Files
igl/external/AntTweakBar/examples
..
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Compiled versions of the examples for 32-bit and 64-bit systems can be found in 

the examples/bin32 and examples/bin64 directories.



Under GNU/Linux and OSX, you may need to rebuild the library and the examples. 

To do so, under GNU/Linux, open a terminal, go in the src directory and type 

make, then go in the examples directory and type make. Under OSX do the same

but type make -f Makefile.osx instead of make.



To recompile the examples you also need the following external libraries

(for convenience Windows versions are included in the examples directory).



- GLFW : http://www.glfw.org

 

- GLUT : http://opengl.org/resources/libraries/glut 

         the windows version can be found at 

         http://www.xmission.com/~nate/glut.html

 

- SDL  : http://www.libsdl.org



- SFML : http://www.sfml-dev.org

 

- DirectX SDK if you want to recompile the Windows library & DX examples

  http://msdn.microsoft.com/directx

  The path to the DirectX shader compiler fxc.exe (included in the DirectX SDK)

  must be listed in the VC++ directories.