* basic config file * documentation for two funcs * better theme; subnamespace * A-c * documentation for all core headers * more documentation * documentation for all headers (except a few classes) * rm accidental comment on igl * just h * typo * accidental delete * fix compile issues * add main page [ci skip]
37 lines
1.2 KiB
C++
37 lines
1.2 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
|
|
//
|
|
// Copyright (C) 2021 Jérémie Dumas <jeremie.dumas@ens-lyon.org>
|
|
//
|
|
// This Source Code Form is subject to the terms of the Mozilla Public License
|
|
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
|
|
// obtain one at http://mozilla.org/MPL/2.0/.
|
|
#ifndef IGL_DEFAULT_NUM_THREADS_H
|
|
#define IGL_DEFAULT_NUM_THREADS_H
|
|
#include "igl_inline.h"
|
|
|
|
namespace igl
|
|
{
|
|
///
|
|
/// Returns the default number of threads used in libigl. The value returned by the first call to
|
|
/// this function is cached. The following strategy is used to determine the default number of
|
|
/// threads:
|
|
/// 1. User-provided argument force_num_threads if != 0.
|
|
/// 2. Environment variable IGL_NUM_THREADS if > 0.
|
|
/// 3. Hardware concurrency if != 0.
|
|
/// 4. A fallback value of 8 is used otherwise.
|
|
///
|
|
/// @note It is safe to call this method from multiple threads.
|
|
///
|
|
/// @param[in] force_num_threads User-provided default value.
|
|
///
|
|
/// @return Default number of threads.
|
|
///
|
|
IGL_INLINE unsigned int default_num_threads(unsigned int force_num_threads = 0);
|
|
}
|
|
|
|
#ifndef IGL_STATIC_LIBRARY
|
|
#include "default_num_threads.cpp"
|
|
#endif
|
|
|
|
#endif
|