sort, reorder vectors and eigen (dynamic) matrices like matlabs sort (with example) function to retrieve shader uniform names and locations, function to report open gl errors to stderr example that prints opengl version and glsl version,
19 lines
327 B
C++
19 lines
327 B
C++
#include <Eigen/Core>
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#include "readDMAT.h"
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#include "writeDMAT.h"
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using namespace igl;
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#include <cstdio>
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int main(int argc, char * argv[])
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{
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if(argc <= 2)
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{
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printf("USAGE:\n ./example [input path] [output path]\n");
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return 1;
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}
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Eigen::MatrixXd M;
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readDMAT(argv[1],M);
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writeDMAT(argv[2],M);
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return 0;
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}
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