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igl/tutorial
2014-06-20 19:06:02 +02:00
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2014-06-20 19:06:02 +02:00
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2014-06-20 19:06:02 +02:00
2014-06-20 19:06:02 +02:00

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Introduction

TODO

Index

  • 100_FileIO: Example of reading/writing mesh files
  • 101_Serialization: Example of using the XML serialization framework
  • 102_DrawMesh: Example of plotting a mesh
  • 202 Gaussian Curvature

Compilation Instructions

All examples depends on glfw, glew and anttweakbar. A copy of the sourcecode of each library is provided together with libigl and they can be precompiled using:

Alec: Is this just compiling the dependencies? Then perhaps rename compile_dependencies_*

sh compile_macosx.sh (MACOSX)
sh compile_linux.sh (LINUX)
compile_windows.bat (Visual Studio 2012)

Every example can be compiled by using the cmake file provided in its folder. On Linux and MacOSX, you can use the provided bash script:

sh ../compile_example.sh

(Optional: compilation with libigl as static library)

By default, libigl is a headers only library, thus it does not require compilation. However, one can precompile libigl as a statically linked library. See ../README.md in the main directory for compilations instructions to produce libigl.a and other libraries. Once compiled, these examples can be compiled using the CMAKE flag -DLIBIGL_USE_STATIC_LIBRARY=ON:

../compile_example.sh -DLIBIGL_USE_STATIC_LIBRARY=ON

Chapter 2: Discrete Geometric Quantities and Operators

This chapter illustrates a few discrete quantities that libigl can compute on a mesh. This also provides an introduction to basic drawing and coloring routines in our example viewer. Finally, we construct popular discrete differential geometry operators.

Gaussian Curvature

Gaussian curvature on a continuous surface is defined as the product of the principal curvatures:

k_G = k_1 k_2.

As an intrinsic measure, it depends on the metric and not the surface's embedding.

Intuitively, Gaussian curvature tells how locally spherical or elliptic the surface is ( k_G>0 ), how locally saddle-shaped or hyperbolic the surface is ( k_G<0 ), or how locally cylindrical or parabolic ( k_G=0 ) the surface is.

In the discrete setting, one definition for a ``discrete Gaussian curvature'' on a triangle mesh is via a vertex's angular deficit:

k_G(v_i) = 2π - \sum\limits_{j\in N(i)}θ_{ij},

where N(i) are the triangles incident on vertex i and θ_{ij} is the angle at vertex i in triangle j.

Just like the continuous analog, our discrete Gaussian curvature reveals elliptic, hyperbolic and parabolic vertices on the domain.

The GaussianCurvature example computes discrete Gaussian curvature and visualizes it in
pseudocolor.

This is an example of syntax highlighted code:

#include <foo.html>
int main(int argc, char * argv[])
{
  return 0;
}