Files
igl/tutorial/601_Serialization/main.cpp
T
2014-06-28 19:26:53 +02:00

59 lines
1.5 KiB
C++
Executable File

#include <igl/readOFF.h>
#include <iostream>
#include <igl/xml/XMLSerializer.h>
#include <igl/xml/XMLSerialization.h>
Eigen::MatrixXd V;
Eigen::MatrixXi F;
class State : public ::igl::XMLSerialization
{
public:
State() : XMLSerialization("dummy") {}
Eigen::MatrixXd V;
Eigen::MatrixXi F;
std::vector<int> ids;
// You have to define this function to
// register the fields you want to serialize
void InitSerialization()
{
xmlSerializer->Add(V , "V");
xmlSerializer->Add(F , "F");
xmlSerializer->Add(ids, "ids");
}
};
int main(int argc, char *argv[])
{
State state;
// Load a mesh in OFF format
igl::readOFF("../shared/2triangles.off", state.V, state.F);
// Save some integers in a vector
state.ids.push_back(6);
state.ids.push_back(7);
// Serialize to XML the state of the application
::igl::XMLSerializer serializer_save("601_Serialization");
serializer_save.Add(state,"State");
serializer_save.Save("temp.xml",true);
// Load the state from the same XML file
State loaded_state;
::igl::XMLSerializer serializer_load("601_Serialization");
serializer_load.Add(loaded_state,"State");
serializer_load.Load("temp.xml");
// Plot the state
std::cout << "Vertices: " << std::endl << loaded_state.V << std::endl;
std::cout << "Faces: " << std::endl << loaded_state.F << std::endl;
std::cout << "ids: " << std::endl
<< loaded_state.ids[0] << " " << loaded_state.ids[1] << std::endl;
}