replace 'viewer.core' with 'viewer.core()' in python tutorials. Use same API style like in C++ however other methods for multiple viewport support still do not have python bindings.

This commit is contained in:
Nico Brügel
2019-06-13 14:58:05 +02:00
parent 7162dbe428
commit 6787393cd1
18 changed files with 59 additions and 59 deletions
+2 -2
View File
@@ -33,7 +33,7 @@ def key_down(viewer, key, modifier):
else:
viewer.data().set_mesh(V, F)
viewer.core.is_animating = not show_swept_volume
viewer.core().is_animating = not show_swept_volume
viewer.data().set_face_based(True)
return True
@@ -86,7 +86,7 @@ if __name__ == "__main__":
viewer = igl.glfw.Viewer()
viewer.data().set_mesh(V, F)
viewer.data().set_face_based(True)
viewer.core.is_animating = not show_swept_volume
viewer.core().is_animating = not show_swept_volume
viewer.callback_pre_draw = pre_draw
viewer.callback_key_down = key_down
viewer.launch()