// ======================================================================== // // Copyright 2009-2014 Intel Corporation // // // // Licensed under the Apache License, Version 2.0 (the "License"); // // you may not use this file except in compliance with the License. // // You may obtain a copy of the License at // // // // http://www.apache.org/licenses/LICENSE-2.0 // // // // Unless required by applicable law or agreed to in writing, software // // distributed under the License is distributed on an "AS IS" BASIS, // // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // // See the License for the specific language governing permissions and // // limitations under the License. // // ======================================================================== // #include "stat.h" namespace embree { Stat Stat::instance; Stat::Stat () { } Stat::~Stat () { #ifdef RTCORE_STAT_COUNTERS Stat::print(std::cout); #endif } void Stat::print(std::ostream& cout) { Counters& cntrs = instance.cntrs; /* print absolute numbers */ cout << "--------- ABSOLUTE ---------" << std::endl; cout << " #normal_travs = " << float(cntrs.code.normal.travs )*1E-6 << "M" << std::endl; cout << " #nodes = " << float(cntrs.code.normal.trav_nodes )*1E-6 << "M" << std::endl; cout << " #leaves = " << float(cntrs.code.normal.trav_leaves )*1E-6 << "M" << std::endl; cout << " #prims = " << float(cntrs.code.normal.trav_prims )*1E-6 << "M" << std::endl; cout << " #prim_hits = " << float(cntrs.code.normal.trav_prim_hits )*1E-6 << "M" << std::endl; #if defined(__MIC__) cout << " #stack nodes = " << float(cntrs.code.normal.trav_stack_nodes )*1E-6 << "M" << std::endl; size_t normal_box_hits = 0; for (size_t i=0;i<=16;i++) normal_box_hits += cntrs.code.normal.trav_hit_boxes[i]; cout << " #hit_boxes = "; for (size_t i=0;i<=16;i++) cout << "[" << i << "] " << 100.0f * cntrs.code.normal.trav_hit_boxes[i] / normal_box_hits << " "; cout << std::endl; #endif if (cntrs.code.shadow.travs) { cout << " #shadow_travs = " << float(cntrs.code.shadow.travs )*1E-6 << "M" << std::endl; cout << " #nodes = " << float(cntrs.code.shadow.trav_nodes )*1E-6 << "M" << std::endl; cout << " #leaves = " << float(cntrs.code.shadow.trav_leaves )*1E-6 << "M" << std::endl; cout << " #prims = " << float(cntrs.code.shadow.trav_prims )*1E-6 << "M" << std::endl; cout << " #prim_hits = " << float(cntrs.code.shadow.trav_prim_hits)*1E-6 << "M" << std::endl; #if defined(__MIC__) cout << " #stack nodes = " << float(cntrs.code.shadow.trav_stack_nodes )*1E-6 << "M" << std::endl; size_t shadow_box_hits = 0; for (size_t i=0;i<=16;i++) shadow_box_hits += cntrs.code.shadow.trav_hit_boxes[i]; cout << " #hit_boxes = "; for (size_t i=0;i<=16;i++) cout << "[" << i << "] " << 100.0f * cntrs.code.shadow.trav_hit_boxes[i] / shadow_box_hits << " "; cout << std::endl; #endif } cout << std::endl; /* print per traversal numbers */ cout << "--------- PER TRAVERSAL ---------" << std::endl; float active_normal_travs = float(cntrs.active.normal.travs )/float(cntrs.all.normal.travs ); float active_normal_trav_nodes = float(cntrs.active.normal.trav_nodes )/float(cntrs.all.normal.trav_nodes ); float active_normal_trav_leaves = float(cntrs.active.normal.trav_leaves)/float(cntrs.all.normal.trav_leaves); float active_normal_trav_prims = float(cntrs.active.normal.trav_prims )/float(cntrs.all.normal.trav_prims ); float active_normal_trav_prim_hits = float(cntrs.active.normal.trav_prim_hits )/float(cntrs.all.normal.trav_prim_hits ); cout << " #normal_travs = " << float(cntrs.all.normal.travs )/float(cntrs.all.normal.travs) << ", " << 100.0f*active_normal_travs << "% active" << std::endl; cout << " #nodes = " << float(cntrs.all.normal.trav_nodes )/float(cntrs.all.normal.travs) << ", " << 100.0f*active_normal_trav_nodes << "% active" << std::endl; cout << " #leaves = " << float(cntrs.all.normal.trav_leaves)/float(cntrs.all.normal.travs) << ", " << 100.0f*active_normal_trav_leaves << "% active" << std::endl; cout << " #prims = " << float(cntrs.all.normal.trav_prims )/float(cntrs.all.normal.travs) << ", " << 100.0f*active_normal_trav_prims << "% active" << std::endl; cout << " #prim_hits = " << float(cntrs.all.normal.trav_prim_hits )/float(cntrs.all.normal.travs) << ", " << 100.0f*active_normal_trav_prim_hits << "% active" << std::endl; if (cntrs.all.shadow.travs) { float active_shadow_travs = float(cntrs.active.shadow.travs )/float(cntrs.all.shadow.travs ); float active_shadow_trav_nodes = float(cntrs.active.shadow.trav_nodes )/float(cntrs.all.shadow.trav_nodes ); float active_shadow_trav_leaves = float(cntrs.active.shadow.trav_leaves)/float(cntrs.all.shadow.trav_leaves); float active_shadow_trav_prims = float(cntrs.active.shadow.trav_prims )/float(cntrs.all.shadow.trav_prims ); float active_shadow_trav_prim_hits = float(cntrs.active.shadow.trav_prim_hits )/float(cntrs.all.shadow.trav_prim_hits ); cout << " #shadow_travs = " << float(cntrs.all.shadow.travs )/float(cntrs.all.shadow.travs) << ", " << 100.0f*active_shadow_travs << "% active" << std::endl; cout << " #nodes = " << float(cntrs.all.shadow.trav_nodes )/float(cntrs.all.shadow.travs) << ", " << 100.0f*active_shadow_trav_nodes << "% active" << std::endl; cout << " #leaves = " << float(cntrs.all.shadow.trav_leaves)/float(cntrs.all.shadow.travs) << ", " << 100.0f*active_shadow_trav_leaves << "% active" << std::endl; cout << " #prims = " << float(cntrs.all.shadow.trav_prims )/float(cntrs.all.shadow.travs) << ", " << 100.0f*active_shadow_trav_prims << "% active" << std::endl; cout << " #prim_hits = " << float(cntrs.all.shadow.trav_prim_hits )/float(cntrs.all.shadow.travs) << ", " << 100.0f*active_shadow_trav_prim_hits << "% active" << std::endl; } cout << std::endl; } }