166 lines
6.1 KiB
CMake
166 lines
6.1 KiB
CMake
cmake_minimum_required(VERSION 2.8)
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project(pybind)
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IF(MSVC)
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### Enable parallel compilation for Visual Studio
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add_definitions(-DEIGEN_DONT_ALIGN)
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP /bigobj /w")
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SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/../ )
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SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/../ )
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ENDIF(MSVC)
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if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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message(STATUS "Setting build type to 'MinSizeRel' as none was specified.")
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set(CMAKE_BUILD_TYPE MinSizeRel CACHE STRING "Choose the type of build." FORCE)
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set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release"
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"MinSizeRel" "RelWithDebInfo")
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endif()
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# Force a specific python version
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# SET(PYTHON_LIBRARIES "D:/Python34/libs/python34.lib")
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# SET(PYTHON_INCLUDE_DIR "D:/Python34/include")
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# Force a specific python version
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# SET(PYTHON_LIBRARIES "/usr/local/Cellar/python3/3.5.0/Frameworks/Python.framework/Versions/3.5/lib/libpython3.5m.dylib")
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# SET(PYTHON_INCLUDE_DIR "/usr/local/Cellar/python3/3.5.0/Frameworks/Python.framework/Versions/3.5/include/python3.5m")
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set(Python_ADDITIONAL_VERSIONS 3.4 3.5 3.6)
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find_package(PythonLibs REQUIRED)
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find_package(PythonInterp REQUIRED)
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string(TOUPPER "${CMAKE_BUILD_TYPE}" U_CMAKE_BUILD_TYPE)
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if (UNIX)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -fPIC")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC")
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if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -flto")
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endif()
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endif()
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# Compile with compiler warnings turned on
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if(MSVC)
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if(CMAKE_CXX_FLAGS MATCHES "/W[0-4]")
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string(REGEX REPLACE "/W[0-4]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
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else()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4")
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endif()
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else()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra")
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endif()
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include_directories(${PYTHON_INCLUDE_DIR} include)
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## include pybing
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include_directories(${PROJECT_SOURCE_DIR}/../external/pybind11/include)
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## include libigl
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option(LIBIGL_USE_STATIC_LIBRARY "Use LibIGL as static library" OFF)
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option(LIBIGL_WITH_GLFW "Use GLFW" ON)
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option(LIBIGL_WITH_VIEWER "Use OpenGL viewer" ON)
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option(LIBIGL_WITH_NANOGUI "Use Nanogui menu" OFF)
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option(LIBIGL_WITH_BBW "Use BBW" ON)
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option(LIBIGL_WITH_EMBREE "Use Embree" ON)
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option(LIBIGL_WITH_OPENGL "Use OpenGL" ON)
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option(LIBIGL_WITH_PNG "Use PNG" ON)
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option(LIBIGL_WITH_TETGEN "Use Tetgen" ON)
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option(LIBIGL_WITH_TRIANGLE "Use Triangle" ON)
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option(LIBIGL_WITH_XML "Use XML" ON)
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option(LIBIGL_WITH_LIM "Use LIM" ON)
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option(LIBIGL_WITH_COMISO "Use CoMiso" ON)
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option(LIBIGL_WITH_BOOLEAN "Use Cork boolean" OFF)
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option(LIBIGL_WITH_MATLAB "Use Matlab" OFF)
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option(LIBIGL_WITH_MOSEK "Use MOSEK" OFF)
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option(LIBIGL_WITH_CGAL "Use CGAL" OFF)
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if(LIBIGL_WITH_CGAL) # Do not remove or move this block, cgal strange build system fails without it
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find_package(CGAL REQUIRED)
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set(CGAL_DONT_OVERRIDE_CMAKE_FLAGS TRUE CACHE BOOL "CGAL's CMAKE Setup is super annoying ")
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include(${CGAL_USE_FILE})
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endif()
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add_subdirectory("${PROJECT_SOURCE_DIR}/../cmake" "libigl")
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### ligIGL information ###
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message("libIGL includes: ${LIBIGL_INCLUDE_DIRS}")
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message("libIGL libraries: ${LIBIGL_LIBRARIES}")
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message("libIGL extra sources: ${LIBIGL_EXTRA_SOURCES}")
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message("libIGL extra libraries: ${LIBIGL_EXTRA_LIBRARIES}")
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message("libIGL definitions: ${LIBIGL_DEFINITIONS}")
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### Prepare the build environment
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include_directories(${LIBIGL_INCLUDE_DIRS})
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add_definitions(${LIBIGL_DEFINITIONS})
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## Optional modules
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if (LIBIGL_WITH_OPENGL)
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add_definitions(-DPY_VIEWER)
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list(APPEND SHARED_SOURCES "py_igl_viewer.cpp")
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endif ()
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if (LIBIGL_WITH_COMISO)
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add_definitions(-DPY_COMISO)
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list(APPEND SHARED_SOURCES "copyleft/py_igl_comiso.cpp")
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endif ()
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## Prepare the python library
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add_library(igl SHARED
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python_shared.cpp
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py_vector.cpp
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py_igl.cpp
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py_doc.cpp
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${SHARED_SOURCES}
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)
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set_target_properties(igl PROPERTIES PREFIX "")
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set_target_properties(igl PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR})
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target_link_libraries(igl ${LIBIGL_LIBRARIES} ${LIBIGL_EXTRA_LIBRARIES})
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if (WIN32)
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if (MSVC)
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# Enforce size-based optimization and link time code generation on MSVC (~30% smaller binaries in experiments)
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set_target_properties(igl PROPERTIES COMPILE_FLAGS "/Os /GL")
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set_target_properties(igl PROPERTIES LINK_FLAGS "/LTCG")
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endif()
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# .PYD file extension on Windows
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set_target_properties(igl PROPERTIES SUFFIX ".pyd")
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# Link against the Python shared library
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# message(FATAL_ERROR ${PYTHON_LIBRARY})
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# target_link_libraries(igl ${PYTHON_LIBRARY})
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target_link_libraries(igl ${PYTHON_LIBRARIES})
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elseif (UNIX)
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# It's quite common to have multiple copies of the same Python version
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# installed on one's system. E.g.: one copy from the OS and another copy
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# that's statically linked into an application like Blender or Maya.
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# If we link our plugin library against the OS Python here and import it
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# into Blender or Maya later on, this will cause segfaults when multiple
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# conflicting Python instances are active at the same time.
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# Windows does not seem to be affected by this issue. The solution for Linux
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# and Mac OS is simple: we just don't link against the Python library. The
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# resulting shared library will have missing symbols, but that's perfectly
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# fine -- they will be resolved at import time.
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# .SO file extension on Linux/Mac OS
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set_target_properties(igl PROPERTIES SUFFIX ".so")
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# Strip unnecessary sections of the binary on Linux/Mac OS
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if(APPLE)
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set_target_properties(igl PROPERTIES MACOSX_RPATH ".")
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set_target_properties(igl PROPERTIES LINK_FLAGS "-undefined dynamic_lookup -dead_strip")
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if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
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add_custom_command(TARGET igl POST_BUILD COMMAND strip -u -r ${CMAKE_CURRENT_BINARY_DIR}/../igl.so)
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endif()
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else()
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if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
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add_custom_command(TARGET igl POST_BUILD COMMAND strip ${CMAKE_CURRENT_BINARY_DIR}/../igl.so)
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endif()
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endif()
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endif()
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