Files
igl/tutorial/714_MarchingTets/main.cpp
T
Francis Williams d152b6072e Marching Tetrahedra (#716)
* Marching Tetrahedra

* dropping cxx11
2018-10-14 19:14:45 -04:00

49 lines
1.5 KiB
C++

#include <igl/opengl/glfw/Viewer.h>
#include <igl/copyleft/tetgen/tetrahedralize.h>
#include <igl/readOBJ.h>
#include <igl/marching_tets.h>
#include <Eigen/Core>
#include "tutorial_shared_path.h"
int main(int argc, char * argv[])
{
// Load a surface mesh which is a cube
Eigen::MatrixXd surfaceV;
Eigen::MatrixXi surfaceF;
igl::readOBJ(TUTORIAL_SHARED_PATH "/cube.obj", surfaceV, surfaceF);
// Find the centroid of the loaded mesh
Eigen::RowVector3d surfaceCenter = surfaceV.colwise().sum() / surfaceV.rows();
// Center the mesh about the origin
surfaceV.rowwise() -= surfaceCenter;
// Tetrahedralize the surface mesh
Eigen::MatrixXd TV; // Tet mesh vertices
Eigen::MatrixXi TF; // Tet mesh boundary face indices
Eigen::MatrixXi TT; // Tet mesh tetrahedron indices
igl::copyleft::tetgen::tetrahedralize(surfaceV, surfaceF, "pq1.414a0.0001", TV, TT, TF);
// Compute a scalar at each tet vertex which is the distance from the vertex to the origin
Eigen::VectorXd S = TV.rowwise().norm();
// Compute a mesh (stored in SV, SF) representing the iso-level-set for the isovalue 0.5
Eigen::MatrixXd SV;
Eigen::MatrixXi SF;
igl::marching_tets(TV, TT, S, 0.45, SV, SF);
// Draw the mesh stored in (SV, SF)
igl::opengl::glfw::Viewer viewer;
viewer.data().set_mesh(SV, SF);
viewer.callback_key_down =
[&](igl::opengl::glfw::Viewer & viewer, unsigned char key, int mod)->bool
{
viewer.data().set_face_based(true);
return true;
};
viewer.launch();
}