compile tutorial with namespace

This commit is contained in:
Alec Jacobson
2015-06-17 11:25:29 -04:00
parent 83c77cbb5d
commit 6643b9a67c
50 changed files with 328 additions and 290 deletions
+3 -3
View File
@@ -14,7 +14,7 @@ Eigen::VectorXi b;
Eigen::VectorXd B,bc,lx,ux,Beq,Bieq,Z;
Eigen::SparseMatrix<double> Q,Aeq,Aieq;
void solve(igl::Viewer &viewer)
void solve(igl::viewer::Viewer &viewer)
{
using namespace std;
igl::active_set_params as;
@@ -26,7 +26,7 @@ void solve(igl::Viewer &viewer)
viewer.data.set_colors(C);
}
bool key_down(igl::Viewer &viewer, unsigned char key, int mod)
bool key_down(igl::viewer::Viewer &viewer, unsigned char key, int mod)
{
switch(key)
{
@@ -56,7 +56,7 @@ int main(int argc, char *argv[])
igl::readOFF("../shared/cheburashka.off",V,F);
// Plot the mesh
igl::Viewer viewer;
igl::viewer::Viewer viewer;
viewer.data.set_mesh(V, F);
viewer.core.show_lines = false;
viewer.callback_key_down = &key_down;