diff --git a/examples/camera/example.cpp b/examples/camera/example.cpp index efa3bb496..de343708d 100644 --- a/examples/camera/example.cpp +++ b/examples/camera/example.cpp @@ -248,14 +248,6 @@ void draw_scene(const igl::Camera & v_camera, //glLoadIdentity(); //glMultMatrixd(v_camera.inverse().matrix().data()); - if(!render_to_texture) - { - Vector3d win; - igl::project(Vector3d(0,0,0),win); - cout<