From dc4da0d6e2ca3a8a3367d3138081ab4d869f339d Mon Sep 17 00:00:00 2001 From: Alec Jacobson Date: Fri, 7 Oct 2016 08:19:02 -0400 Subject: [PATCH] fix links --- tutorial/tutorial.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tutorial/tutorial.md b/tutorial/tutorial.md index 45144b552..8669ff1b3 100644 --- a/tutorial/tutorial.md +++ b/tutorial/tutorial.md @@ -2409,7 +2409,7 @@ points contained in holes of the triangulation (#H by 2) and (`V2`,`F2`) is the generated triangulation. Additional parameters can be passed to `triangle`, to control the quality: `"a0.005q"` enforces a bound on the maximal area of the triangles and a minimal angle of 20 degrees. In [Example -604](604_Triangle/main.m), the interior of a square (excluded a smaller square +604](604_Triangle/main.cpp), the interior of a square (excluded a smaller square in its interior) is triangulated. ![Triangulation of the interior of a polygon.](images/604_Triangle.png) @@ -2418,7 +2418,7 @@ in its interior) is triangulated. Similarly, the interior of a closed manifold surface can be tetrahedralized using the function `igl::tetrahedralize` which wraps the Tetgen library ([Example -605](605_Tetgen/main.c)): +605](605_Tetgen/main.cpp)): ```cpp igl::tetrahedralize(V,F,"pq1.414", TV,TT,TF);