Added multiple tutorials

This commit is contained in:
Sebastian Koch
2016-06-03 16:53:22 +02:00
parent 35cb70903b
commit 706aa31449
33 changed files with 695 additions and 1389 deletions
+3 -2
View File
@@ -2,6 +2,7 @@ from __future__ import print_function
# Add the igl library to the modules search path
import sys, os
sys.path.insert(0, os.getcwd() + "/../")
import pyigl as igl
@@ -82,7 +83,7 @@ def update_visualization(viewer):
igl.parula(S_vis, False, C_vis)
if overlay:
append_mesh(C_vis, F_vis, V_vis, V, F, igl.eigen.MatrixXd([0.8, 0.8, 0.8]))
append_mesh(C_vis, F_vis, V_vis, V, F, igl.eigen.MatrixXd([[0.8, 0.8, 0.8]]))
viewer.data.clear()
viewer.data.set_mesh(V_vis, F_vis)
@@ -110,7 +111,7 @@ print("Press [space] to toggle showing surface.")
print("Press '.'/',' to push back/pull forward slicing plane.")
# Load mesh: (V,T) tet-mesh of convex hull, F contains original surface triangles
igl.readMESH(TUTORIAL_SHARED_PATH + "bunny.mesh", V, T, F);
igl.readMESH(TUTORIAL_SHARED_PATH + "bunny.mesh", V, T, F)
# Call to point_mesh_squared_distance to determine bounds
sqrD = igl.eigen.MatrixXd()