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igl/python/tutorial/105_Overlays.py
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2018-11-28 08:29:23 -05:00

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#!/usr/bin/env python
#
# This file is part of libigl, a simple c++ geometry processing library.
#
# Copyright (C) 2017 Sebastian Koch <s.koch@tu-berlin.de> and Daniele Panozzo <daniele.panozzo@gmail.com>
#
# This Source Code Form is subject to the terms of the Mozilla Public License
# v. 2.0. If a copy of the MPL was not distributed with this file, You can
# obtain one at http://mozilla.org/MPL/2.0/.
import sys, os
# Add the igl library to the modules search path
sys.path.insert(0, os.getcwd() + "/../")
import pyigl as igl
from shared import TUTORIAL_SHARED_PATH, check_dependencies
dependencies = ["glfw"]
check_dependencies(dependencies)
V = igl.eigen.MatrixXd()
F = igl.eigen.MatrixXi()
# Load a mesh in OFF format
igl.readOFF(TUTORIAL_SHARED_PATH + "bunny.off", V, F)
# Find the bounding box
m = V.colwiseMinCoeff()
M = V.colwiseMaxCoeff()
# Corners of the bounding box
V_box = igl.eigen.MatrixXd(
[
[m[0, 0], m[0, 1], m[0, 2]],
[M[0, 0], m[0, 1], m[0, 2]],
[M[0, 0], M[0, 1], m[0, 2]],
[m[0, 0], M[0, 1], m[0, 2]],
[m[0, 0], m[0, 1], M[0, 2]],
[M[0, 0], m[0, 1], M[0, 2]],
[M[0, 0], M[0, 1], M[0, 2]],
[m[0, 0], M[0, 1], M[0, 2]]
]
)
E_box = igl.eigen.MatrixXd(
[
[0, 1],
[1, 2],
[2, 3],
[3, 0],
[4, 5],
[5, 6],
[6, 7],
[7, 4],
[0, 4],
[1, 5],
[2, 6],
[7, 3]
]
).castint()
# Plot the mesh
viewer = igl.glfw.Viewer()
viewer.data().set_mesh(V, F)
# Plot the corners of the bounding box as points
viewer.data().add_points(V_box, igl.eigen.MatrixXd([[1, 0, 0]]))
# Plot the edges of the bounding box
for i in range(0, E_box.rows()):
viewer.data().add_edges(
V_box.row(E_box[i, 0]),
V_box.row(E_box[i, 1]),
igl.eigen.MatrixXd([[1, 0, 0]]))
# Plot labels with the coordinates of bounding box vertices
l1 = 'x: ' + str(m[0, 0]) + ' y: ' + str(m[0, 1]) + ' z: ' + str(m[0, 2])
viewer.data().add_label(m.transpose(), l1)
l2 = 'x: ' + str(M[0, 0]) + ' y: ' + str(M[0, 1]) + ' z: ' + str(M[0, 2])
viewer.data().add_label(M.transpose(), l2)
# Launch the viewer
viewer.launch()