polygon_mesh_to_triangle_mesh

This commit is contained in:
Daniele Panozzo
2014-06-24 20:21:11 +02:00
parent fbd5fb382f
commit 5ecb9f9966
15 changed files with 100 additions and 100 deletions
+8 -8
View File
@@ -7,7 +7,7 @@
#include <igl/writeOFF.h>
#include <igl/readWRL.h>
#include <igl/report_gl_error.h>
#include <igl/triangulate.h>
#include <igl/polygon_mesh_to_triangle_mesh.h>
#include <igl/readOFF.h>
#include <igl/readMESH.h>
#include <igl/draw_mesh.h>
@@ -112,7 +112,7 @@ void TW_CALL set_rotation_type(const void * value, void * clientData)
using namespace igl;
const RotationType old_rotation_type = rotation_type;
rotation_type = *(const RotationType *)(value);
if(rotation_type == ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP &&
if(rotation_type == ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP &&
old_rotation_type != ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP)
{
push_undo();
@@ -273,7 +273,7 @@ void display()
T.block(e*(dim+1),0,dim+1,dim) =
a.matrix().transpose().block(0,0,dim+1,dim);
}
if(wireframe)
{
glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
@@ -434,7 +434,7 @@ void mouse_drag(int mouse_x, int mouse_y)
}
case ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP:
{
// Rotate according to two axis valuator with fixed up vector
// Rotate according to two axis valuator with fixed up vector
two_axis_valuator_fixed_up(
width, height,
2.0,
@@ -524,7 +524,7 @@ void key(unsigned char key, int mouse_x, int mouse_y)
cout<<"Unknown key command: "<<key<<" "<<int(key)<<endl;
}
}
}
bool init_weights(
@@ -554,7 +554,7 @@ bool init_weights(
return false;
}
// compute BBW
// compute BBW
// Default bbw data and flags
BBWData bbw_data;
bbw_data.active_set_params.max_iter = 4;
@@ -641,7 +641,7 @@ int main(int argc, char * argv[])
{
return 1;
}
triangulate(vF,F);
polygon_mesh_to_triangle_mesh(vF,F);
}
readTGF(skel_filename,C,BE);
@@ -674,7 +674,7 @@ int main(int argc, char * argv[])
}
// Create a tweak bar
rebar.TwNewBar("TweakBar");
rebar.TwAddVarRW("camera_rotation", TW_TYPE_QUAT4D,
rebar.TwAddVarRW("camera_rotation", TW_TYPE_QUAT4D,
s.camera.m_rotation_conj.coeffs().data(), "open readonly=true");
TwType RotationTypeTW = ReTwDefineEnumFromString("RotationType",
"igl_trackball,two-a...-fixed-up");