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igl/external/lim/TriangleMesh.h
T
2014-06-30 11:47:27 +02:00

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633 B
C++

// Copyright 2013 - Christian Schüller 2013, schuellc@inf.ethz.ch
// Interactive Geometry Lab - ETH Zurich
#pragma once
#ifndef TRIANGLE_OBJECT_H
#define TRIANGLE_OBJECT_H
#include "DeformableMesh.h"
#include <Eigen/Dense>
class TriangleMesh : public DeformableMesh
{
public:
// vertex indices of each triangle
Eigen::Matrix<int,Eigen::Dynamic,3>* Triangles;
// used for parametrization only
bool IsCorotatedTriangles;
Eigen::Matrix<double,Eigen::Dynamic,6>* CorotatedTriangles;
TriangleMesh();
~TriangleMesh();
void InitMesh();
void UpdateMesh();
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
private:
};
#endif