41 lines
1.1 KiB
C++
Executable File
41 lines
1.1 KiB
C++
Executable File
#include "tutorial_shared_path.h"
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#include <igl/opengl/glfw/Viewer.h>
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#include <string>
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#include <iostream>
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int main(int argc, char * argv[])
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{
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igl::opengl::glfw::Viewer viewer;
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const auto names =
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{"cube.obj","sphere.obj","xcylinder.obj","ycylinder.obj","zcylinder.obj"};
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for(const auto & name : names)
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{
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viewer.load_mesh_from_file(std::string(TUTORIAL_SHARED_PATH) + "/" + name);
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}
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// Set colors of each mesh by selecting its index first
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viewer.selected_data_index = 0;
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viewer.data().set_colors(Eigen::RowVector3d(0.8,0.47,0.22));
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viewer.selected_data_index = 1;
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viewer.data().set_colors(Eigen::RowVector3d(0.6,0.01,0.11));
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viewer.selected_data_index = 2;
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viewer.data().set_colors(Eigen::RowVector3d(0.37,0.06,0.25));
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viewer.selected_data_index = 3;
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viewer.data().set_colors(Eigen::RowVector3d(1,1,1));
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viewer.callback_key_down =
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[&](igl::opengl::glfw::Viewer &, unsigned int key, int mod)
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{
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// Delete
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if(key == '3')
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{
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viewer.erase_mesh(viewer.selected_data_index);
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return true;
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}
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return false;
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};
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viewer.launch();
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return EXIT_SUCCESS;
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}
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