Vladimir S. FONOV and Alec Jacobson
02e0a1ba83
Separated png module from opengl, added unit test for png ( #1693 ) [ci skip]
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* ENH: separate png from opengl, by splitting it into stb and opengl_image modules
Added a unit test for PNG,BMP,TGA,JPG reading and writing
Renamed module png to stb
Renamed functions readPNG to read_image and writePNG to write_image
* name folder by dependency; consistent arg order
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Co-authored-by: Alec Jacobson <alecjacobson@gmail.com >
2023-08-18 14:32:25 -04:00
Alexander Sulfrian
97fb89c955
Source code should not be marked as executable ( #2231 ) [ci skip]
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The executable file flag should only be used for binaries and scripts
with a shebang specifying the interpreter of the script.
2023-08-18 11:04:36 -04:00
b0fd49d598
CMake refactor ( #1805 )
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* Start CMake refactoring.
* WIP on instlal().
* Handle install + hunter setup.
* Handle module options + igl_include helper.
* Build all tutorials again.
* Update CMake for unit tests.
* Update triangle lib.
* Update Hunter integration.
* Fix for header-only mode.
* Fix Windows compilation + add GMP/MPFR find_package + set VS folders.
* Fix CGAL build.
* Add copy dll for Windows + improve find gmp/mpfr.
* Update Github Actions.
* Update README.
* Fixes for CMake 3.18
* Fix include option.
* Rename libigl_imgui_front to avoid conflicts.
* Fix when disabling unit tests.
* Build imguizmo with C++11.
* Update CMake option comments.
* Rename nonfree -> restricted.
* Update triangle and tetgen versions.
* Fix compilation issue.
* Update continuous.yml
* remove cork
* finding matlab with default
* mosek module compiles; default detected; osx dylib hack
* Reduce build parallelism.
* Fix find GMP/MPFR on Windows + cleanup CGAL changes.
* Update readme.
Co-authored-by: Alec Jacobson <alecjacobson@adobe.com >
Co-authored-by: Alec Jacobson <alecjacobson@gmail.com >
2022-02-09 18:58:40 -08:00
Alec Jacobson
4a22178717
rm _bin from names and use bin dir instead
2020-08-22 16:15:12 -04:00
Roi Poranne
0f40780d5d
Multiple viewports.
2018-10-24 11:15:21 -04:00
Zhongshi Jiang
f5bf4fc9dc
Change all CMakeLists.txt so don't need to specify project name
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Former-commit-id: 6d775fbc1f
2018-03-14 22:29:45 -04:00
Daniele Panozzo
9080378e27
- viewerdata and meshgl are merged
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- meshgl objects are automatically initialized (but manually freed)
- moved the data->meshgl conversion inside viewerdata to keep meshgl generic
Former-commit-id: dc226a5810
2018-02-04 17:48:07 -05:00
Daniele Panozzo
7af7f2cd2e
selected_data -> data to make the transition of old code easier. Old code can be simply converted by adding () after data
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Former-commit-id: 02c8268a61
2018-02-03 20:30:17 -05:00
Alec Jacobson
f5e35b9099
tutorial after ViewerCore/ViewerData refactor
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Former-commit-id: 48b695cf18
2017-10-13 12:23:37 -04:00
Alec Jacobson
3b3d439db5
merge
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Former-commit-id: 9bc8064132
2017-10-13 10:22:58 -04:00
Jérémie Dumas
45d4a8b1a6
CMake: triangle, tetgen, png...
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Former-commit-id: 3f332909c6
2017-08-25 15:46:32 -04:00
Jérémie Dumas
563124d587
Compile chapters up to 5.
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Former-commit-id: c703711941
2017-08-16 12:47:16 -04:00
Alec Jacobson
0b5ba6ee21
rm shader, tutorial uses new viewer refactor
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Former-commit-id: fdd42ecfb2
2017-04-16 17:08:54 -04:00
Alec Jacobson
863073619a
libiglfoo.a --> libigl_foo.a, acknowledge that viewer needs opengl and glfw in cmake
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Former-commit-id: dfd107368b
2017-01-10 02:08:47 -05:00
Alec Jacobson
c5da8fdb17
refactored tutorial CMakeLists with strict dependencies
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Former-commit-id: 9ae60fa5f0
2016-06-13 18:44:24 -04:00