43 lines
1.7 KiB
C++
Executable File
43 lines
1.7 KiB
C++
Executable File
// ======================================================================== //
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// Copyright 2009-2014 Intel Corporation //
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// //
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// Licensed under the Apache License, Version 2.0 (the "License"); //
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// you may not use this file except in compliance with the License. //
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// You may obtain a copy of the License at //
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// //
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// http://www.apache.org/licenses/LICENSE-2.0 //
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// //
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// Unless required by applicable law or agreed to in writing, software //
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// distributed under the License is distributed on an "AS IS" BASIS, //
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
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// See the License for the specific language governing permissions and //
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// limitations under the License. //
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// ======================================================================== //
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#pragma once
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#include "primitive.h"
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namespace embree
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{
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struct AccelSetItem // FIXME: rename to Object
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{
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public:
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/*! fill triangle from triangle list */
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__forceinline void fill(const PrimRef* prims, size_t& i, size_t end, Scene* scene) // FIXME: use nontemporal stores
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{
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const PrimRef& prim = prims[i];
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accel = (AccelSet*) (UserGeometryBase*) scene->get(prim.geomID());
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item = prim.primID();
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i++;
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}
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public:
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AccelSet* accel;
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size_t item;
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};
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}
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