* Added simple raytracing renderer which allows off-screen rendering of meshes. Using embree (already included in libigl). Addresses #1458, #601 Does not depend on OpenGL. Tutorial example renders `fertility` example with average gaussian curvature field, in 0.1 sec. * Separated EmbreeDevice * Changed singleton pattern, updated variable name, removed EmbreeDevice.cpp
6 lines
217 B
CMake
6 lines
217 B
CMake
get_filename_component(PROJECT_NAME ${CMAKE_CURRENT_SOURCE_DIR} NAME)
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project(${PROJECT_NAME})
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add_executable(${PROJECT_NAME} main.cpp)
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target_link_libraries(${PROJECT_NAME} igl::core igl::embree igl::png tutorials)
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