* working insertion and rotation b-b-b-but pointers aren't stuck to m_primitive * insert now maintains primitive's pointers;+rotate is now getting heights in right ballpark * sibling rotations working (and helping); dry run test working (and helping) * working insertion, deletion (detach), and refit with padding. * working; inexact * working; inexact * working; inexact * note about poor assumptions * working well after bug fixes. before refactor into functions * simple self-intersection test function * moved all functions to files * docs * blocking directly in qslim. better docs. aabb templates/tests; * dont use size_t and fix namespace * brute-force too fast on linux * rm overloads in qslim/decimate; cgal template * fix coplanar bug; factor out raytri.c * fix and cgal debug * refactor fast_find; fix bugs in fast_find; fix bugs in shared_vertex * tutorials running again * cleaned up aabb tutorials; templates * format docs * docs. arg names * template name * improve docs * debugging test * debugging test * debugging test * debugging test * debugging test * debugging test * debugging test * debugging test * ebuggin test * ebuggin test * add epsilon to ray_triangle ifs * erroneous includes * rm leftover includes * fix cmake bug * uh actually fix cmake bug * missing delete * simple insert test * don't pad all leaves F.rows() times * fix pad bug --------- Co-authored-by: Alec Jacobson <alecjacobson@adobe.com>
39 lines
1006 B
C++
39 lines
1006 B
C++
#include <igl/read_triangle_mesh.h>
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#include <igl/unique.h>
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#include <igl/opengl/glfw/Viewer.h>
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#include <igl/fast_find_self_intersections.h>
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int main(int argc, char *argv[])
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{
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Eigen::MatrixXd V;
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Eigen::MatrixXi F;
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igl::read_triangle_mesh(argc<=1?TUTORIAL_SHARED_PATH "/cow.off":argv[1], V, F);
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// Plot the mesh
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igl::opengl::glfw::Viewer viewer;
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viewer.data().set_mesh(V, F);
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Eigen::VectorXi EI;
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Eigen::MatrixXd EV;
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Eigen::MatrixXi IF,EE;
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if(igl::fast_find_self_intersections(V,F,false,false,IF,EV,EE,EI))
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{
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std::cout<<"Found "<<IF.rows()<<" self intersecting pairs"<<std::endl;
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// plot edge vertices
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viewer.data().set_edges(EV,EE, Eigen::RowVector3d(1,0,0));
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}
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Eigen::VectorXi I;
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igl::unique(IF,I);
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Eigen::VectorXd D = Eigen::MatrixXd::Zero(F.rows(),1);
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D(I).setConstant(1.0);
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viewer.data().set_data(D,0,1,igl::COLOR_MAP_TYPE_PARULA);
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viewer.data().set_face_based(true);
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viewer.data().double_sided=true;
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// Launch the viewer
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viewer.launch();
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}
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