Files
igl/examples/glslversion/example.cpp
T
2012-05-07 16:48:12 +00:00

23 lines
527 B
C++

#ifdef __APPLE__
# include <GLUT/glut.h>
#else
# include <GL/glut.h>
#endif
#include <cstdio>
int main(int argc,char * argv[])
{
// Make GLUT window just to get a valid OpenGL context
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
glutInitWindowSize(640, 480);
glutCreateWindow("Dummy");
glutCreateMenu(NULL);
printf("GL_VERSION: %s\n",
glGetString(GL_VERSION));
printf("GL_SHADING_LANGUAGE_VERSION: %s\n",
glGetString(GL_SHADING_LANGUAGE_VERSION));
return 0;
}