Files
igl/include/igl/outer_hull.cpp
T
2015-01-26 16:08:19 -05:00

330 lines
9.3 KiB
C++

#include "outer_hull.h"
#include "outer_facet.h"
#include "facet_components.h"
#include "winding_number.h"
#include "triangle_triangle_adjacency.h"
#include "unique_edge_map.h"
#include "barycenter.h"
#include "per_face_normals.h"
#include "all_edges.h"
#include "colon.h"
#include "get_seconds.h"
#include <Eigen/Geometry>
#include <vector>
#include <map>
#include <queue>
#include <iostream>
//#define IGL_OUTER_HULL_DEBUG
template <
typename DerivedV,
typename DerivedF,
typename DerivedG,
typename DerivedJ,
typename Derivedflip>
IGL_INLINE void igl::outer_hull(
const Eigen::PlainObjectBase<DerivedV> & V,
const Eigen::PlainObjectBase<DerivedF> & F,
Eigen::PlainObjectBase<DerivedG> & G,
Eigen::PlainObjectBase<DerivedJ> & J,
Eigen::PlainObjectBase<Derivedflip> & flip)
{
using namespace Eigen;
using namespace std;
using namespace igl;
typedef typename DerivedF::Index Index;
Matrix<Index,DerivedF::RowsAtCompileTime,1> C;
typedef Matrix<typename DerivedV::Scalar,Dynamic,DerivedV::ColsAtCompileTime> MatrixXV;
typedef Matrix<typename DerivedF::Scalar,Dynamic,DerivedF::ColsAtCompileTime> MatrixXF;
typedef Matrix<typename DerivedG::Scalar,Dynamic,DerivedG::ColsAtCompileTime> MatrixXG;
typedef Matrix<typename DerivedJ::Scalar,Dynamic,DerivedJ::ColsAtCompileTime> MatrixXJ;
const Index m = F.rows();
#ifdef IGL_OUTER_HULL_DEBUG
cout<<"outer hull..."<<endl;
#endif
#ifdef IGL_OUTER_HULL_DEBUG
cout<<"edge map..."<<endl;
#endif
typedef Matrix<typename DerivedF::Scalar,Dynamic,2> MatrixX2I;
typedef Matrix<typename DerivedF::Index,Dynamic,1> VectorXI;
MatrixX2I E,uE;
VectorXI EMAP;
vector<vector<typename DerivedF::Index> > uE2E;
unique_edge_map(F,E,uE,EMAP,uE2E);
vector<vector<vector<Index > > > TT,_1;
triangle_triangle_adjacency(E,EMAP,uE2E,false,TT,_1);
VectorXI counts;
#ifdef IGL_OUTER_HULL_DEBUG
cout<<"facet components..."<<endl;
#endif
facet_components(TT,C,counts);
assert(C.maxCoeff()+1 == counts.rows());
const size_t ncc = counts.rows();
G.resize(0,F.cols());
J.resize(0,1);
flip.setConstant(m,1,false);
// precompute face normals
typename Eigen::Matrix<
typename DerivedV::Scalar,
DerivedF::RowsAtCompileTime,
3> N;
#ifdef IGL_OUTER_HULL_DEBUG
cout<<"normals..."<<endl;
#endif
per_face_normals(V,F,N);
#ifdef IGL_OUTER_HULL_DEBUG
cout<<"reindex..."<<endl;
#endif
// H contains list of faces on outer hull;
vector<bool> FH(m,false);
vector<bool> EH(3*m,false);
vector<MatrixXG> vG(ncc);
vector<MatrixXJ> vJ(ncc);
vector<MatrixXJ> vIM(ncc);
for(size_t id = 0;id<ncc;id++)
{
vIM[id].resize(counts[id],1);
}
// current index into each IM
vector<size_t> g(ncc,0);
// place order of each face in its respective component
for(Index f = 0;f<m;f++)
{
vIM[C(f)](g[C(f)]++) = f;
}
#ifdef IGL_OUTER_HULL_DEBUG
cout<<"barycenters..."<<endl;
#endif
// assumes that "resolve" has handled any coplanar cases correctly and nearly
// coplanar cases can be sorted based on barycenter.
MatrixXV BC;
barycenter(V,F,BC);
#ifdef IGL_OUTER_HULL_DEBUG
cout<<"loop over CCs..."<<endl;
#endif
for(Index id = 0;id<(Index)ncc;id++)
{
auto & IM = vIM[id];
// starting face that's guaranteed to be on the outer hull and in this
// component
int f;
bool f_flip;
#ifdef IGL_OUTER_HULL_DEBUG
cout<<"outer facet..."<<endl;
#endif
outer_facet(V,F,N,IM,f,f_flip);
int FHcount = 0;
// Q contains list of face edges to continue traversing upong
queue<int> Q;
Q.push(f+0*m);
Q.push(f+1*m);
Q.push(f+2*m);
flip(f) = f_flip;
#ifdef IGL_OUTER_HULL_DEBUG
cout<<"BFS..."<<endl;
#endif
while(!Q.empty())
{
// face-edge
const int e = Q.front();
Q.pop();
// face
const int f = e%m;
// corner
const int c = e/m;
// Should never see edge again...
if(EH[e] == true)
{
continue;
}
EH[e] = true;
// first time seeing face
if(!FH[f])
{
FH[f] = true;
FHcount++;
}
// find overlapping face-edges
const auto & neighbors = uE2E[EMAP(e)];
const auto & fN = (flip(f)?-1.:1.)*N.row(f);
// source of edge according to f
const int fs = flip(f)?F(f,(c+2)%3):F(f,(c+1)%3);
// destination of edge according to f
const int fd = flip(f)?F(f,(c+1)%3):F(f,(c+2)%3);
const auto & eV = (V.row(fd)-V.row(fs)).normalized();
// Loop over and find max dihedral angle
typename DerivedV::Scalar max_di = -1;
int max_ne = -1;
typename Eigen::Matrix< typename DerivedV::Scalar, 1, 3> max_nN;
for(const auto & ne : neighbors)
{
const int nf = ne%m;
if(nf == f)
{
continue;
}
const int nc = ne/m;
// are faces consistently oriented
//const int ns = F(nf,(nc+1)%3);
const int nd = F(nf,(nc+2)%3);
const bool cons = (flip(f)?fd:fs) == nd;
const auto & nN = (cons? (flip(f)?-1:1.) : (flip(f)?1.:-1.) )*N.row(nf);
const auto & ndi = M_PI - atan2( fN.cross(nN).dot(eV), fN.dot(nN));
if(ndi>=max_di)
{
max_ne = ne;
max_di = ndi;
max_nN = nN;
}
}
if(max_ne>=0)
{
const int nf = max_ne%m;
const int nc = max_ne/m;
const int nd = F(nf,(nc+2)%3);
const bool cons = (flip(f)?fd:fs) == nd;
flip(nf) = (cons ? flip(f) : !flip(f));
const int ne1 = nf+((nc+1)%3)*m;
const int ne2 = nf+((nc+2)%3)*m;
if(!EH[ne1])
{
Q.push(ne1);
}
if(!EH[ne2])
{
Q.push(ne2);
}
}
}
{
vG[id].resize(FHcount,3);
vJ[id].resize(FHcount,1);
//nG += FHcount;
size_t h = 0;
assert(counts(id) == IM.rows());
for(int i = 0;i<counts(id);i++)
{
const size_t f = IM(i);
//if(f_flip)
//{
// flip(f) = !flip(f);
//}
if(FH[f])
{
vG[id].row(h) = (flip(f)?F.row(f).reverse().eval():F.row(f));
vJ[id](h,0) = f;
h++;
}
}
assert((int)h == FHcount);
}
}
// Is A inside B? Assuming A and B are consistently oriented but closed and
// non-intersecting.
const auto & is_component_inside_other = [](
const Eigen::PlainObjectBase<DerivedV> & V,
const MatrixXV & BC,
const MatrixXG & A,
const MatrixXJ & AJ,
const MatrixXG & B)->bool
{
const auto & bounding_box = [](
const Eigen::PlainObjectBase<DerivedV> & V,
const MatrixXG & F)->
MatrixXV
{
MatrixXV BB(2,3);
BB<<
1e26,1e26,1e26,
-1e26,-1e26,-1e26;
const size_t m = F.rows();
for(size_t f = 0;f<m;f++)
{
for(size_t c = 0;c<3;c++)
{
const auto & vfc = V.row(F(f,c));
BB.row(0) = BB.row(0).array().min(vfc.array()).eval();
BB.row(1) = BB.row(1).array().max(vfc.array()).eval();
}
}
return BB;
};
// A lot of the time we're dealing with unrelated, distant components: cull
// them.
MatrixXV ABB = bounding_box(V,A);
MatrixXV BBB = bounding_box(V,B);
if( (BBB.row(0)-ABB.row(1)).maxCoeff()>0 ||
(ABB.row(0)-BBB.row(1)).maxCoeff()>0 )
{
// bounding boxes do not overlap
return false;
}
////////////////////////////////////////////////////////////////////////
// POTENTIAL ROBUSTNESS WEAK AREA
////////////////////////////////////////////////////////////////////////
//
// q could be so close (<~1e-16) to B that the winding number is not a robust way to
// determine inside/outsideness. We could try to find a _better_ q which is
// farther away, but couldn't they all be bad?
MatrixXV q = BC.row(AJ(0));
// In a perfect world, it's enough to test a single point.
double w;
winding_number_3(
V.data(),V.rows(),
B.data(),B.rows(),
q.data(),1,&w);
return fabs(w)>0.5;
};
// Reject components which are completely inside other components
vector<bool> keep(ncc,true);
size_t nG = 0;
// This is O( ncc * ncc * m)
for(size_t id = 0;id<ncc;id++)
{
for(size_t oid = 0;oid<ncc;oid++)
{
if(id == oid)
{
continue;
}
keep[id] = keep[id] &&
!is_component_inside_other(V,BC,vG[id],vJ[id],vG[oid]);
}
if(keep[id])
{
nG += vJ[id].rows();
}
}
// collect G and J across components
G.resize(nG,3);
J.resize(nG,1);
{
size_t off = 0;
for(Index id = 0;id<(Index)ncc;id++)
{
if(keep[id])
{
assert(vG[id].rows() == vJ[id].rows());
G.block(off,0,vG[id].rows(),vG[id].cols()) = vG[id];
J.block(off,0,vJ[id].rows(),vJ[id].cols()) = vJ[id];
off += vG[id].rows();
}
}
}
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template specialization
template void igl::outer_hull<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<long, -1, 1, 0, -1, 1>, Eigen::Matrix<bool, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<long, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<bool, -1, 1, 0, -1, 1> >&);
#endif