69 lines
2.0 KiB
Python
Executable File
69 lines
2.0 KiB
Python
Executable File
#!/usr/bin/env python
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#
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# This file is part of libigl, a simple c++ geometry processing library.
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#
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# Copyright (C) 2017 Sebastian Koch <s.koch@tu-berlin.de> and Daniele Panozzo <daniele.panozzo@gmail.com>
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#
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# This Source Code Form is subject to the terms of the Mozilla Public License
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# v. 2.0. If a copy of the MPL was not distributed with this file, You can
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# obtain one at http://mozilla.org/MPL/2.0/.
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import sys, os
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# Add the igl library to the modules search path
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sys.path.insert(0, os.getcwd() + "/../")
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import pyigl as igl
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from shared import TUTORIAL_SHARED_PATH, check_dependencies
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dependencies = ["glfw"]
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check_dependencies(dependencies)
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V = igl.eigen.MatrixXd()
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F = igl.eigen.MatrixXi()
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N_vertices = igl.eigen.MatrixXd()
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N_faces = igl.eigen.MatrixXd()
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N_corners = igl.eigen.MatrixXd()
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# This function is called every time a keyboard button is pressed
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def key_pressed(viewer, key, modifier):
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if key == ord('1'):
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viewer.data().set_normals(N_faces)
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return True
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elif key == ord('2'):
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viewer.data().set_normals(N_vertices)
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return True
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elif key == ord('3'):
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viewer.data().set_normals(N_corners)
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return True
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return False
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# Load a mesh in OFF format
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igl.readOFF(TUTORIAL_SHARED_PATH + "fandisk.off", V, F)
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# Compute per-face normals
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N_faces = igl.eigen.MatrixXd()
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igl.per_face_normals(V, F, N_faces)
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# Compute per-vertex normals
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N_vertices = igl.eigen.MatrixXd()
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igl.per_vertex_normals(V, F, igl.PER_VERTEX_NORMALS_WEIGHTING_TYPE_AREA, N_vertices)
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# Compute per-corner normals, |dihedral angle| > 20 degrees --> crease
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N_corners = igl.eigen.MatrixXd()
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igl.per_corner_normals(V, F, 20, N_corners)
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# Plot the mesh
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viewer = igl.glfw.Viewer()
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viewer.callback_key_pressed = key_pressed
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viewer.data().show_lines = False
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viewer.data().set_mesh(V, F)
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viewer.data().set_normals(N_faces)
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print("Press '1' for per-face normals.")
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print("Press '2' for per-vertex normals.")
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print("Press '3' for per-corner normals.")
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viewer.launch()
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