849 lines
19 KiB
C++
849 lines
19 KiB
C++
#include <igl/readOBJ.h>
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#include <igl/writeOBJ.h>
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#include <igl/writeOFF.h>
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#include <igl/readWRL.h>
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#include <igl/report_gl_error.h>
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#include <igl/polygon_mesh_to_triangle_mesh.h>
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#include <igl/readOFF.h>
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#include <igl/readMESH.h>
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#include <igl/draw_mesh.h>
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#include <igl/draw_floor.h>
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#include <igl/pathinfo.h>
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#include <igl/list_to_matrix.h>
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#include <igl/quat_to_mat.h>
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#include <igl/per_face_normals.h>
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#include <igl/material_colors.h>
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#include <igl/trackball.h>
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#include <igl/snap_to_canonical_view_quat.h>
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#include <igl/REDRUM.h>
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#include <igl/Camera.h>
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#include <igl/ReAntTweakBar.h>
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#include <igl/get_seconds.h>
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#include <igl/jet.h>
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#include <igl/randperm.h>
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#include <igl/normalize_row_lengths.h>
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#include <igl/boost/components.h>
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#include <igl/boost/bfs_orient.h>
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#include <igl/orient_outward.h>
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#include <igl/embree/reorient_facets_raycast.h>
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#include <igl/unique_simplices.h>
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#include <igl/C_STR.h>
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#include <igl/write_triangle_mesh.h>
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#include <igl/two_axis_valuator_fixed_up.h>
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#include <igl/snap_to_fixed_up.h>
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#include <Eigen/Core>
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#include <Eigen/Geometry>
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#ifdef __APPLE__
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#include <GLUT/glut.h>
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#else
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#include <GL/glut.h>
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#endif
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#ifndef GLUT_WHEEL_UP
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#define GLUT_WHEEL_UP 3
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#endif
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#ifndef GLUT_WHEEL_DOWN
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#define GLUT_WHEEL_DOWN 4
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#endif
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#ifndef GLUT_WHEEL_RIGHT
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#define GLUT_WHEEL_RIGHT 5
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#endif
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#ifndef GLUT_WHEEL_LEFT
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#define GLUT_WHEEL_LEFT 6
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#endif
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#ifndef GLUT_ACTIVE_COMMAND
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#define GLUT_ACTIVE_COMMAND 8
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#endif
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#include <ctime>
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#include <string>
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#include <vector>
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#include <stack>
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#include <iostream>
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int cc_selected = -1;
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Eigen::MatrixXd V;
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Eigen::VectorXd Vmid,Vmin,Vmax;
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double bbd = 1.0;
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Eigen::MatrixXi F;
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Eigen::VectorXi CC;
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struct State
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{
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igl::Camera camera;
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Eigen::MatrixXd N;
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Eigen::MatrixXd C;
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} s;
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std::string out_filename;
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// See README for descriptions
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enum RotationType
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{
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ROTATION_TYPE_IGL_TRACKBALL = 0,
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ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP = 1,
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NUM_ROTATION_TYPES = 2,
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} rotation_type;
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enum CenterType
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{
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CENTER_TYPE_ORBIT = 0,
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CENTER_TYPE_FPS = 1,
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NUM_CENTER_TYPES = 2,
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} center_type = CENTER_TYPE_ORBIT;
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enum OrientMethod
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{
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ORIENT_METHOD_OUTWARD = 0,
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ORIENT_METHOD_AO = 1,
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NUM_ORIENT_METHODS = 2,
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} orient_method = ORIENT_METHOD_AO;
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std::stack<State> undo_stack;
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std::stack<State> redo_stack;
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bool wireframe_visible = false;
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bool fill_visible = true;
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bool is_rotating = false;
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int down_x,down_y;
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igl::Camera down_camera;
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bool is_animating = false;
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double animation_start_time = 0;
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double ANIMATION_DURATION = 0.5;
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Eigen::Quaterniond animation_from_quat;
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Eigen::Quaterniond animation_to_quat;
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int width,height;
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Eigen::Vector4f light_pos(-0.1,-0.1,0.9,0);
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#define REBAR_NAME "temp.rbr"
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igl::ReTwBar rebar;
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// Forward
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void init_patches();
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void init_relative();
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void push_undo()
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{
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undo_stack.push(s);
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// Clear
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redo_stack = std::stack<State>();
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}
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void TW_CALL set_orient_method(const void * value, void * clientData)
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{
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const OrientMethod old_orient_method = orient_method;
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orient_method = *(const OrientMethod *)value;
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if(orient_method != old_orient_method)
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{
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init_patches();
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init_relative();
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}
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}
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void TW_CALL get_orient_method(void * value, void *clientData)
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{
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OrientMethod * om = (OrientMethod *)(value);
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*om = orient_method;
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}
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void TW_CALL set_rotation_type(const void * value, void * clientData)
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{
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using namespace Eigen;
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using namespace std;
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using namespace igl;
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const RotationType old_rotation_type = rotation_type;
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rotation_type = *(const RotationType *)(value);
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if(rotation_type == ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP &&
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old_rotation_type != ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP)
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{
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push_undo();
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animation_from_quat = s.camera.m_rotation_conj;
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snap_to_fixed_up(animation_from_quat,animation_to_quat);
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// start animation
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animation_start_time = get_seconds();
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is_animating = true;
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}
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}
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void TW_CALL get_rotation_type(void * value, void *clientData)
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{
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RotationType * rt = (RotationType *)(value);
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*rt = rotation_type;
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}
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void reshape(int width, int height)
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{
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::width = width;
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::height = height;
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glViewport(0,0,width,height);
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// Send the new window size to AntTweakBar
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TwWindowSize(width, height);
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s.camera.m_aspect = (double)width/(double)height;
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}
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void push_scene()
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{
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using namespace igl;
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using namespace std;
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glMatrixMode(GL_PROJECTION);
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glPushMatrix();
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glLoadIdentity();
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auto & camera = s.camera;
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glMultMatrixd(camera.projection().data());
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glMatrixMode(GL_MODELVIEW);
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glPushMatrix();
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glLoadIdentity();
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gluLookAt(
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camera.eye()(0), camera.eye()(1), camera.eye()(2),
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camera.at()(0), camera.at()(1), camera.at()(2),
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camera.up()(0), camera.up()(1), camera.up()(2));
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}
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void push_object()
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{
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using namespace igl;
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glPushMatrix();
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glScaled(2./bbd,2./bbd,2./bbd);
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glTranslated(-Vmid(0),-Vmid(1),-Vmid(2));
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}
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void pop_object()
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{
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glPopMatrix();
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}
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void pop_scene()
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{
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glMatrixMode(GL_PROJECTION);
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glPopMatrix();
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glMatrixMode(GL_MODELVIEW);
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glPopMatrix();
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}
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// Set up double-sided lights
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void lights()
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{
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using namespace std;
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using namespace Eigen;
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glEnable(GL_LIGHTING);
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//glLightModelf(GL_LIGHT_MODEL_TWO_SIDE,GL_TRUE);
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glEnable(GL_LIGHT0);
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float WHITE[4] = {1,1,1,1.};
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float GREY[4] = {0.4,0.4,0.4,1.};
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float BLACK[4] = {0.,0.,0.,1.};
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float NEAR_BLACK[4] = {0.1,0.1,0.1,1.};
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Vector4f pos = light_pos;
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glLightfv(GL_LIGHT0,GL_AMBIENT,BLACK);
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glLightfv(GL_LIGHT0,GL_DIFFUSE,WHITE);
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glLightfv(GL_LIGHT0,GL_SPECULAR,BLACK);
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glLightfv(GL_LIGHT0,GL_POSITION,pos.data());
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//glEnable(GL_LIGHT1);
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//pos(0) *= -1;
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//pos(1) *= -1;
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//pos(2) *= -1;
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//glLightfv(GL_LIGHT1,GL_AMBIENT,BLACK);
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//glLightfv(GL_LIGHT1,GL_DIFFUSE,NEAR_BLACK);
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//glLightfv(GL_LIGHT1,GL_SPECULAR,BLACK);
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//glLightfv(GL_LIGHT1,GL_POSITION,pos.data());
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}
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void display()
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{
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using namespace igl;
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using namespace std;
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using namespace Eigen;
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glClearColor(1,1,1,0);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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if(is_animating)
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{
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double t = (get_seconds() - animation_start_time)/ANIMATION_DURATION;
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if(t > 1)
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{
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t = 1;
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is_animating = false;
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}
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Quaterniond q = animation_from_quat.slerp(t,animation_to_quat).normalized();
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auto & camera = s.camera;
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switch(center_type)
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{
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default:
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case CENTER_TYPE_ORBIT:
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camera.orbit(q.conjugate());
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break;
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case CENTER_TYPE_FPS:
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camera.turn_eye(q.conjugate());
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break;
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}
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}
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glEnable(GL_DEPTH_TEST);
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glEnable(GL_NORMALIZE);
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lights();
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push_scene();
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push_object();
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// Set material properties
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glEnable(GL_COLOR_MATERIAL);
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glColorMaterial(GL_FRONT_AND_BACK,GL_AMBIENT_AND_DIFFUSE);
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if(wireframe_visible)
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{
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glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
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if(fill_visible)
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{
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glColor3f(0,0,0);
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draw_mesh(V,F,s.N);
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}else
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{
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draw_mesh(V,F,s.N,s.C);
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}
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// visualize selected patch
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glLineWidth(10);
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glBegin(GL_TRIANGLES);
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glColor3d(0, 0, 0);
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// loop over faces
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for(int i = 0; i<F.rows();i++)
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{
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if (CC(i) != cc_selected) continue;
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// loop over corners of triangle
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for(int j = 0;j<3;j++)
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{
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glVertex3d(V(F(i,j),0),V(F(i,j),1),V(F(i,j),2));
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}
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}
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glEnd();
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glLineWidth(1);
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glPolygonMode(GL_FRONT_AND_BACK,GL_FILL);
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glBegin(GL_TRIANGLES);
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glColor3d(1, 0, 0);
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// loop over faces
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for(int i = 0; i<F.rows();i++)
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{
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if (CC(i) != cc_selected) continue;
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// loop over corners of triangle
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glNormal3d(s.N(i,0),s.N(i,1),s.N(i,2));
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for(int j = 0;j<3;j++)
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{
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glVertex3d(V(F(i,j),0),V(F(i,j),1),V(F(i,j),2));
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}
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}
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glEnd();
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}
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glPolygonMode(GL_FRONT_AND_BACK,GL_FILL);
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if(fill_visible)
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{
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glEnable(GL_POLYGON_OFFSET_FILL); // Avoid Stitching!
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glPolygonOffset(1.0, 0);
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draw_mesh(V,F,s.N,s.C);
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}
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pop_object();
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// Draw a nice floor
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glPushMatrix();
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const double floor_offset =
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-2./bbd*(V.col(1).maxCoeff()-Vmid(1));
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glTranslated(0,floor_offset,0);
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const float GREY[4] = {0.5,0.5,0.6,1.0};
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const float DARK_GREY[4] = {0.2,0.2,0.3,1.0};
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draw_floor(GREY,DARK_GREY);
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glPopMatrix();
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pop_scene();
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report_gl_error();
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TwDraw();
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glutSwapBuffers();
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glutPostRedisplay();
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}
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void mouse_wheel(int wheel, int direction, int mouse_x, int mouse_y)
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{
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using namespace std;
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using namespace igl;
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using namespace Eigen;
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GLint viewport[4];
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glGetIntegerv(GL_VIEWPORT,viewport);
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if(wheel == 0 && TwMouseMotion(mouse_x, viewport[3] - mouse_y))
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{
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static double mouse_scroll_y = 0;
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const double delta_y = 0.125*direction;
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mouse_scroll_y += delta_y;
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TwMouseWheel(mouse_scroll_y);
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return;
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}
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push_undo();
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auto & camera = s.camera;
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switch(center_type)
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{
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case CENTER_TYPE_ORBIT:
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if(wheel==0)
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{
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// factor of zoom change
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double s = (1.-0.01*direction);
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//// FOV zoom: just widen angle. This is hardly ever appropriate.
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//camera.m_angle *= s;
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//camera.m_angle = min(max(camera.m_angle,1),89);
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camera.push_away(s);
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}else
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{
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// Dolly zoom:
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camera.dolly_zoom((double)direction*1.0);
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}
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break;
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default:
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case CENTER_TYPE_FPS:
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// Move `eye` and `at`
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camera.dolly((wheel==0?Vector3d(0,0,1):Vector3d(-1,0,0))*0.1*direction);
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break;
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}
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}
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void mouse(int glutButton, int glutState, int mouse_x, int mouse_y)
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{
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using namespace std;
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using namespace Eigen;
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using namespace igl;
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bool tw_using = TwEventMouseButtonGLUT(glutButton,glutState,mouse_x,mouse_y);
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switch(glutButton)
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{
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case GLUT_RIGHT_BUTTON:
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case GLUT_LEFT_BUTTON:
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{
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switch(glutState)
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{
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case 1:
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// up
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glutSetCursor(GLUT_CURSOR_INHERIT);
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is_rotating = false;
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break;
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case 0:
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if(!tw_using)
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{
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push_undo();
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glutSetCursor(GLUT_CURSOR_CYCLE);
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// collect information for trackball
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is_rotating = true;
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down_camera = s.camera;
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down_x = mouse_x;
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down_y = mouse_y;
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}
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break;
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}
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break;
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// Scroll down
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case GLUT_WHEEL_DOWN:
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{
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mouse_wheel(0,-1,mouse_x,mouse_y);
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break;
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}
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// Scroll up
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case GLUT_WHEEL_UP:
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{
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mouse_wheel(0,1,mouse_x,mouse_y);
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break;
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}
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// Scroll left
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case GLUT_WHEEL_LEFT:
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{
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mouse_wheel(1,-1,mouse_x,mouse_y);
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break;
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}
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// Scroll right
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case GLUT_WHEEL_RIGHT:
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{
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mouse_wheel(1,1,mouse_x,mouse_y);
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break;
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}
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}
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}
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}
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void mouse_drag(int mouse_x, int mouse_y)
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{
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using namespace igl;
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using namespace std;
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using namespace Eigen;
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bool tw_using = TwMouseMotion(mouse_x,mouse_y);
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if(is_rotating)
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{
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glutSetCursor(GLUT_CURSOR_CYCLE);
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Quaterniond q;
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auto & camera = s.camera;
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switch(rotation_type)
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{
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case ROTATION_TYPE_IGL_TRACKBALL:
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{
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// Rotate according to trackball
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igl::trackball<double>(
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width,
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height,
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2.0,
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down_camera.m_rotation_conj.coeffs().data(),
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down_x,
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down_y,
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mouse_x,
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mouse_y,
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q.coeffs().data());
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break;
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}
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case ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP:
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{
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// Rotate according to two axis valuator with fixed up vector
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two_axis_valuator_fixed_up(
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width, height,
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2.0,
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down_camera.m_rotation_conj,
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down_x, down_y, mouse_x, mouse_y,
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q);
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break;
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}
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default:
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break;
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}
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switch(center_type)
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{
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default:
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case CENTER_TYPE_ORBIT:
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camera.orbit(q.conjugate());
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break;
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case CENTER_TYPE_FPS:
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camera.turn_eye(q.conjugate());
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break;
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}
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}
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}
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|
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void init_relative()
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{
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using namespace Eigen;
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using namespace igl;
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per_face_normals(V,F,s.N);
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normalize_row_lengths(s.N,s.N);
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Vmax = V.colwise().maxCoeff();
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Vmin = V.colwise().minCoeff();
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Vmid = 0.5*(Vmax + Vmin);
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bbd = (Vmax-Vmin).norm();
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}
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|
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void randomly_color(
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const Eigen::VectorXi & CC,
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Eigen::MatrixXd & C)
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{
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using namespace Eigen;
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using namespace igl;
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using namespace std;
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VectorXi I;
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srand ( unsigned ( time(0) ) );
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double num_cc = (double)CC.maxCoeff()+1.0;
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randperm(num_cc,I);
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C.resize(CC.rows(),3);
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for(int f = 0;f<CC.rows();f++)
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{
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jet(
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(double)I(CC(f))/num_cc,
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C(f,0),
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C(f,1),
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C(f,2));
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}
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}
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void TW_CALL randomize_colors(void * /*clientData*/)
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{
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push_undo();
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randomly_color(CC,s.C);
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}
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void init_patches()
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{
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using namespace Eigen;
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using namespace igl;
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using namespace std;
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{
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VectorXi VCC;
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components(F,VCC);
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cout<<"There are "<<VCC.maxCoeff()+1<<" connected components of vertices."<<endl;
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}
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bfs_orient(F,F,CC);
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VectorXi I;
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switch(orient_method)
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{
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case ORIENT_METHOD_AO:
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{
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cout<<"orient_outward_ao()"<<endl;
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reorient_facets_raycast(V,F,F,I);
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break;
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}
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case ORIENT_METHOD_OUTWARD:
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default:
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cout<<"orient_outward()"<<endl;
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orient_outward(V,F,CC,F,I);
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break;
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}
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double num_cc = (double)CC.maxCoeff()+1.0;
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cout<<"There are "<<num_cc<<" 'manifold/orientable' patches of faces."<<endl;
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}
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void undo()
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{
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using namespace std;
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if(!undo_stack.empty())
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{
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redo_stack.push(s);
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s = undo_stack.top();
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undo_stack.pop();
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}
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}
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void redo()
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{
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using namespace std;
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if(!redo_stack.empty())
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{
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undo_stack.push(s);
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s = redo_stack.top();
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redo_stack.pop();
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}
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}
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bool save(const std::string & out_filename)
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{
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using namespace std;
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using namespace igl;
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if(write_triangle_mesh(out_filename,V,F))
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{
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cout<<GREENGIN("Saved mesh to `"<<out_filename<<"` successfully.")<<endl;
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return true;
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}else
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{
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cout<<REDRUM("Failed to save mesh to `"<<out_filename<<"`.")<<endl;
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return false;
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}
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}
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void TW_CALL saveCB(void * /*clientData*/)
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{
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save(out_filename);
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}
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void key(unsigned char key, int mouse_x, int mouse_y)
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{
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using namespace std;
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using namespace Eigen;
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using namespace igl;
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int mod = glutGetModifiers();
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switch(key)
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{
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// ESC
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case char(27):
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rebar.save(REBAR_NAME);
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// ^C
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case char(3):
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exit(0);
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case 'I':
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case 'i':
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{
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push_undo();
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s.N *= -1.0;
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F = F.rowwise().reverse().eval();
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break;
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}
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case 'z':
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case 'Z':
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if(mod & GLUT_ACTIVE_COMMAND)
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{
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if(mod & GLUT_ACTIVE_SHIFT)
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{
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redo();
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}else
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{
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undo();
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}
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}else
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{
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push_undo();
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Quaterniond q;
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snap_to_canonical_view_quat(s.camera.m_rotation_conj,1.0,q);
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switch(center_type)
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{
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default:
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case CENTER_TYPE_ORBIT:
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s.camera.orbit(q.conjugate());
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break;
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case CENTER_TYPE_FPS:
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s.camera.turn_eye(q.conjugate());
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break;
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}
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}
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break;
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case 'u':
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mouse_wheel(0, 1,mouse_x,mouse_y);
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break;
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case 'j':
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mouse_wheel(0,-1,mouse_x,mouse_y);
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break;
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case 'n':
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cc_selected = (cc_selected + 1) % (CC.maxCoeff() + 2);
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cout << "selected cc: " << cc_selected << endl;
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glutPostRedisplay();
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break;
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default:
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if(!TwEventKeyboardGLUT(key,mouse_x,mouse_y))
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{
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cout<<"Unknown key command: "<<key<<" "<<int(key)<<endl;
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}
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}
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}
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int main(int argc, char * argv[])
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{
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using namespace std;
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using namespace Eigen;
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using namespace igl;
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string filename = "../shared/truck.obj";
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switch(argc)
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{
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case 3:
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out_filename = argv[2];
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case 2:
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// Read and prepare mesh
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filename = argv[1];
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break;
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default:
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cerr<<"Usage:"<<endl<<" ./example input.obj (output.obj)"<<endl;
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cout<<endl<<"Opening default mesh..."<<endl;
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break;
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}
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// print key commands
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cout<<"[Click] and [drag] Rotate model using trackball."<<endl;
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cout<<"[Z,z] Snap rotation to canonical view."<<endl;
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cout<<"[Command+Z] Undo."<<endl;
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cout<<"[Shift+Command+Z] Redo."<<endl;
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cout<<"[^C,ESC] Exit."<<endl;
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// dirname, basename, extension and filename
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string d,b,ext,f;
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pathinfo(filename,d,b,ext,f);
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// Convert extension to lower case
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transform(ext.begin(), ext.end(), ext.begin(), ::tolower);
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vector<vector<double > > vV,vN,vTC;
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vector<vector<int > > vF,vFTC,vFN;
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if(ext == "obj")
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{
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// Convert extension to lower case
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if(!igl::readOBJ(filename,vV,vTC,vN,vF,vFTC,vFN))
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{
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return 1;
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}
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}else if(ext == "off")
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{
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// Convert extension to lower case
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if(!igl::readOFF(filename,vV,vF,vN))
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{
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return 1;
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}
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}else if(ext == "wrl")
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{
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// Convert extension to lower case
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if(!igl::readWRL(filename,vV,vF))
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{
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return 1;
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}
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//}else
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//{
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// // Convert extension to lower case
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// MatrixXi T;
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// if(!igl::readMESH(filename,V,T,F))
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// {
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// return 1;
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// }
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// //if(F.size() > T.size() || F.size() == 0)
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// {
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// boundary_facets(T,F);
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// }
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}
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if(vV.size() > 0)
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{
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if(!list_to_matrix(vV,V))
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{
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return 1;
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}
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polygon_mesh_to_triangle_mesh(vF,F);
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}
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MatrixXi F_unique;
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unique_simplices(F, F_unique);
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F = F_unique;
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init_patches();
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init_relative();
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randomly_color(CC,s.C);
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// Init glut
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glutInit(&argc,argv);
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if( !TwInit(TW_OPENGL, NULL) )
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{
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// A fatal error occured
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fprintf(stderr, "AntTweakBar initialization failed: %s\n", TwGetLastError());
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return 1;
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}
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// Create a tweak bar
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rebar.TwNewBar("bar");
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TwDefine("bar label='Patches' size='200 550' text=light alpha='200' color='68 68 68'");
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rebar.TwAddVarRW("camera_rotation", TW_TYPE_QUAT4D,
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s.camera.m_rotation_conj.coeffs().data(), "open readonly=true");
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TwType RotationTypeTW = ReTwDefineEnumFromString("RotationType",
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"igl_trackball,two-axis-valuator-fixed-up");
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rebar.TwAddVarCB( "rotation_type", RotationTypeTW,
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set_rotation_type,get_rotation_type,NULL,"keyIncr=] keyDecr=[");
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TwType CenterTypeTW = ReTwDefineEnumFromString("CenterType","orbit,fps");
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rebar.TwAddVarRW("center_type", CenterTypeTW,¢er_type,
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"keyIncr={ keyDecr=}");
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TwType OrientMethodTW = ReTwDefineEnumFromString("OrientMethod",
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"outward,ambient-occlusion");
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rebar.TwAddVarCB( "orient_method", OrientMethodTW,
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set_orient_method,get_orient_method,NULL,"keyIncr=< keyDecr=>");
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rebar.TwAddVarRW("wireframe_visible",TW_TYPE_BOOLCPP,&wireframe_visible,"key=l");
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rebar.TwAddVarRW("fill_visible",TW_TYPE_BOOLCPP,&fill_visible,"key=f");
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rebar.TwAddButton("randomize_colors",randomize_colors,NULL,"key=c");
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if(out_filename != "")
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{
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rebar.TwAddButton("save",
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saveCB,NULL,
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C_STR("label='Save to `"<<out_filename<<"`' "<<
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"key=s"));
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}
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rebar.load(REBAR_NAME);
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|
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animation_from_quat = Quaterniond(1,0,0,0);
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s.camera.m_rotation_conj = animation_from_quat;
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animation_start_time = get_seconds();
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// Init antweakbar
|
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#ifdef __APPLE__
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glutInitDisplayString( "rgba depth double samples>=8");
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#else
|
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glutInitDisplayString( "rgba depth double "); // samples>=8 somehow not supported on Kenshi's machines...?
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|
#endif
|
|
glutInitWindowSize(glutGet(GLUT_SCREEN_WIDTH)/2.0,glutGet(GLUT_SCREEN_HEIGHT)/2.0);
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glutCreateWindow("patches");
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glutDisplayFunc(display);
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glutReshapeFunc(reshape);
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glutKeyboardFunc(key);
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glutMouseFunc(mouse);
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glutMotionFunc(mouse_drag);
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glutPassiveMotionFunc((GLUTmousemotionfun)TwEventMouseMotionGLUT);
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glutMainLoop();
|
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return 0;
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|
}
|