* remove `using namespace std;` and fix resulting errors with missing namespaces * remove `using namespace Eigen;` and fix resulting errors with missing namespaces This should fix issues like https://github.com/libigl/libigl/issues/2480 * Add missing namespaces fixup for9ef213ba34fixup for3e88aa04fd* missing Eigen:: * missing std:: * more missing std:: --------- Co-authored-by: BruegelN <bruegeln@crashing.systems>
1780 lines
71 KiB
C++
1780 lines
71 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "AABB.h"
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#include "EPS.h"
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#include "barycenter.h"
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#include "colon.h"
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#include "doublearea.h"
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#include "increment_ulp.h"
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#include "point_simplex_squared_distance.h"
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#include "project_to_line_segment.h"
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#include "sort.h"
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#include "volume.h"
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#include "ray_box_intersect.h"
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#include "parallel_for.h"
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#include "ray_mesh_intersect.h"
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#include "box_surface_area.h"
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#include "pad_box.h"
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#include <iostream>
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#include <iomanip>
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#include <limits>
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#include <list>
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#include <queue>
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#include <stack>
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#include <string>
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#include <stdio.h>
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// This would be so much better with C++17 if constexpr
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namespace
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{
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template <
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typename DerivedV,
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typename DerivedEle,
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typename Derivedq,
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int DIM>
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struct AABB_all_positive_barycentric_coordinates_helper;
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template <
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typename DerivedV,
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typename DerivedEle,
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typename Derivedq>
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struct AABB_all_positive_barycentric_coordinates_helper<
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DerivedV,
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DerivedEle,
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Derivedq,
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2>
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{
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static inline bool compute(
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const Eigen::MatrixBase<DerivedV> & V,
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const Eigen::MatrixBase<DerivedEle> & Ele,
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const int primitive,
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const Eigen::MatrixBase<Derivedq> & q)
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{
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using namespace igl;
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using Scalar = typename DerivedV::Scalar;
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const Scalar epsilon = igl::EPS<Scalar>();
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static_assert(
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DerivedV::ColsAtCompileTime == 2 ||
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DerivedV::ColsAtCompileTime == Eigen::Dynamic,
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"V should be 2D");
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static_assert(
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Derivedq::ColsAtCompileTime == 2 ||
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Derivedq::ColsAtCompileTime == Eigen::Dynamic,
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"q should be 2D");
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// Barycentric coordinates
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typedef Eigen::Matrix<Scalar,2,1> Vector2S;
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const Vector2S V1 = V.row(Ele(primitive,0));
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const Vector2S V2 = V.row(Ele(primitive,1));
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const Vector2S V3 = V.row(Ele(primitive,2));
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// Hack for now to keep templates simple. If becomes bottleneck
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// consider using std::enable_if_t
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const Vector2S q2 = q.head(2);
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Scalar a1 = doublearea_single(V1,V2,q2);
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Scalar a2 = doublearea_single(V2,V3,q2);
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Scalar a3 = doublearea_single(V3,V1,q2);
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// Normalization is important for correcting magnitude near epsilon
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Scalar sum = a1+a2+a3;
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a1 /= sum;
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a2 /= sum;
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a3 /= sum;
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return a1>=-epsilon && a2>=-epsilon && a3>=-epsilon;
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}
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};
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template <
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typename DerivedV,
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typename DerivedEle,
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typename Derivedq>
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struct AABB_all_positive_barycentric_coordinates_helper<
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DerivedV,
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DerivedEle,
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Derivedq,
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3>
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{
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static inline bool compute(
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const Eigen::MatrixBase<DerivedV> & V,
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const Eigen::MatrixBase<DerivedEle> & Ele,
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const int primitive,
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const Eigen::MatrixBase<Derivedq> & q)
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{
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using namespace igl;
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using Scalar = typename DerivedV::Scalar;
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const Scalar epsilon = igl::EPS<Scalar>();
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static_assert(
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DerivedV::ColsAtCompileTime == 3 ||
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DerivedV::ColsAtCompileTime == Eigen::Dynamic,
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"V should be 2D");
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static_assert(
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Derivedq::ColsAtCompileTime == 3 ||
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Derivedq::ColsAtCompileTime == Eigen::Dynamic,
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"q should be 2D");
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// Barycentric coordinates
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typedef Eigen::Matrix<Scalar,1,3> RowVector3S;
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const RowVector3S V1 = V.row(Ele(primitive,0));
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const RowVector3S V2 = V.row(Ele(primitive,1));
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const RowVector3S V3 = V.row(Ele(primitive,2));
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const RowVector3S V4 = V.row(Ele(primitive,3));
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Scalar a1 = volume_single(V2,V4,V3,(RowVector3S)q);
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Scalar a2 = volume_single(V1,V3,V4,(RowVector3S)q);
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Scalar a3 = volume_single(V1,V4,V2,(RowVector3S)q);
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Scalar a4 = volume_single(V1,V2,V3,(RowVector3S)q);
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Scalar sum = a1+a2+a3+a4;
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a1 /= sum;
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a2 /= sum;
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a3 /= sum;
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a4 /= sum;
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return a1>=-epsilon && a2>=-epsilon && a3>=-epsilon && a4>=-epsilon;
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}
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};
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}
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///////////////////////////////////////////////////////////////////////////////
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// Non-templated member functions
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///////////////////////////////////////////////////////////////////////////////
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template <typename DerivedV, int DIM>
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IGL_INLINE bool igl::AABB<DerivedV,DIM>::is_leaf() const
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{
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// This way (rather than `m_primitive != -1` we can have empty leaves
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return m_left == nullptr && m_right == nullptr;
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}
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template <typename DerivedV, int DIM>
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IGL_INLINE bool igl::AABB<DerivedV,DIM>::is_root() const
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{
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return m_parent == nullptr;
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}
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template <typename DerivedV, int DIM>
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IGL_INLINE igl::AABB<DerivedV,DIM>* igl::AABB<DerivedV,DIM>::root() const
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{
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return (is_root() ? const_cast<igl::AABB<DerivedV,DIM>*>(this) : m_parent->root());
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}
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template <typename DerivedV, int DIM>
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IGL_INLINE igl::AABB<DerivedV,DIM>* igl::AABB<DerivedV,DIM>::detach()
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{
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if(!this->m_parent)
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{
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// Before
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// ⊘-this
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//
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// After
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// ⊘-this
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//
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// `this` is the root. It's already detached.
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return this;
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}
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auto * parent = this->m_parent;
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assert(parent);
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// Detach from parent
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this->m_parent = nullptr;
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auto * grandparent = parent->m_parent;
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auto * sibling = parent->m_left == this ? parent->m_right : parent->m_left;
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assert(sibling);
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// Before
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// grandparent
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// ╱
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// parent
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// ╱ ╲
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// sibling this
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//
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// After
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// grandparent
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// /
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// sibling® ⊘ ☠️ parent☠️
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// |
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// this
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//
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// Grandparent is sibling's parent now: works even if parent is root
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// (grandparent is null)
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sibling->m_parent = grandparent;
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// Parent is now parentless and childless (to make clear() happy)
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parent->m_parent = nullptr;
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parent->m_left = nullptr;
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parent->m_right = nullptr;
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// Tell grandparent sibling is new child.
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if(grandparent)
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{
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(grandparent->m_left == parent ?
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grandparent->m_left : grandparent->m_right) = sibling;
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}
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// Did your code just crash here? Perhaps it's because you statically
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// allocated your tree instead of using `new`. That's not allowed if you're
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// going to call dynamic methods like `detach` and `insert`.
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//
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// This is a design flaw that requires a refactor of igl::AABB to fix.
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delete parent;
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return sibling;
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}
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template <typename DerivedV, int DIM>
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IGL_INLINE void igl::AABB<DerivedV,DIM>::refit_lineage()
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{
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const decltype(m_box) old_box = m_box;
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if(!is_leaf())
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{
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m_box.setEmpty();
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if(m_left) { m_box.extend(m_left->m_box); }
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if(m_right) { m_box.extend(m_right->m_box); }
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}
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// Q: is box.contains(old_box) ever true?
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// H: It's really supposed to be testing whether anything changed. But the
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// call patterns for refit_lineage might be only hitting cases where box is always
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// smaler than old_box.
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if(m_parent && !m_box.contains(old_box)) { m_parent->refit_lineage(); }
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}
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template <typename DerivedV, int DIM>
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IGL_INLINE std::vector<igl::AABB<DerivedV,DIM>*>
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igl::AABB<DerivedV,DIM>::gather_leaves(const int m)
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{
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auto * tree = this;
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std::vector<igl::AABB<DerivedV,DIM>*> leaves(m,nullptr);
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{
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std::vector<igl::AABB<DerivedV,DIM>* > stack;
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stack.push_back(tree);
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while(!stack.empty())
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{
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auto * node = stack.back();
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stack.pop_back();
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if(!node) { continue; }
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stack.push_back(node->m_left);
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stack.push_back(node->m_right);
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if(node->is_leaf())
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{
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assert(node->m_primitive < m && node->m_primitive >= 0);
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leaves[node->m_primitive] = node;
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}
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}
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}
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return leaves;
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}
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template <typename DerivedV, int DIM>
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IGL_INLINE std::vector<igl::AABB<DerivedV,DIM>*>
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igl::AABB<DerivedV,DIM>::gather_leaves()
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{
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int max_primitive = -1;
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{
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std::vector<igl::AABB<DerivedV,DIM>* > stack;
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stack.push_back(this);
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while(!stack.empty())
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{
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auto * node = stack.back();
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stack.pop_back();
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if(!node) { continue; }
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stack.push_back(node->m_left);
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stack.push_back(node->m_right);
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max_primitive = std::max(max_primitive,node->m_primitive);
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}
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}
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return gather_leaves(max_primitive+1);
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}
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template <typename DerivedV, int DIM>
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IGL_INLINE igl::AABB<DerivedV,DIM>* igl::AABB<DerivedV,DIM>::pad(
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const std::vector<igl::AABB<DerivedV,DIM>*> & leaves,
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const igl::AABB<DerivedV,DIM>::Scalar pad,
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const int polish_rotate_passes)
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{
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// Will get reset to root below anyway. This does _not_ operate on subtrees.
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auto * tree = this->root();
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for(auto * leaf : leaves)
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{
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assert(leaf);
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auto * sibling = leaf->detach();
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tree = sibling->root();
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// Refit near where leaf used to be since it might move far away.
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sibling->refit_lineage();
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pad_box(pad,leaf->m_box);
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tree = tree->insert(leaf)->root();
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// Will potentially reach "above" `this`
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leaf->refit_lineage();
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leaf->rotate_lineage();
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}
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for(int pass = 0;pass<polish_rotate_passes;pass++)
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{
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for(auto * leaf : leaves)
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{
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assert(leaf);
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leaf->rotate_lineage();
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}
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}
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// `this` may have been deleted (during `detach` above). Return (possibly new)
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// root.
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return tree->root();
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}
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template <typename DerivedV, int DIM>
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IGL_INLINE igl::AABB<DerivedV,DIM>* igl::AABB<DerivedV,DIM>::update(
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const Eigen::AlignedBox<Scalar,DIM> & new_box,
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const Scalar pad)
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{
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auto * leaf = this;
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if(leaf->m_box.contains(new_box)) { return leaf; }
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leaf->m_box = new_box;
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pad_box(pad,leaf->m_box);
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assert(leaf);
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auto * sibling = leaf->detach();
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auto * tree = sibling->root();
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tree = tree->insert(leaf)->root();
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leaf->refit_lineage();
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leaf->rotate_lineage();
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return this->root();
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}
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template <typename DerivedV, int DIM>
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IGL_INLINE igl::AABB<DerivedV,DIM>* igl::AABB<DerivedV,DIM>::insert_as_sibling(AABB * other)
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{
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// Before
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// parent
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// |
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// this(C)
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// ╱ ╲
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// left right
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//
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// After
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// parent
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// |
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// newbie
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// ╱ ╲
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// this other
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// ╱ ╲
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// left right
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//
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auto * parent = this->m_parent;
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AABB<DerivedV,DIM> * newbie = new AABB<DerivedV,DIM>();
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newbie->m_parent = parent;
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newbie->m_left = this;
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newbie->m_right = other;
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newbie->m_box.extend(this->m_box);
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newbie->m_box.extend(other->m_box);
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newbie->m_primitive = -1;
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this->m_parent = newbie;
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other->m_parent = newbie;
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if(parent)
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{
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parent->m_left == this ? parent->m_left = newbie : parent->m_right = newbie;
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assert(parent->m_box.contains(newbie->m_box));
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}
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return newbie;
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}
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template <typename DerivedV, int DIM>
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IGL_INLINE typename DerivedV::Scalar igl::AABB<DerivedV,DIM>::rotate(const bool dry_run)
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{
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if(is_root()) { return false; }
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// Biased order.
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//
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// Would be good to check for a ton of insertions whether only one of these
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// ever returns true.
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//
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// grandparent
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// ╱ ╲
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// parent pibling°
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// ╱ ╲ ╱ ╲
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// sibling this cuz1° cuz2°
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// ╱ ╲
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// nib1° nib2°
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// There is a _ton_ of repeated computation of surface areas and new-boxes in
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// these.
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// Rotate across first is much better. Then up seems slightly better than
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// down, but this is moot if we're chooseing the best one.
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const Scalar across_delta_sa = rotate_across(true);
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const Scalar up_delta_sa = rotate_up( true);
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const Scalar down_delta_sa = rotate_down( true);
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if(dry_run){ std::min({across_delta_sa,up_delta_sa,down_delta_sa}); }
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// conduct the rotate with smallest delta
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if(across_delta_sa <= up_delta_sa && across_delta_sa <= down_delta_sa)
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{
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return rotate_across(false);
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}else if(up_delta_sa <= down_delta_sa)
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{
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return rotate_up(false);
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}else
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{
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return rotate_down(false);
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}
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}
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template <typename DerivedV, int DIM>
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IGL_INLINE typename DerivedV::Scalar igl::AABB<DerivedV,DIM>::rotate_across(const bool dry_run)
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{
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// Before
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// grandparent
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// ╱ ╲
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// parent pibling
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// ╱ ╲ ╱ ╲
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// sibling this cuz1 cuz2
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//
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//
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// Candidates
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// grandparent
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// ╱ ╲
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// parent pibling
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// ╱ ╲ ╱ ╲
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// sibling cuz1 this cuz2
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//
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// Or
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// grandparent
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// ╱ ╲
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// parent pibling
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// ╱ ╲ ╱ ╲
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// sibling cuz2 cuz1 this
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auto * parent = this->m_parent;
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if(!parent) { return false; }
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const auto * grandparent = parent->m_parent;
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if(!grandparent) { return false; }
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auto * pibling = grandparent->m_left == parent ? grandparent->m_right : grandparent->m_left;
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if(!pibling) { return false; }
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const auto * sibling = parent->m_left == this ? parent->m_right : parent->m_left;
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const Scalar current_sa = box_surface_area(parent->m_box) + box_surface_area(pibling->m_box);
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const auto rotate_across_with = [&](
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bool inner_dry_run,
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igl::AABB<DerivedV,DIM> * cuz,
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igl::AABB<DerivedV,DIM> * other_cuz
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)->Scalar
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{
|
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// Before
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||
// grandparent
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// ╱ ╲
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// parent pibling
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||
// ╱ ╲ ╱ ╲
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||
// sibling this cuz other_cuz
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//
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//
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// Candidates
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// grandparent
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// ╱ ╲
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// parent pibling
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// ╱ ╲ ╱ ╲
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// sibling cuz this other_cuz
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if(!cuz){ return 0.0; }
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Eigen::AlignedBox<Scalar,DIM> new_parent_box;
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if(sibling) { new_parent_box.extend(sibling->m_box); }
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new_parent_box.extend(cuz->m_box);
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Eigen::AlignedBox<Scalar,DIM> new_pibling_box = this->m_box;
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if(other_cuz) { new_pibling_box.extend(other_cuz->m_box); }
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const Scalar new_sa =
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box_surface_area(new_parent_box) + box_surface_area(new_pibling_box);
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if(current_sa <= new_sa)
|
||
{
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return 0.0;
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}
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||
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||
if(!inner_dry_run)
|
||
{
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assert(!dry_run);
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parent->m_box = new_parent_box;
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||
(parent->m_left == this ? parent->m_left : parent->m_right) = cuz;
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cuz->m_parent = parent;
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pibling->m_box = new_pibling_box;
|
||
(pibling->m_left == cuz ? pibling->m_left : pibling->m_right) = this;
|
||
this->m_parent = pibling;
|
||
}
|
||
return new_sa - current_sa;
|
||
};
|
||
|
||
auto * cuz1 = pibling->m_left;
|
||
auto * cuz2 = pibling->m_right;
|
||
const Scalar delta_1 = rotate_across_with(true,cuz1,cuz2);
|
||
const Scalar delta_2 = rotate_across_with(true,cuz2,cuz1);
|
||
if(delta_1 < delta_2)
|
||
{
|
||
return dry_run ? delta_1 : rotate_across_with(false,cuz1,cuz2);
|
||
}else
|
||
{
|
||
return dry_run ? delta_2 : rotate_across_with(false,cuz2,cuz1);
|
||
}
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
IGL_INLINE typename DerivedV::Scalar igl::AABB<DerivedV,DIM>::rotate_up(const bool dry_run)
|
||
{
|
||
// Before
|
||
// grandparent
|
||
// ╱ ╲
|
||
// other parent
|
||
// ╱ ╲
|
||
// this sibling
|
||
//
|
||
//
|
||
// Candidate
|
||
// grandparent
|
||
// ╱ ╲
|
||
// this parent
|
||
// ╱ ╲
|
||
// other sibling
|
||
//
|
||
auto * challenger = this;
|
||
auto * parent = challenger->m_parent;
|
||
if(!parent) { return false; }
|
||
auto * grandparent = parent->m_parent;
|
||
if(!grandparent) { return false; }
|
||
auto * reining = grandparent->m_left == parent ? grandparent->m_right : grandparent->m_left;
|
||
if(!reining) { return false; }
|
||
auto * sibling = parent->m_left == challenger ? parent->m_right : parent->m_left;
|
||
return rotate_up(dry_run,reining,grandparent,parent,challenger,sibling);
|
||
}
|
||
|
||
|
||
template <typename DerivedV, int DIM>
|
||
IGL_INLINE typename DerivedV::Scalar igl::AABB<DerivedV,DIM>::rotate_down(const bool dry_run)
|
||
{
|
||
// Before
|
||
// parent
|
||
// ╱ ╲
|
||
// this sibling
|
||
// ╱ ╲
|
||
// left right
|
||
//
|
||
//
|
||
// Candidates
|
||
// parent
|
||
// ╱ ╲
|
||
// left sibling
|
||
// ╱ ╲
|
||
// this right
|
||
//
|
||
// Or
|
||
//
|
||
// parent
|
||
// ╱ ╲
|
||
// right sibling
|
||
// ╱ ╲
|
||
// left this
|
||
auto * parent = this->m_parent;
|
||
if(!parent) { return false; }
|
||
auto * sibling = parent->m_left == this ? parent->m_right : parent->m_left;
|
||
if(!sibling) { return false; }
|
||
const Scalar left_sa = rotate_up(true,this,parent,sibling,sibling->m_left,sibling->m_right);
|
||
const Scalar right_sa = rotate_up(true,this,parent,sibling,sibling->m_right,sibling->m_left);
|
||
if(left_sa < right_sa)
|
||
{
|
||
return dry_run ? left_sa : rotate_up(false,this,parent,sibling,sibling->m_left,sibling->m_right);
|
||
}else
|
||
{
|
||
return dry_run ? right_sa : rotate_up(false,this,parent,sibling,sibling->m_right,sibling->m_left);
|
||
}
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
IGL_INLINE typename DerivedV::Scalar igl::AABB<DerivedV,DIM>::rotate_up(
|
||
const bool dry_run,
|
||
igl::AABB<DerivedV,DIM>* reining,
|
||
igl::AABB<DerivedV,DIM>* grandparent,
|
||
igl::AABB<DerivedV,DIM>* parent,
|
||
igl::AABB<DerivedV,DIM>* challenger,
|
||
igl::AABB<DerivedV,DIM>* sibling)
|
||
{
|
||
// if any are null return false
|
||
if(!reining) { return false; }
|
||
if(!grandparent) { return false; }
|
||
if(!parent) { return false; }
|
||
if(!challenger) { return false; }
|
||
if(!sibling) { return false; }
|
||
// Before
|
||
// grandparent
|
||
// ╱ ╲
|
||
// reining parent
|
||
// ╱ ╲
|
||
// challenger sibling
|
||
//
|
||
//
|
||
// Candidate
|
||
// grandparent
|
||
// ╱ ╲
|
||
// challenger parent
|
||
// ╱ ╲
|
||
// reining sibling
|
||
//
|
||
|
||
auto sibling_sa = 0;
|
||
// Sibling doesn't actually need to exist but probably should if parent is a
|
||
// true internal node.
|
||
if(sibling)
|
||
{
|
||
sibling_sa = box_surface_area(sibling->m_box);
|
||
}
|
||
|
||
const auto challenger_sa = box_surface_area(challenger->m_box);
|
||
const auto parent_sa = box_surface_area(challenger->m_parent->m_box);
|
||
const auto reining_sa = box_surface_area(reining->m_box);
|
||
auto new_parent_box = reining->m_box;
|
||
new_parent_box.extend(sibling->m_box);
|
||
const auto new_parent_sa = box_surface_area(new_parent_box);
|
||
// Cancels in comparison
|
||
const auto before_sa = parent_sa ;// + reining_sa + challenger_sa + sibling_sa;
|
||
const auto after_sa = new_parent_sa;// + reining_sa + challenger_sa + sibling_sa;
|
||
if(before_sa <= after_sa)
|
||
{
|
||
// No improvment.
|
||
return 0.0;
|
||
}
|
||
if(!dry_run)
|
||
{
|
||
// May reorder left and right but challenger doesn't matter.
|
||
grandparent->m_left = challenger;
|
||
grandparent->m_right = parent;
|
||
challenger->m_parent = grandparent;
|
||
parent->m_parent = grandparent;
|
||
parent->m_left = reining;
|
||
parent->m_right = sibling;
|
||
reining->m_parent = parent;
|
||
if(sibling){ sibling->m_parent = parent; }
|
||
parent->m_box = new_parent_box;
|
||
}
|
||
return after_sa - before_sa;
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
IGL_INLINE int igl::AABB<DerivedV,DIM>::subtree_size() const
|
||
{
|
||
// 1 for self
|
||
int n = 1;
|
||
int n_left = 0,n_right = 0;
|
||
if(m_left != nullptr)
|
||
{
|
||
n_left = m_left->subtree_size();
|
||
}
|
||
if(m_right != nullptr)
|
||
{
|
||
n_right = m_right->subtree_size();
|
||
}
|
||
n += 2*std::max(n_left,n_right);
|
||
return n;
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
IGL_INLINE void igl::AABB<DerivedV,DIM>::rotate_lineage()
|
||
{
|
||
std::vector<igl::AABB<DerivedV, DIM> *> lineage;
|
||
{
|
||
auto * node = this;
|
||
while(node)
|
||
{
|
||
lineage.push_back(node);
|
||
node = node->m_parent;
|
||
}
|
||
}
|
||
// O(h)
|
||
while(!lineage.empty())
|
||
{
|
||
auto * node = lineage.back();
|
||
lineage.pop_back();
|
||
assert(node);
|
||
const bool ret = node->rotate();
|
||
}
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
IGL_INLINE bool igl::AABB<DerivedV,DIM>::append_intersecting_leaves(
|
||
const Eigen::AlignedBox<igl::AABB<DerivedV,DIM>::Scalar,DIM> & box,
|
||
std::vector<const igl::AABB<DerivedV,DIM>*> & leaves) const
|
||
{
|
||
if(!box.intersects(m_box)){ return false;}
|
||
|
||
if(is_leaf())
|
||
{
|
||
leaves.push_back(this);
|
||
return true;
|
||
}
|
||
bool any_left = (m_left ? m_left->append_intersecting_leaves(box,leaves) : false);
|
||
bool any_right = (m_right ? m_right->append_intersecting_leaves(box,leaves) : false);
|
||
return any_left || any_right;
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
IGL_INLINE typename DerivedV::Scalar igl::AABB<DerivedV,DIM>::internal_surface_area() const
|
||
{
|
||
// Don't include self (parent's call will add me if I'm not a root or leaf)
|
||
Scalar surface_area = 0;
|
||
if(m_left && !m_left->is_leaf())
|
||
{
|
||
surface_area += box_surface_area(m_left->m_box);
|
||
surface_area += m_left->internal_surface_area();
|
||
}
|
||
if(m_right && !m_right->is_leaf())
|
||
{
|
||
surface_area += box_surface_area(m_right->m_box);
|
||
surface_area += m_right->internal_surface_area();
|
||
}
|
||
return surface_area;
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
IGL_INLINE void igl::AABB<DerivedV,DIM>::validate() const
|
||
{
|
||
if(this->is_leaf())
|
||
{
|
||
assert(this->m_primitive >= 0 || this->is_root());
|
||
}
|
||
if(this->m_left)
|
||
{
|
||
assert(this->m_box.contains(this->m_left->m_box));
|
||
assert(this->m_left->m_parent == this);
|
||
this->m_left->validate();
|
||
}
|
||
if(this->m_right)
|
||
{
|
||
assert(this->m_box.contains(this->m_right->m_box));
|
||
assert(this->m_right->m_parent == this);
|
||
this->m_right->validate();
|
||
}
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
IGL_INLINE void igl::AABB<DerivedV,DIM>::print(const int depth) const
|
||
{
|
||
const auto indent = std::string(depth*2,' ');
|
||
printf("%s%p",indent.c_str(),this);
|
||
if(this->is_leaf())
|
||
{
|
||
printf(" [%d]",this->m_primitive);
|
||
}
|
||
printf("\n");
|
||
if(this->m_left)
|
||
{
|
||
assert(this->m_box.contains(this->m_left->m_box));
|
||
assert(this->m_left->m_parent == this);
|
||
this->m_left->print(depth+1);
|
||
}
|
||
if(this->m_right)
|
||
{
|
||
assert(this->m_box.contains(this->m_right->m_box));
|
||
assert(this->m_right->m_parent == this);
|
||
this->m_right->print(depth+1);
|
||
}
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
IGL_INLINE int igl::AABB<DerivedV,DIM>::size() const
|
||
{
|
||
return 1 +
|
||
(this->m_left ? this->m_left ->size():0) +
|
||
(this->m_right? this->m_right->size():0);
|
||
}
|
||
template <typename DerivedV, int DIM>
|
||
IGL_INLINE int igl::AABB<DerivedV,DIM>::height() const
|
||
{
|
||
return 1 + std::max(
|
||
(this->m_left ?this->m_left ->height():0),
|
||
(this->m_right?this->m_right->height():0));
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
IGL_INLINE void igl::AABB<DerivedV,DIM>::set_min(
|
||
const RowVectorDIMS & /* p */,
|
||
const Scalar sqr_d_candidate,
|
||
const int & i_candidate,
|
||
const RowVectorDIMS & c_candidate,
|
||
Scalar & sqr_d,
|
||
int & i,
|
||
Eigen::PlainObjectBase<RowVectorDIMS> & c) const
|
||
{
|
||
if(sqr_d_candidate < sqr_d)
|
||
{
|
||
i = i_candidate;
|
||
c = c_candidate;
|
||
sqr_d = sqr_d_candidate;
|
||
}
|
||
}
|
||
|
||
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
// Templated member functions
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <typename DerivedEle, typename Derivedbb_mins, typename Derivedbb_maxs, typename Derivedelements>
|
||
IGL_INLINE void igl::AABB<DerivedV,DIM>::init(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const Eigen::MatrixBase<Derivedbb_mins> & bb_mins,
|
||
const Eigen::MatrixBase<Derivedbb_maxs> & bb_maxs,
|
||
const Eigen::MatrixBase<Derivedelements> & elements,
|
||
const int i)
|
||
{
|
||
clear();
|
||
if(bb_mins.size() > 0)
|
||
{
|
||
assert(bb_mins.rows() == bb_maxs.rows() && "Serial tree arrays must match");
|
||
assert(bb_mins.cols() == V.cols() && "Serial tree array dim must match V");
|
||
assert(bb_mins.cols() == bb_maxs.cols() && "Serial tree arrays must match");
|
||
assert(bb_mins.rows() == elements.rows() &&
|
||
"Serial tree arrays must match");
|
||
// construct from serialization
|
||
m_box.extend(bb_mins.row(i).transpose());
|
||
m_box.extend(bb_maxs.row(i).transpose());
|
||
m_primitive = elements(i);
|
||
// Not leaf then recurse
|
||
if(m_primitive == -1)
|
||
{
|
||
m_left = new AABB();
|
||
m_left->init( V,Ele,bb_mins,bb_maxs,elements,2*i+1);
|
||
m_left->m_parent = this;
|
||
m_right = new AABB();
|
||
m_right->init( V,Ele,bb_mins,bb_maxs,elements,2*i+2);
|
||
m_right->m_parent = this;
|
||
//m_depth = std::max( m_left->m_depth, m_right->m_depth)+1;
|
||
}
|
||
}else
|
||
{
|
||
Eigen::VectorXi allI = colon<int>(0,Ele.rows()-1);
|
||
MatrixXDIMS BC;
|
||
if(Ele.cols() == 1)
|
||
{
|
||
// points
|
||
BC = V;
|
||
}else
|
||
{
|
||
// Simplices
|
||
barycenter(V,Ele,BC);
|
||
}
|
||
Eigen::MatrixXi SI(BC.rows(),BC.cols());
|
||
{
|
||
MatrixXDIMS _;
|
||
Eigen::MatrixXi IS;
|
||
igl::sort(BC,1,true,_,IS);
|
||
// Need SI(i) to tell which place i would be sorted into
|
||
const int dim = IS.cols();
|
||
for(int i = 0;i<IS.rows();i++)
|
||
{
|
||
for(int d = 0;d<dim;d++)
|
||
{
|
||
SI(IS(i,d),d) = i;
|
||
}
|
||
}
|
||
}
|
||
init(V,Ele,SI,allI);
|
||
}
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <typename DerivedEle>
|
||
void igl::AABB<DerivedV,DIM>::init(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele)
|
||
{
|
||
// clear will be immediately called...
|
||
return init(V,Ele,MatrixXDIMS(),MatrixXDIMS(),Eigen::VectorXi(),0);
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <
|
||
typename DerivedEle,
|
||
typename DerivedSI,
|
||
typename DerivedI>
|
||
IGL_INLINE void igl::AABB<DerivedV,DIM>::init(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const Eigen::MatrixBase<DerivedSI> & SI,
|
||
const Eigen::MatrixBase<DerivedI> & I)
|
||
{
|
||
clear();
|
||
if(V.size() == 0 || Ele.size() == 0 || I.size() == 0)
|
||
{
|
||
return;
|
||
}
|
||
assert(DIM == V.cols() && "V.cols() should matched declared dimension");
|
||
//const Scalar inf = numeric_limits<Scalar>::infinity();
|
||
m_box = Eigen::AlignedBox<Scalar,DIM>();
|
||
// Compute bounding box
|
||
for(int i = 0;i<I.rows();i++)
|
||
{
|
||
for(int c = 0;c<Ele.cols();c++)
|
||
{
|
||
m_box.extend(V.row(Ele(I(i),c)).transpose());
|
||
m_box.extend(V.row(Ele(I(i),c)).transpose());
|
||
}
|
||
}
|
||
switch(I.size())
|
||
{
|
||
case 0:
|
||
{
|
||
assert(false);
|
||
}
|
||
case 1:
|
||
{
|
||
m_primitive = I(0);
|
||
break;
|
||
}
|
||
default:
|
||
{
|
||
// Compute longest direction
|
||
int max_d = -1;
|
||
m_box.diagonal().maxCoeff(&max_d);
|
||
// Can't use median on BC directly because many may have same value,
|
||
// but can use median on sorted BC indices
|
||
Eigen::VectorXi SIdI(I.rows());
|
||
for(int i = 0;i<I.rows();i++)
|
||
{
|
||
SIdI(i) = SI(I(i),max_d);
|
||
}
|
||
// Pass by copy to avoid changing input
|
||
const auto median = [](Eigen::VectorXi A)->int
|
||
{
|
||
size_t n = (A.size()-1)/2;
|
||
std::nth_element(A.data(),A.data()+n,A.data()+A.size());
|
||
return A(n);
|
||
};
|
||
const int med = median(SIdI);
|
||
Eigen::VectorXi LI((I.rows()+1)/2),RI(I.rows()/2);
|
||
assert(LI.rows()+RI.rows() == I.rows());
|
||
// Distribute left and right
|
||
{
|
||
int li = 0;
|
||
int ri = 0;
|
||
for(int i = 0;i<I.rows();i++)
|
||
{
|
||
if(SIdI(i)<=med)
|
||
{
|
||
LI(li++) = I(i);
|
||
}else
|
||
{
|
||
RI(ri++) = I(i);
|
||
}
|
||
}
|
||
}
|
||
//m_depth = 0;
|
||
if(LI.rows()>0)
|
||
{
|
||
m_left = new AABB();
|
||
m_left->init(V,Ele,SI,LI);
|
||
m_left->m_parent = this;
|
||
//m_depth = std::max(m_depth, m_left->m_depth+1);
|
||
}
|
||
if(RI.rows()>0)
|
||
{
|
||
m_right = new AABB();
|
||
m_right->init(V,Ele,SI,RI);
|
||
m_right->m_parent = this;
|
||
//m_depth = std::max(m_depth, m_right->m_depth+1);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <typename DerivedEle>
|
||
IGL_INLINE igl::AABB<DerivedV,DIM>* igl::AABB<DerivedV,DIM>::update_primitive(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const Scalar pad)
|
||
{
|
||
assert(this->is_leaf());
|
||
assert(this->m_primitive >= 0 && this->m_primitive < Ele.rows());
|
||
Eigen::AlignedBox<double, 3> new_box;
|
||
for(int c = 0;c<Ele.cols();c++)
|
||
{
|
||
new_box.extend(V.row(Ele(this->m_primitive,c)).transpose());
|
||
}
|
||
return this->update(new_box,pad);
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
IGL_INLINE igl::AABB<DerivedV,DIM>* igl::AABB<DerivedV,DIM>::insert(AABB * other)
|
||
{
|
||
// test if this is the same pointer as other
|
||
if(this == other)
|
||
{
|
||
// Only expecting this to happen when this/other are a singleton tree
|
||
assert(this->is_root() && this->is_leaf());
|
||
// Nothing changed.
|
||
return this;
|
||
}
|
||
|
||
|
||
if(this->is_leaf())
|
||
{
|
||
return this->insert_as_sibling(other);
|
||
}
|
||
|
||
// internal node case
|
||
if(!this->m_box.contains(other->m_box))
|
||
{
|
||
// it's annoying to have these special root handling cases. I wonder if the
|
||
// root should have been an ∞ node...
|
||
return insert_as_sibling(other);
|
||
}
|
||
|
||
Eigen::AlignedBox<Scalar,DIM> left_grow = this->m_left->m_box;
|
||
left_grow.extend(other->m_box);
|
||
Eigen::AlignedBox<Scalar,DIM> right_grow = this->m_right->m_box;
|
||
right_grow.extend(other->m_box);
|
||
const auto left_surface_area_increase =
|
||
box_surface_area(left_grow) - box_surface_area(this->m_left->m_box);
|
||
const auto right_surface_area_increase =
|
||
box_surface_area(right_grow) - box_surface_area(this->m_right->m_box);
|
||
assert(left_surface_area_increase >= 0);
|
||
assert(right_surface_area_increase >= 0);
|
||
// Handle both (left_surface_area_increase <= 0 && right_surface_area_increase <= 0)
|
||
return left_surface_area_increase < right_surface_area_increase ?
|
||
this->m_left->insert(other) :
|
||
this->m_right->insert(other);
|
||
}
|
||
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <typename DerivedEle, typename Derivedq>
|
||
IGL_INLINE std::vector<int> igl::AABB<DerivedV,DIM>::find(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const Eigen::MatrixBase<Derivedq> & q,
|
||
const bool first) const
|
||
{
|
||
assert(q.size() == DIM &&
|
||
"Query dimension should match aabb dimension");
|
||
assert(Ele.cols() == V.cols()+1 &&
|
||
"AABB::find only makes sense for (d+1)-simplices");
|
||
// Check if outside bounding box
|
||
bool inside = m_box.contains(q.transpose());
|
||
if(!inside)
|
||
{
|
||
return std::vector<int>();
|
||
}
|
||
assert(m_primitive==-1 || (m_left == nullptr && m_right == nullptr));
|
||
if(is_leaf())
|
||
{
|
||
if(AABB_all_positive_barycentric_coordinates_helper<
|
||
DerivedV,DerivedEle,Derivedq, DIM>::compute(V,Ele,m_primitive,q))
|
||
{
|
||
return std::vector<int>(1,m_primitive);
|
||
}else
|
||
{
|
||
return std::vector<int>();
|
||
}
|
||
}
|
||
std::vector<int> left = m_left->find(V,Ele,q,first);
|
||
if(first && !left.empty())
|
||
{
|
||
return left;
|
||
}
|
||
std::vector<int> right = m_right->find(V,Ele,q,first);
|
||
if(first)
|
||
{
|
||
return right;
|
||
}
|
||
left.insert(left.end(),right.begin(),right.end());
|
||
return left;
|
||
}
|
||
|
||
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <typename Derivedbb_mins, typename Derivedbb_maxs, typename Derivedelements>
|
||
IGL_INLINE void igl::AABB<DerivedV,DIM>::serialize(
|
||
Eigen::PlainObjectBase<Derivedbb_mins> & bb_mins,
|
||
Eigen::PlainObjectBase<Derivedbb_maxs> & bb_maxs,
|
||
Eigen::PlainObjectBase<Derivedelements> & elements,
|
||
const int i) const
|
||
{
|
||
// Calling for root then resize output
|
||
if(i==0)
|
||
{
|
||
const int m = subtree_size();
|
||
//cout<<"m: "<<m<<endl;
|
||
bb_mins.resize(m,DIM);
|
||
bb_maxs.resize(m,DIM);
|
||
elements.resize(m,1);
|
||
}
|
||
//cout<<i<<" ";
|
||
bb_mins.row(i) = m_box.min();
|
||
bb_maxs.row(i) = m_box.max();
|
||
elements(i) = m_primitive;
|
||
if(m_left != nullptr)
|
||
{
|
||
m_left->serialize(bb_mins,bb_maxs,elements,2*i+1);
|
||
}
|
||
if(m_right != nullptr)
|
||
{
|
||
m_right->serialize(bb_mins,bb_maxs,elements,2*i+2);
|
||
}
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <typename DerivedEle>
|
||
IGL_INLINE typename igl::AABB<DerivedV,DIM>::Scalar
|
||
igl::AABB<DerivedV,DIM>::squared_distance(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const RowVectorDIMS & p,
|
||
int & i,
|
||
Eigen::PlainObjectBase<RowVectorDIMS> & c) const
|
||
{
|
||
return squared_distance(V,Ele,p,std::numeric_limits<Scalar>::infinity(),i,c);
|
||
}
|
||
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <typename DerivedEle>
|
||
IGL_INLINE typename igl::AABB<DerivedV,DIM>::Scalar
|
||
igl::AABB<DerivedV,DIM>::squared_distance(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const RowVectorDIMS & p,
|
||
Scalar low_sqr_d,
|
||
Scalar up_sqr_d,
|
||
int & i,
|
||
Eigen::PlainObjectBase<RowVectorDIMS> & c) const
|
||
{
|
||
//assert(low_sqr_d <= up_sqr_d);
|
||
if(low_sqr_d > up_sqr_d)
|
||
{
|
||
return low_sqr_d;
|
||
}
|
||
Scalar sqr_d = up_sqr_d;
|
||
//assert(DIM == 3 && "Code has only been tested for DIM == 3");
|
||
assert((Ele.cols() == 3 || Ele.cols() == 2 || Ele.cols() == 1)
|
||
&& "Code has only been tested for simplex sizes 3,2,1");
|
||
|
||
assert(m_primitive==-1 || (m_left == nullptr && m_right == nullptr));
|
||
if(is_leaf())
|
||
{
|
||
leaf_squared_distance(V,Ele,p,low_sqr_d,sqr_d,i,c);
|
||
}else
|
||
{
|
||
bool looked_left = false;
|
||
bool looked_right = false;
|
||
const auto & look_left = [&]()
|
||
{
|
||
int i_left;
|
||
RowVectorDIMS c_left = c;
|
||
Scalar sqr_d_left =
|
||
m_left->squared_distance(V,Ele,p,low_sqr_d,sqr_d,i_left,c_left);
|
||
this->set_min(p,sqr_d_left,i_left,c_left,sqr_d,i,c);
|
||
looked_left = true;
|
||
};
|
||
const auto & look_right = [&]()
|
||
{
|
||
int i_right;
|
||
RowVectorDIMS c_right = c;
|
||
Scalar sqr_d_right =
|
||
m_right->squared_distance(V,Ele,p,low_sqr_d,sqr_d,i_right,c_right);
|
||
this->set_min(p,sqr_d_right,i_right,c_right,sqr_d,i,c);
|
||
looked_right = true;
|
||
};
|
||
|
||
// must look left or right if in box
|
||
if(m_left->m_box.contains(p.transpose()))
|
||
{
|
||
look_left();
|
||
}
|
||
if(m_right->m_box.contains(p.transpose()))
|
||
{
|
||
look_right();
|
||
}
|
||
// if haven't looked left and could be less than current min, then look
|
||
Scalar left_up_sqr_d =
|
||
m_left->m_box.squaredExteriorDistance(p.transpose());
|
||
Scalar right_up_sqr_d =
|
||
m_right->m_box.squaredExteriorDistance(p.transpose());
|
||
if(left_up_sqr_d < right_up_sqr_d)
|
||
{
|
||
if(!looked_left && left_up_sqr_d<sqr_d)
|
||
{
|
||
look_left();
|
||
}
|
||
if( !looked_right && right_up_sqr_d<sqr_d)
|
||
{
|
||
look_right();
|
||
}
|
||
}else
|
||
{
|
||
if( !looked_right && right_up_sqr_d<sqr_d)
|
||
{
|
||
look_right();
|
||
}
|
||
if(!looked_left && left_up_sqr_d<sqr_d)
|
||
{
|
||
look_left();
|
||
}
|
||
}
|
||
}
|
||
return sqr_d;
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <typename DerivedEle>
|
||
IGL_INLINE typename igl::AABB<DerivedV,DIM>::Scalar
|
||
igl::AABB<DerivedV,DIM>::squared_distance(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const RowVectorDIMS & p,
|
||
Scalar up_sqr_d,
|
||
int & i,
|
||
Eigen::PlainObjectBase<RowVectorDIMS> & c) const
|
||
{
|
||
return squared_distance(V,Ele,p,0.0,up_sqr_d,i,c);
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <
|
||
typename DerivedEle,
|
||
typename DerivedP,
|
||
typename DerivedsqrD,
|
||
typename DerivedI,
|
||
typename DerivedC>
|
||
IGL_INLINE void igl::AABB<DerivedV,DIM>::squared_distance(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const Eigen::MatrixBase<DerivedP> & P,
|
||
Eigen::PlainObjectBase<DerivedsqrD> & sqrD,
|
||
Eigen::PlainObjectBase<DerivedI> & I,
|
||
Eigen::PlainObjectBase<DerivedC> & C) const
|
||
{
|
||
assert(P.cols() == V.cols() && "cols in P should match dim of cols in V");
|
||
sqrD.resize(P.rows(),1);
|
||
I.resize(P.rows(),1);
|
||
C.resizeLike(P);
|
||
// O( #P * log #Ele ), where log #Ele is really the depth of this AABB
|
||
// hierarchy
|
||
//for(int p = 0;p<P.rows();p++)
|
||
igl::parallel_for(P.rows(),[&](int p)
|
||
{
|
||
RowVectorDIMS Pp = P.row(p).template head<DIM>(), c;
|
||
int Ip;
|
||
sqrD(p) = squared_distance(V,Ele,Pp,Ip,c);
|
||
I(p) = Ip;
|
||
C.row(p).head(DIM) = c;
|
||
},
|
||
10000);
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <
|
||
typename DerivedEle,
|
||
typename Derivedother_V,
|
||
typename Derivedother_Ele,
|
||
typename DerivedsqrD,
|
||
typename DerivedI,
|
||
typename DerivedC>
|
||
IGL_INLINE void igl::AABB<DerivedV,DIM>::squared_distance(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const AABB<Derivedother_V,DIM> & other,
|
||
const Eigen::MatrixBase<Derivedother_V> & other_V,
|
||
const Eigen::MatrixBase<Derivedother_Ele> & other_Ele,
|
||
Eigen::PlainObjectBase<DerivedsqrD> & sqrD,
|
||
Eigen::PlainObjectBase<DerivedI> & I,
|
||
Eigen::PlainObjectBase<DerivedC> & C) const
|
||
{
|
||
assert(other_Ele.cols() == 1 &&
|
||
"Only implemented for other as list of points");
|
||
assert(other_V.cols() == V.cols() && "other must match this dimension");
|
||
sqrD.setConstant(other_Ele.rows(),1,std::numeric_limits<double>::infinity());
|
||
I.resize(other_Ele.rows(),1);
|
||
C.resize(other_Ele.rows(),other_V.cols());
|
||
// All points in other_V currently think they need to check against root of
|
||
// this. The point of using another AABB is to quickly prune chunks of
|
||
// other_V so that most points just check some subtree of this.
|
||
|
||
// This holds a conservative estimate of max(sqr_D) where sqr_D is the
|
||
// current best minimum squared distance for all points in this subtree
|
||
double up_sqr_d = std::numeric_limits<double>::infinity();
|
||
squared_distance_helper(
|
||
V,Ele,&other,other_V,other_Ele,0,up_sqr_d,sqrD,I,C);
|
||
}
|
||
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <
|
||
typename DerivedEle,
|
||
typename Derivedother_V,
|
||
typename Derivedother_Ele,
|
||
typename DerivedsqrD,
|
||
typename DerivedI,
|
||
typename DerivedC>
|
||
IGL_INLINE typename igl::AABB<DerivedV,DIM>::Scalar
|
||
igl::AABB<DerivedV,DIM>::squared_distance_helper(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const AABB<Derivedother_V,DIM> * other,
|
||
const Eigen::MatrixBase<Derivedother_V> & other_V,
|
||
const Eigen::MatrixBase<Derivedother_Ele> & other_Ele,
|
||
const Scalar /*up_sqr_d*/,
|
||
Eigen::PlainObjectBase<DerivedsqrD> & sqrD,
|
||
Eigen::PlainObjectBase<DerivedI> & I,
|
||
Eigen::PlainObjectBase<DerivedC> & C) const
|
||
{
|
||
// This implementation is a bit disappointing. There's no major speed up. Any
|
||
// performance gains seem to come from accidental cache coherency and
|
||
// diminish for larger "other" (the opposite of what was intended).
|
||
|
||
// Base case
|
||
if(other->is_leaf() && this->is_leaf())
|
||
{
|
||
Scalar sqr_d = sqrD(other->m_primitive);
|
||
int i = I(other->m_primitive);
|
||
RowVectorDIMS c = C.row( other->m_primitive);
|
||
RowVectorDIMS p = other_V.row(other->m_primitive);
|
||
leaf_squared_distance(V,Ele,p,sqr_d,i,c);
|
||
sqrD( other->m_primitive) = sqr_d;
|
||
I( other->m_primitive) = i;
|
||
C.row(other->m_primitive) = c;
|
||
//cout<<"leaf: "<<sqr_d<<endl;
|
||
//other->m_low_sqr_d = sqr_d;
|
||
return sqr_d;
|
||
}
|
||
|
||
if(other->is_leaf())
|
||
{
|
||
Scalar sqr_d = sqrD(other->m_primitive);
|
||
int i = I(other->m_primitive);
|
||
RowVectorDIMS c = C.row( other->m_primitive);
|
||
RowVectorDIMS p = other_V.row(other->m_primitive);
|
||
sqr_d = squared_distance(V,Ele,p,sqr_d,i,c);
|
||
sqrD( other->m_primitive) = sqr_d;
|
||
I( other->m_primitive) = i;
|
||
C.row(other->m_primitive) = c;
|
||
//other->m_low_sqr_d = sqr_d;
|
||
return sqr_d;
|
||
}
|
||
|
||
//// Exact minimum squared distance between arbitrary primitives inside this and
|
||
//// othre's bounding boxes
|
||
//const auto & min_squared_distance = [&](
|
||
// const AABB<DerivedV,DIM> * A,
|
||
// const AABB<Derivedother_V,DIM> * B)->Scalar
|
||
//{
|
||
// return A->m_box.squaredExteriorDistance(B->m_box);
|
||
//};
|
||
|
||
if(this->is_leaf())
|
||
{
|
||
//if(min_squared_distance(this,other) < other->m_low_sqr_d)
|
||
if(true)
|
||
{
|
||
this->squared_distance_helper(
|
||
V,Ele,other->m_left,other_V,other_Ele,0,sqrD,I,C);
|
||
this->squared_distance_helper(
|
||
V,Ele,other->m_right,other_V,other_Ele,0,sqrD,I,C);
|
||
}else
|
||
{
|
||
// This is never reached...
|
||
}
|
||
//// we know other is not a leaf
|
||
//other->m_low_sqr_d = std::max(other->m_left->m_low_sqr_d,other->m_right->m_low_sqr_d);
|
||
return 0;
|
||
}
|
||
|
||
// FORCE DOWN TO OTHER LEAF EVAL
|
||
//if(min_squared_distance(this,other) < other->m_low_sqr_d)
|
||
if(true)
|
||
{
|
||
if(true)
|
||
{
|
||
this->squared_distance_helper(
|
||
V,Ele,other->m_left,other_V,other_Ele,0,sqrD,I,C);
|
||
this->squared_distance_helper(
|
||
V,Ele,other->m_right,other_V,other_Ele,0,sqrD,I,C);
|
||
}else // this direction never seems to be faster
|
||
{
|
||
this->m_left->squared_distance_helper(
|
||
V,Ele,other,other_V,other_Ele,0,sqrD,I,C);
|
||
this->m_right->squared_distance_helper(
|
||
V,Ele,other,other_V,other_Ele,0,sqrD,I,C);
|
||
}
|
||
}else
|
||
{
|
||
// this is never reached ... :-(
|
||
}
|
||
//// we know other is not a leaf
|
||
//other->m_low_sqr_d = std::max(other->m_left->m_low_sqr_d,other->m_right->m_low_sqr_d);
|
||
|
||
return 0;
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <typename DerivedEle>
|
||
IGL_INLINE void igl::AABB<DerivedV,DIM>::leaf_squared_distance(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const RowVectorDIMS & p,
|
||
const Scalar low_sqr_d,
|
||
Scalar & sqr_d,
|
||
int & i,
|
||
Eigen::PlainObjectBase<RowVectorDIMS> & c) const
|
||
{
|
||
if(low_sqr_d > sqr_d)
|
||
{
|
||
sqr_d = low_sqr_d;
|
||
return;
|
||
}
|
||
RowVectorDIMS c_candidate;
|
||
Scalar sqr_d_candidate;
|
||
igl::point_simplex_squared_distance<DIM>(
|
||
p,V,Ele,m_primitive,sqr_d_candidate,c_candidate);
|
||
set_min(p,sqr_d_candidate,m_primitive,c_candidate,sqr_d,i,c);
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <typename DerivedEle>
|
||
IGL_INLINE void igl::AABB<DerivedV,DIM>::leaf_squared_distance(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const RowVectorDIMS & p,
|
||
Scalar & sqr_d,
|
||
int & i,
|
||
Eigen::PlainObjectBase<RowVectorDIMS> & c) const
|
||
{
|
||
return leaf_squared_distance(V,Ele,p,0,sqr_d,i,c);
|
||
}
|
||
|
||
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <typename DerivedEle>
|
||
IGL_INLINE bool
|
||
igl::AABB<DerivedV,DIM>::intersect_ray(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const RowVectorDIMS & origin,
|
||
const RowVectorDIMS & dir,
|
||
std::vector<igl::Hit<typename DerivedV::Scalar>> & hits) const
|
||
{
|
||
RowVectorDIMS inv_dir = dir.cwiseInverse();
|
||
RowVectorDIMS inv_dir_pad = inv_dir;
|
||
igl::increment_ulp(inv_dir_pad, 2);
|
||
return intersect_ray_opt(V, Ele, origin, dir, inv_dir, inv_dir_pad, hits);
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <typename DerivedEle>
|
||
IGL_INLINE bool
|
||
igl::AABB<DerivedV,DIM>::intersect_ray(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const RowVectorDIMS & origin,
|
||
const RowVectorDIMS & dir,
|
||
igl::Hit<typename DerivedV::Scalar> & hit) const
|
||
{
|
||
#if false
|
||
// BFS
|
||
std::queue<const AABB *> Q;
|
||
// Or DFS
|
||
//std::stack<const AABB *> Q;
|
||
Q.push(this);
|
||
bool any_hit = false;
|
||
hit.t = std::numeric_limits<Scalar>::infinity();
|
||
while(!Q.empty())
|
||
{
|
||
const AABB * tree = Q.front();
|
||
//const AABB * tree = Q.top();
|
||
Q.pop();
|
||
{
|
||
Scalar _1,_2;
|
||
if(!ray_box_intersect(
|
||
origin,dir,tree->m_box,Scalar(0),Scalar(hit.t),_1,_2))
|
||
{
|
||
continue;
|
||
}
|
||
}
|
||
if(tree->is_leaf())
|
||
{
|
||
// Actually process elements
|
||
assert((Ele.size() == 0 || Ele.cols() == 3) && "Elements should be triangles");
|
||
igl::Hit<typename DerivedV::Scalar> leaf_hit;
|
||
if(
|
||
ray_mesh_intersect(origin,dir,V,Ele.row(tree->m_primitive),leaf_hit)&&
|
||
leaf_hit.t < hit.t)
|
||
{
|
||
// correct the id
|
||
leaf_hit.id = tree->m_primitive;
|
||
hit = leaf_hit;
|
||
}
|
||
continue;
|
||
}
|
||
// Add children to queue
|
||
Q.push(tree->m_left);
|
||
Q.push(tree->m_right);
|
||
}
|
||
return any_hit;
|
||
#else
|
||
// DFS
|
||
return intersect_ray(
|
||
V,Ele,origin,dir,std::numeric_limits<Scalar>::infinity(),hit);
|
||
#endif
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <typename DerivedEle>
|
||
IGL_INLINE bool
|
||
igl::AABB<DerivedV,DIM>::intersect_ray(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const RowVectorDIMS & origin,
|
||
const RowVectorDIMS & dir,
|
||
const Scalar _min_t,
|
||
igl::Hit<typename DerivedV::Scalar> & hit) const
|
||
{
|
||
RowVectorDIMS inv_dir = dir.cwiseInverse();
|
||
RowVectorDIMS inv_dir_pad = inv_dir;
|
||
igl::increment_ulp(inv_dir_pad, 2);
|
||
return intersect_ray_opt(V, Ele, origin, dir, inv_dir, inv_dir_pad, _min_t, hit);
|
||
}
|
||
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <
|
||
typename DerivedEle,
|
||
typename DerivedOrigin,
|
||
typename DerivedDir,
|
||
typename DerivedI,
|
||
typename DerivedT,
|
||
typename DerivedUV>
|
||
IGL_INLINE void igl::AABB<DerivedV,DIM>::intersect_ray(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const Eigen::MatrixBase<DerivedOrigin> & origin,
|
||
const Eigen::MatrixBase<DerivedDir> & dir,
|
||
const Scalar min_t,
|
||
Eigen::PlainObjectBase<DerivedI> & I,
|
||
Eigen::PlainObjectBase<DerivedT> & T,
|
||
Eigen::PlainObjectBase<DerivedUV> & UV)
|
||
{
|
||
assert(origin.rows() == dir.rows());
|
||
I.setConstant(origin.rows(),1,-1);
|
||
T.setConstant(origin.rows(),1,std::numeric_limits<Scalar>::quiet_NaN());
|
||
UV.resize(origin.rows(),2);
|
||
|
||
igl::parallel_for(origin.rows(),[&](int i)
|
||
{
|
||
RowVectorDIMS origin_i = origin.row(i);
|
||
RowVectorDIMS dir_i = dir.row(i);
|
||
igl::Hit<typename DerivedV::Scalar> hit_i;
|
||
if(intersect_ray(V,Ele,origin_i,dir_i,min_t,hit_i))
|
||
{
|
||
I(i) = hit_i.id;
|
||
UV.row(i) << hit_i.u, hit_i.v;
|
||
T(i) = hit_i.t;
|
||
}
|
||
},
|
||
10000);
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <
|
||
typename DerivedEle,
|
||
typename DerivedOrigin,
|
||
typename DerivedDir>
|
||
IGL_INLINE void igl::AABB<DerivedV,DIM>::intersect_ray(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const Eigen::MatrixBase<DerivedOrigin> & origin,
|
||
const Eigen::MatrixBase<DerivedDir> & dir,
|
||
std::vector<std::vector<igl::Hit<typename DerivedV::Scalar>>> & hits)
|
||
{
|
||
assert(origin.rows() == dir.rows());
|
||
hits.resize(origin.rows());
|
||
igl::parallel_for(origin.rows(),[&](int i)
|
||
{
|
||
RowVectorDIMS origin_i = origin.row(i);
|
||
RowVectorDIMS dir_i = dir.row(i);
|
||
this->intersect_ray(V,Ele,origin_i,dir_i,hits[i]);
|
||
},
|
||
10000);
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <typename DerivedEle>
|
||
IGL_INLINE bool
|
||
igl::AABB<DerivedV,DIM>::intersect_ray_opt(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const RowVectorDIMS & origin,
|
||
const RowVectorDIMS & dir,
|
||
const RowVectorDIMS & inv_dir,
|
||
const RowVectorDIMS & inv_dir_pad,
|
||
std::vector<igl::Hit<typename DerivedV::Scalar>> & hits) const
|
||
{
|
||
hits.clear();
|
||
const Scalar t0 = 0;
|
||
const Scalar t1 = std::numeric_limits<Scalar>::infinity();
|
||
{
|
||
Scalar _1,_2;
|
||
|
||
|
||
if(!ray_box_intersect(origin,inv_dir,inv_dir_pad,m_box,t0,t1,_1,_2))
|
||
{
|
||
return false;
|
||
}
|
||
}
|
||
if(this->is_leaf())
|
||
{
|
||
// Actually process elements
|
||
assert((Ele.size() == 0 || Ele.cols() == 3) && "Elements should be triangles");
|
||
// Cheesecake way of hitting element
|
||
bool ret = ray_mesh_intersect(origin,dir,V,Ele.row(m_primitive),hits);
|
||
// Since we only gave ray_mesh_intersect a single face, it will have set
|
||
// any hits to id=0. Set these to this primitive's id
|
||
for(auto & hit: hits)
|
||
{
|
||
hit.id = m_primitive;
|
||
}
|
||
return ret;
|
||
}
|
||
std::vector<igl::Hit<typename DerivedV::Scalar>> left_hits;
|
||
std::vector<igl::Hit<typename DerivedV::Scalar>> right_hits;
|
||
const bool left_ret = m_left->intersect_ray_opt(V,Ele,origin,dir,inv_dir,inv_dir_pad,left_hits);
|
||
const bool right_ret = m_right->intersect_ray_opt(V,Ele,origin,dir,inv_dir,inv_dir_pad,right_hits);
|
||
hits.insert(hits.end(),left_hits.begin(),left_hits.end());
|
||
hits.insert(hits.end(),right_hits.begin(),right_hits.end());
|
||
return left_ret || right_ret;
|
||
}
|
||
|
||
template <typename DerivedV, int DIM>
|
||
template <typename DerivedEle>
|
||
IGL_INLINE bool
|
||
igl::AABB<DerivedV,DIM>::intersect_ray_opt(
|
||
const Eigen::MatrixBase<DerivedV> & V,
|
||
const Eigen::MatrixBase<DerivedEle> & Ele,
|
||
const RowVectorDIMS & origin,
|
||
const RowVectorDIMS & dir,
|
||
const RowVectorDIMS & inv_dir,
|
||
const RowVectorDIMS & inv_dir_pad,
|
||
const Scalar _min_t,
|
||
igl::Hit<typename DerivedV::Scalar> & hit) const
|
||
{
|
||
Scalar min_t = _min_t;
|
||
const Scalar t0 = 0;
|
||
{
|
||
Scalar _1,_2;
|
||
if(!ray_box_intersect(origin,inv_dir,inv_dir_pad,m_box,t0,min_t,_1,_2))
|
||
{
|
||
return false;
|
||
}
|
||
}
|
||
if(this->is_leaf())
|
||
{
|
||
// Actually process elements
|
||
assert((Ele.size() == 0 || Ele.cols() == 3) && "Elements should be triangles");
|
||
// Cheesecake way of hitting element
|
||
bool ret = ray_mesh_intersect(origin,dir,V,Ele.row(m_primitive),hit);
|
||
hit.id = m_primitive;
|
||
return ret;
|
||
}
|
||
|
||
// Doesn't seem like smartly choosing left before/after right makes a
|
||
// differnce
|
||
igl::Hit<typename DerivedV::Scalar> left_hit;
|
||
igl::Hit<typename DerivedV::Scalar> right_hit;
|
||
bool left_ret = m_left->intersect_ray_opt(V,Ele,origin,dir,inv_dir,inv_dir_pad,min_t,left_hit);
|
||
if(left_ret && left_hit.t<min_t)
|
||
{
|
||
// It's scary that this line doesn't seem to matter....
|
||
min_t = left_hit.t;
|
||
hit = left_hit;
|
||
left_ret = true;
|
||
}else
|
||
{
|
||
left_ret = false;
|
||
}
|
||
bool right_ret = m_right->intersect_ray_opt(V,Ele,origin,dir,inv_dir,inv_dir_pad,min_t,right_hit);
|
||
if(right_ret && right_hit.t<min_t)
|
||
{
|
||
min_t = right_hit.t;
|
||
hit = right_hit;
|
||
right_ret = true;
|
||
}else
|
||
{
|
||
right_ret = false;
|
||
}
|
||
return left_ret || right_ret;
|
||
}
|
||
|
||
|
||
#ifdef IGL_STATIC_LIBRARY
|
||
// Explicit template instantiation
|
||
// generated by autoexplicit.sh
|
||
template bool igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::intersect_ray<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::Matrix<double, 1, 3, 1, 1, 3> const&, Eigen::Matrix<double, 1, 3, 1, 1, 3> const&, std::vector<igl::Hit<double>, std::allocator<igl::Hit<double>> >&) const;
|
||
|
||
template class igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>;
|
||
template class igl::AABB<Eigen::Matrix<double, -1, 3, 0, -1, 3>, 3>;
|
||
template class igl::AABB<Eigen::Matrix<double, -1, 3, 1, -1, 3>, 3>;
|
||
template class igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>;
|
||
template class igl::AABB<Eigen::Matrix<double, -1, 2, 0, -1, 2>, 2>;
|
||
|
||
template igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>* igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::update_primitive<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, double);
|
||
// generated by autoexplicit.sh
|
||
template double igl::AABB<Eigen::Matrix<double, -1, 3, 0, -1, 3>, 3>::squared_distance<Eigen::Matrix<int, -1, 3, 0, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::Matrix<double, 1, 3, 1, 1, 3> const&, double, double, int&, Eigen::PlainObjectBase<Eigen::Matrix<double, 1, 3, 1, 1, 3> >&) const;
|
||
// generated by autoexplicit.sh
|
||
template double igl::AABB<Eigen::Matrix<double, -1, 2, 0, -1, 2>, 2>::squared_distance<Eigen::Matrix<int, -1, 2, 0, -1, 2> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 2, 0, -1, 2> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 2, 0, -1, 2> > const&, Eigen::Matrix<double, 1, 2, 1, 1, 2> const&, double, double, int&, Eigen::PlainObjectBase<Eigen::Matrix<double, 1, 2, 1, 1, 2> >&) const;
|
||
// generated by autoexplicit.sh
|
||
template void igl::AABB<Eigen::Matrix<double, -1, 3, 0, -1, 3>, 3>::init<Eigen::Matrix<int, -1, 3, 0, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&);
|
||
// generated by autoexplicit.sh
|
||
template void igl::AABB<Eigen::Matrix<double, -1, 2, 0, -1, 2>, 2>::init<Eigen::Matrix<int, -1, 2, 0, -1, 2> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 2, 0, -1, 2> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 2, 0, -1, 2> > const&);
|
||
// generated by autoexplicit.sh
|
||
template bool igl::AABB<Eigen::Matrix<float, -1, -1, 0, -1, -1>, 3>::intersect_ray<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<float, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::Matrix<float, 1, 3, 1, 1, 3> const&, Eigen::Matrix<float, 1, 3, 1, 1, 3> const&, std::vector<igl::Hit<float>, std::allocator<igl::Hit<float>> >&) const;
|
||
// generated by autoexplicit.sh
|
||
template void igl::AABB<Eigen::Matrix<float, -1, -1, 0, -1, -1>, 3>::init<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<float, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
|
||
// generated by autoexplicit.sh
|
||
template void igl::AABB<Eigen::Matrix<double, -1, 3, 1, -1, 3>, 3>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 3, 1, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> >&) const;
|
||
// generated by autoexplicit.sh
|
||
template void igl::AABB<Eigen::Matrix<double, -1, 3, 1, -1, 3>, 3>::init<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
|
||
template bool igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::intersect_ray<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::Matrix<double, 1, 3, 1, 1, 3> const&, Eigen::Matrix<double, 1, 3, 1, 1, 3> const&, igl::Hit<double>&) const;
|
||
template double igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::Matrix<double, 1, 2, 1, 1, 2> const&, int&, Eigen::PlainObjectBase<Eigen::Matrix<double, 1, 2, 1, 1, 2> >&) const;
|
||
template double igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::Matrix<double, 1, 3, 1, 1, 3> const&, double, int&, Eigen::PlainObjectBase<Eigen::Matrix<double, 1, 3, 1, 1, 3> >&) const;
|
||
template double igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::Matrix<double, 1, 3, 1, 1, 3> const&, int&, Eigen::PlainObjectBase<Eigen::Matrix<double, 1, 3, 1, 1, 3> >&) const;
|
||
template double igl::AABB<Eigen::Matrix<double, -1, 3, 1, -1, 3>, 3>::squared_distance<Eigen::Matrix<int, -1, 3, 1, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, Eigen::Matrix<double, 1, 3, 1, 1, 3> const&, double, double, int&, Eigen::PlainObjectBase<Eigen::Matrix<double, 1, 3, 1, 1, 3> >&) const;
|
||
template float igl::AABB<Eigen::Matrix<float, -1, 3, 0, -1, 3>, 3>::squared_distance<Eigen::Matrix<int, -1, 3, 0, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<float, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::Matrix<float, 1, 3, 1, 1, 3> const&, float, float, int&, Eigen::PlainObjectBase<Eigen::Matrix<float, 1, 3, 1, 1, 3> >&) const;
|
||
template float igl::AABB<Eigen::Matrix<float, -1, 3, 1, -1, 3>, 3>::squared_distance<Eigen::Matrix<int, -1, 3, 1, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<float, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, Eigen::Matrix<float, 1, 3, 1, 1, 3> const&, int&, Eigen::PlainObjectBase<Eigen::Matrix<float, 1, 3, 1, 1, 3> >&) const;
|
||
template std::vector<int, std::allocator<int> > igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::find<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, 1, -1, 1, 1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, 1, -1, 1, 1, -1> > const&, bool) const;
|
||
template std::vector<int, std::allocator<int> > igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::find<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Block<Eigen::Matrix<double, -1, -1, 0, -1, -1> const, 1, -1, false> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Block<Eigen::Matrix<double, -1, -1, 0, -1, -1> const, 1, -1, false> > const&, bool) const;
|
||
template std::vector<int, std::allocator<int> > igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::find<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, 1, -1, 1, 1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, 1, -1, 1, 1, -1> > const&, bool) const;
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template std::vector<int> igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::find<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, 1, 2, 1, 1, 2>>(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<double, 1, 2, 1, 1, 2>> const&, bool) const;
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template std::vector<int> igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::find<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, 1, 3, 1, 1, 3>>(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<double, 1, 3, 1, 1, 3>> const&, bool) const;
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::init<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::init<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, int);
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::init<Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&);
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::serialize<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, int) const;
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&) const;
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&) const;
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&) const;
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::squared_distance<Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&) const;
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::init<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::init<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, int);
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::init<Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&);
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::serialize<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, int) const;
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&) const;
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&) const;
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&) const;
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&) const;
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<long, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 3, 0, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<long, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> >&) const;
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, 2, 3, 0, 2, 3>, Eigen::Matrix<double, 2, 1, 0, 2, 1>, Eigen::Matrix<int, 2, 1, 0, 2, 1>, Eigen::Matrix<double, 2, 3, 0, 2, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, 2, 3, 0, 2, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, 2, 1, 0, 2, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, 2, 1, 0, 2, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, 2, 3, 0, 2, 3> >&) const;
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&) const;
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template void igl::AABB<Eigen::Matrix<double, -1, 3, 1, -1, 3>, 3>::init<Eigen::Matrix<int, -1, 3, 1, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&);
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template void igl::AABB<Eigen::Matrix<float, -1, 3, 0, -1, 3>, 3>::init<Eigen::Matrix<int, -1, 3, 0, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<float, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&);
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template void igl::AABB<Eigen::Matrix<float, -1, 3, 1, -1, 3>, 3>::init<Eigen::Matrix<int, -1, 3, 1, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<float, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&);
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template double igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::squared_distance<Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::Matrix<double, 1, 3, 1, 1, 3> const&, int&, Eigen::PlainObjectBase<Eigen::Matrix<double, 1, 3, 1, 1, 3> >&) const;
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template double igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 2>::squared_distance<Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::Matrix<double, 1, 2, 1, 1, 2> const&, int&, Eigen::PlainObjectBase<Eigen::Matrix<double, 1, 2, 1, 1, 2> >&) const;
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::intersect_ray<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>>(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1>> const&, double, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1>>&);
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template void igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::intersect_ray<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>>(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1>> const&, std::vector<std::vector<igl::Hit<double>, std::allocator<igl::Hit<double>>>, std::allocator<std::vector<igl::Hit<double>, std::allocator<igl::Hit<double>>>>>&);
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#ifdef WIN32
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template void igl::AABB<class Eigen::Matrix<double,-1,-1,0,-1,-1>,3>::squared_distance<class Eigen::Matrix<int,-1,-1,0,-1,-1>,class Eigen::Matrix<double,-1,-1,0,-1,-1>,class Eigen::Matrix<double,-1,1,0,-1,1>,class Eigen::Matrix<__int64,-1,1,0,-1,1>,class Eigen::Matrix<double,-1,3,0,-1,3> >(class Eigen::MatrixBase<class Eigen::Matrix<double,-1,-1,0,-1,-1> > const &,class Eigen::MatrixBase<class Eigen::Matrix<int,-1,-1,0,-1,-1> > const &,class Eigen::MatrixBase<class Eigen::Matrix<double,-1,-1,0,-1,-1> > const &,class Eigen::PlainObjectBase<class Eigen::Matrix<double,-1,1,0,-1,1> > &,class Eigen::PlainObjectBase<class Eigen::Matrix<__int64,-1,1,0,-1,1> > &,class Eigen::PlainObjectBase<class Eigen::Matrix<double,-1,3,0,-1,3> > &)const;
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#endif
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#endif
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