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igl/python/tutorial/103_Events.py
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#!/usr/bin/env python
#
# This file is part of libigl, a simple c++ geometry processing library.
#
# Copyright (C) 2017 Sebastian Koch <s.koch@tu-berlin.de> and Daniele Panozzo <daniele.panozzo@gmail.com>
#
# This Source Code Form is subject to the terms of the Mozilla Public License
# v. 2.0. If a copy of the MPL was not distributed with this file, You can
# obtain one at http://mozilla.org/MPL/2.0/.
import sys, os
# Add the igl library to the modules search path
sys.path.insert(0, os.getcwd() + "/../")
import pyigl as igl
from shared import TUTORIAL_SHARED_PATH, check_dependencies
dependencies = ["glfw"]
check_dependencies(dependencies)
V1 = igl.eigen.MatrixXd()
F1 = igl.eigen.MatrixXi()
V2 = igl.eigen.MatrixXd()
F2 = igl.eigen.MatrixXi()
def key_pressed(viewer, key, modifier):
print("Key: ", chr(key))
if key == ord('1'):
# # Clear should be called before drawing the mesh
viewer.data().clear()
# # Draw_mesh creates or updates the vertices and faces of the displayed mesh.
# # If a mesh is already displayed, draw_mesh returns an error if the given V and
# # F have size different than the current ones
viewer.data().set_mesh(V1, F1)
viewer.core().align_camera_center(V1,F1)
elif key == ord('2'):
viewer.data().clear()
viewer.data().set_mesh(V2, F2)
viewer.core().align_camera_center(V2,F2)
return False
# Load two meshes
igl.readOFF(TUTORIAL_SHARED_PATH + "bumpy.off", V1, F1)
igl.readOFF(TUTORIAL_SHARED_PATH + "fertility.off", V2, F2)
print("1 Switch to bump mesh")
print("2 Switch to fertility mesh")
viewer = igl.glfw.Viewer()
# Register a keyboard callback that allows to switch between
# the two loaded meshes
viewer.callback_key_pressed = key_pressed
viewer.data().set_mesh(V1, F1)
viewer.launch()