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igl/python/tutorial/708_Picking.py
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#!/usr/bin/env python
#
# This file is part of libigl, a simple c++ geometry processing library.
#
# Copyright (C) 2017 Sebastian Koch <s.koch@tu-berlin.de> and Daniele Panozzo <daniele.panozzo@gmail.com>
#
# This Source Code Form is subject to the terms of the Mozilla Public License
# v. 2.0. If a copy of the MPL was not distributed with this file, You can
# obtain one at http://mozilla.org/MPL/2.0/.
import sys, os
# Add the igl library to the modules search path
sys.path.insert(0, os.getcwd() + "/../")
import pyigl as igl
import numpy as np
from shared import TUTORIAL_SHARED_PATH, check_dependencies, print_usage
dependencies = ["glfw"]
check_dependencies(dependencies)
def mouse_down(viewer, a, b):
bc = igl.eigen.MatrixXd()
# Cast a ray in the view direction starting from the mouse position
fid = igl.eigen.MatrixXi(np.array([-1]))
coord = igl.eigen.MatrixXd([viewer.current_mouse_x, viewer.core().viewport[3] - viewer.current_mouse_y])
hit = igl.unproject_onto_mesh(coord, viewer.core().view,
viewer.core().proj, viewer.core().viewport, V, F, fid, bc)
if hit:
# paint hit red
C.setRow(fid[0, 0], igl.eigen.MatrixXd([[1, 0, 0]]))
viewer.data().set_colors(C)
return True
return False
if __name__ == "__main__":
keys = {"click": "Pick face on shape"}
print_usage(keys)
# Mesh with per-face color
V = igl.eigen.MatrixXd()
F = igl.eigen.MatrixXi()
C = igl.eigen.MatrixXd()
# Load a mesh in OFF format
igl.readOFF(TUTORIAL_SHARED_PATH + "fertility.off", V, F)
# Initialize white
C.setConstant(F.rows(), 3, 1.0)
# Show mesh
viewer = igl.glfw.Viewer()
viewer.data().set_mesh(V, F)
viewer.data().set_colors(C)
viewer.data().show_lines = False
viewer.callback_mouse_down = mouse_down
viewer.launch()