* Added improved .msh reader/writer + tests + example, with fixes proposed by @qnzhou put append_mat_to_vec into igl::internal * Update tutorial number. * Changed tutorial code to use example from https://github.com/libigl/libigl-tutorial-data/pull/1 and flat shading * Remove commented code. * Rename tutorial number + update tutorial data. Co-authored-by: Jérémie Dumas <jdumas@users.noreply.github.com> Co-authored-by: Jérémie Dumas <jeremie.dumas@ens-lyon.org>
6 lines
225 B
CMake
6 lines
225 B
CMake
get_filename_component(PROJECT_NAME ${CMAKE_CURRENT_SOURCE_DIR} NAME)
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project(${PROJECT_NAME})
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add_executable(${PROJECT_NAME} main.cpp)
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target_link_libraries(${PROJECT_NAME} igl::core igl::opengl igl::opengl_glfw tutorials)
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