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igl/external/embree/kernels/xeonphi/geometry/subdivpatch1.h
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// ======================================================================== //
// Copyright 2009-2014 Intel Corporation //
// //
// Licensed under the Apache License, Version 2.0 (the "License"); //
// you may not use this file except in compliance with the License. //
// You may obtain a copy of the License at //
// //
// http://www.apache.org/licenses/LICENSE-2.0 //
// //
// Unless required by applicable law or agreed to in writing, software //
// distributed under the License is distributed on an "AS IS" BASIS, //
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
// See the License for the specific language governing permissions and //
// limitations under the License. //
// ======================================================================== //
#pragma once
#include "primitive.h"
#include "common/scene_subdiv_mesh.h"
#include "common/subdiv/bspline_patch.h"
#include "common/subdiv/gregory_patch.h"
#include "common/subdiv/tessellation.h"
#include "common/subdiv/subdivpatch1base.h"
#include "bicubic_bezier_patch.h"
namespace embree
{
struct __aligned(64) SubdivPatch1 : public SubdivPatch1Base
{
SubdivPatch1 (const CatmullClarkPatch &ipatch,
const unsigned int geomID,
const unsigned int primID,
const SubdivMesh *const mesh,
const Vec2f uv[4],
const float edge_level[4])
: SubdivPatch1Base(ipatch,geomID,primID,mesh,uv,edge_level)
{
}
};
};