33 lines
633 B
C++
33 lines
633 B
C++
// Copyright 2013 - Christian Schüller 2013, schuellc@inf.ethz.ch
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// Interactive Geometry Lab - ETH Zurich
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#pragma once
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#ifndef TRIANGLE_OBJECT_H
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#define TRIANGLE_OBJECT_H
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#include "DeformableMesh.h"
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#include <Eigen/Dense>
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class TriangleMesh : public DeformableMesh
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{
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public:
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// vertex indices of each triangle
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Eigen::Matrix<int,Eigen::Dynamic,3>* Triangles;
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// used for parametrization only
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bool IsCorotatedTriangles;
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Eigen::Matrix<double,Eigen::Dynamic,6>* CorotatedTriangles;
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TriangleMesh();
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~TriangleMesh();
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void InitMesh();
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void UpdateMesh();
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EIGEN_MAKE_ALIGNED_OPERATOR_NEW
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private:
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};
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#endif |