Files
igl/include/igl/writeSTL.h
Alec Jacobson 724ff6b05a Remove deprecated functions (#2234)
* basic config file

* documentation for two funcs

* better theme; subnamespace

* A-c

* documentation for all core headers

* more documentation

* documentation for all headers (except a few classes)

* rm accidental comment on igl

* just h

* typo

* accidental delete

* fix compile issues

* add main page [ci skip]

* relative include paths

* relative include paths

* inexplicably need two more templates

* rm get_seconds_hires

* make fwn namespace private for dox

* hide internal fwn from documentation

* fix doc

* rm deprecated euler

* rm __1
2023-08-17 00:47:43 -04:00

53 lines
1.7 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_WRITESTL_H
#define IGL_WRITESTL_H
#include "igl_inline.h"
#include "FileEncoding.h"
#ifndef IGL_NO_EIGEN
# include <Eigen/Core>
#endif
#include <string>
#include <vector>
namespace igl
{
/// Write a mesh to an stl file.
///
/// @tparam Scalar type for positions and vectors (will be read as double and cast
/// to Scalar)
/// @param[in] filename path to .obj file
/// @param[in] V double matrix of vertex positions #F*3 by 3
/// @param[in] F index matrix of triangle indices #F by 3
/// @param[in] N double matrix of vertex positions #F by 3
/// @param[in] encoding enum to set file encoding (ascii by default)
/// @return true on success, false on errors
///
template <typename DerivedV, typename DerivedF, typename DerivedN>
IGL_INLINE bool writeSTL(
const std::string & filename,
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
const Eigen::MatrixBase<DerivedN> & N,
FileEncoding encoding=FileEncoding::Ascii);
/// \overload
template <typename DerivedV, typename DerivedF>
IGL_INLINE bool writeSTL(
const std::string & filename,
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
FileEncoding encoding=FileEncoding::Ascii);
}
#ifndef IGL_STATIC_LIBRARY
# include "writeSTL.cpp"
#endif
#endif