selected_data -> data to make the transition of old code easier. Old code can be simply converted by adding () after data

Former-commit-id: 02c8268a61
This commit is contained in:
Daniele Panozzo
2018-02-03 20:30:17 -05:00
parent 0a18442c6b
commit 7af7f2cd2e
58 changed files with 419 additions and 419 deletions
@@ -101,9 +101,9 @@ bool pre_draw(igl::opengl::glfw::Viewer & viewer)
break;
}
}
viewer.selected_data().set_vertices(U);
viewer.selected_data().set_points(bc,sea_green);
viewer.selected_data().compute_normals();
viewer.data().set_vertices(U);
viewer.data().set_points(bc,sea_green);
viewer.data().compute_normals();
if(viewer.core.is_animating)
{
anim_t += anim_t_dir;
@@ -207,9 +207,9 @@ int main(int argc, char *argv[])
// Plot the mesh with pseudocolors
igl::opengl::glfw::Viewer viewer;
viewer.selected_data().set_mesh(U, F);
viewer.selected_data().add_points(igl::slice(V,b,1),sea_green);
viewer.selected_data().show_lines = false;
viewer.data().set_mesh(U, F);
viewer.data().add_points(igl::slice(V,b,1),sea_green);
viewer.data().show_lines = false;
viewer.callback_pre_draw = &pre_draw;
viewer.callback_key_down = &key_down;
viewer.core.is_animating = false;