diff --git a/tutorial/206_GeodesicDistance/main.cpp b/tutorial/206_GeodesicDistance/main.cpp index ead43f0f5..e1f337a86 100755 --- a/tutorial/206_GeodesicDistance/main.cpp +++ b/tutorial/206_GeodesicDistance/main.cpp @@ -46,7 +46,7 @@ int main(int argc, char *argv[]) // Cast a ray in the view direction starting from the mouse position double x = viewer.current_mouse_x; double y = viewer.core.viewport(3) - viewer.current_mouse_y; - if(igl::unproject_onto_mesh(Eigen::Vector2f(x,y), viewer.core.view * viewer.core.model, + if(igl::unproject_onto_mesh(Eigen::Vector2f(x,y), viewer.core.view, viewer.core.proj, viewer.core.viewport, V, F, fid, bc)) { int max;