Commit Graph
2 Commits
Author SHA1 Message Date
b0fd49d598 CMake refactor (#1805)
* Start CMake refactoring.

* WIP on instlal().

* Handle install + hunter setup.

* Handle module options + igl_include helper.

* Build all tutorials again.

* Update CMake for unit tests.

* Update triangle lib.

* Update Hunter integration.

* Fix for header-only mode.

* Fix Windows compilation + add GMP/MPFR find_package + set VS folders.

* Fix CGAL build.

* Add copy dll for Windows + improve find gmp/mpfr.

* Update Github Actions.

* Update README.

* Fixes for CMake 3.18

* Fix include option.

* Rename libigl_imgui_front to avoid conflicts.

* Fix when disabling unit tests.

* Build imguizmo with C++11.

* Update CMake option comments.

* Rename nonfree -> restricted.

* Update triangle and tetgen versions.

* Fix compilation issue.

* Update continuous.yml

* remove cork

* finding matlab with default

* mosek module compiles; default detected; osx dylib hack

* Reduce build parallelism.

* Fix find GMP/MPFR on Windows + cleanup CGAL changes.

* Update readme.

Co-authored-by: Alec Jacobson <alecjacobson@adobe.com>
Co-authored-by: Alec Jacobson <alecjacobson@gmail.com>
2022-02-09 18:58:40 -08:00
Vladimir S. FONOV c7b5d0b6e3 Offscreen meshes rendering using embree (#1652)
* Added simple raytracing renderer which allows off-screen rendering of meshes.
Using embree (already included in libigl). Addresses #1458, #601
Does not depend on OpenGL.
Tutorial example renders `fertility` example with average gaussian curvature field, in 0.1 sec.

* Separated EmbreeDevice

* Changed singleton pattern, updated variable name, removed EmbreeDevice.cpp
2020-12-08 13:26:43 -08:00