use set_data instead of set_color

This commit is contained in:
Alec Jacobson
2019-12-01 01:51:23 -05:00
parent 37b087a275
commit d46d9c8ef5
18 changed files with 113 additions and 134 deletions
+1 -6
View File
@@ -35,12 +35,7 @@ int main(int argc, char *argv[])
igl::opengl::glfw::Viewer viewer;
viewer.data().set_mesh(V, F);
// Compute pseudocolor for original function
MatrixXd C;
igl::jet(U,true,C);
// // Or for gradient magnitude
//igl::jet(GU_mag,true,C);
viewer.data().set_colors(C);
viewer.data().set_data(U);
// Average edge length divided by average gradient (for scaling)
const double max_size = igl::avg_edge_length(V,F) / GU_mag.mean();