Files
igl/tutorial/1004_SplineDistance/main.cpp
T
2026-01-26 19:43:58 -05:00

187 lines
5.4 KiB
C++

#include <igl/opengl/glfw/Viewer.h>
#include <igl/get_seconds.h>
#include <igl/find.h>
#include <igl/readDMAT.h>
#include <igl/writeDMAT.h>
#include <igl/triangulated_grid.h>
#include <igl/cubic.h>
#include <igl/cycodebase/box_cubic.h>
#include <igl/cycodebase/point_spline_squared_distance.h>
#include <igl/cycodebase/spline_eytzinger_aabb.h>
#include <igl/predicates/spline_winding_number.h>
int main(int argc, char * argv[])
{
IGL_TICTOC_LAMBDA;
Eigen::MatrixXd P;
Eigen::MatrixXi C;
igl::readDMAT(argc>1?argv[1]: TUTORIAL_SHARED_PATH "/libigl-cursive-P.dmat",P);
igl::readDMAT(argc>1?argv[2]: TUTORIAL_SHARED_PATH "/libigl-cursive-C.dmat",C);
// Cheezy conversion of (P,C) to polyline using 50 samples per curve
const int ns = 50;
Eigen::MatrixXd V(ns*C.rows(),P.cols());
Eigen::MatrixXi E((ns-1)*C.rows(),2);
for(int c = 0;c<C.rows();c++)
{
for(int i = 0;i<ns;i++)
{
const double t = double(i)/(ns-1);
// Evaluate cubic Bezier at parameter t
Eigen::RowVectorXd Vct;
igl::cubic(P(C.row(c),Eigen::all),t,Vct);
V.row(c*ns + i) = Vct;
if(i>0)
{
E.row(c*(ns-1) + (i-1))<< c*ns + (i-1), c*ns + i;
}
}
}
Eigen::MatrixXd GV;
Eigen::MatrixXi GF;
{
Eigen::RowVector2d min_corner = P.colwise().minCoeff();
Eigen::RowVector2d max_corner = P.colwise().maxCoeff();
// samples on x-axis
const int sx = 512;
const int sy = sx * (max_corner(1)-min_corner(1)) / (max_corner(0)-min_corner(0));
Eigen::RowVector2d diag = (max_corner - min_corner).eval();
const double bbd = diag.norm();
diag /= diag.norm();
min_corner -= 0.1*bbd*diag;
max_corner += 0.1*bbd*diag;
igl::triangulated_grid(sx,sy,GV,GF);
// Scale and translate grid to fit bounding box
GV.col(0) = (GV.col(0).array() * (max_corner(0)-min_corner(0))) + min_corner(0);
GV.col(1) = (GV.col(1).array() * (max_corner(1)-min_corner(1))) + min_corner(1);
}
Eigen::VectorXd sqrD,S;
Eigen::VectorXi I;
Eigen::MatrixXd K;
Eigen::VectorXd W;
Eigen::Matrix<double,Eigen::Dynamic,2,Eigen::RowMajor> B1,B2;
Eigen::VectorXi leaf;
tictoc();
igl::cycodebase::spline_eytzinger_aabb(P, C, B1, B2,leaf);
printf("AABB build time: %g secs\n",tictoc());
igl::writeDMAT("P.dmat", Eigen::MatrixXd(P));
igl::writeDMAT("C.dmat", Eigen::MatrixXi(C));
igl::writeDMAT("B1.dmat",Eigen::MatrixXd(B1));
igl::writeDMAT("B2.dmat",Eigen::MatrixXd(B2));
{
tictoc();
igl::cycodebase::point_spline_squared_distance(
GV, P, C, B1,B2,leaf, sqrD, I, S, K);
printf("sqrD: %d points in %g secs\n",GV.rows(),tictoc());
tictoc();
igl::predicates::spline_winding_number(P,C,B1,B2,leaf,GV,W);
printf("Wind: %d points in %g secs\n",GV.rows(),tictoc());
}
Eigen::VectorXd unsigned_D = sqrD.array().sqrt();
Eigen::VectorXd signed_D = unsigned_D.array() * (0.5 - W.array().abs()) * 2.0;
// Just leaves
//Eigen::MatrixXd B1,B2;
//igl::cycodebase::box_cubic(P,C,B1,B2);
const auto nonempty = igl::find((leaf.array() != -2).eval());
const int nb = nonempty.size();
Eigen::MatrixXd BV(nb*4,2);
BV<<
B1(nonempty,0), B1(nonempty,1),
B1(nonempty,0), B2(nonempty,1),
B2(nonempty,0), B2(nonempty,1),
B2(nonempty,0), B1(nonempty,1);
Eigen::MatrixXi BE(nb*4,2);
for(int c = 0;c<nb;c++)
{
BE.row(c*4 + 0)<< 0*nb + c, 1*nb + c;
BE.row(c*4 + 1)<< 1*nb + c, 2*nb + c;
BE.row(c*4 + 2)<< 2*nb + c, 3*nb + c;
BE.row(c*4 + 3)<< 3*nb + c, 0*nb + c;
}
igl::opengl::glfw::Viewer vr;
vr.data().set_mesh(GV,GF);
vr.data().show_lines = false;
const int g_index = vr.selected_data_index;
vr.append_mesh();
vr.data().set_mesh(V,E(Eigen::all,{0,1,1}).eval());
vr.data().set_points(P,Eigen::RowVector3d(1,0.7,0.2));
Eigen::MatrixXi CE(C.rows()*2,2);
CE<< C(Eigen::all,{0,1}),
C(Eigen::all,{2,3});
vr.data().set_edges(P,CE,Eigen::RowVector3d(1,0.7,0.2));
vr.data().point_size = 10;
vr.append_mesh();
vr.data().set_edges(BV,BE,Eigen::RowVector3d(0,0,0));
enum Quantity
{
SIGNED_DISTANCE,
UNSIGNED_DISTANCE,
WINDING_NUMBER
} quantity = SIGNED_DISTANCE;
const auto update = [&]()
{
vr.core().lighting_factor = 0;
const double dmax = unsigned_D.maxCoeff();
const double dmin = -dmax;
vr.data_list[g_index].show_texture = false;
switch(quantity)
{
case SIGNED_DISTANCE:
vr.data_list[g_index].set_data(signed_D,dmin,dmax,igl::COLOR_MAP_TYPE_ZOE,32);
break;
case UNSIGNED_DISTANCE:
vr.data_list[g_index].set_data(unsigned_D,dmin,dmax,igl::COLOR_MAP_TYPE_ZOE,32);
break;
case WINDING_NUMBER:
{
vr.data_list[g_index].set_data(W,W.minCoeff(),W.maxCoeff(),igl::COLOR_MAP_TYPE_TURBO,std::round(W.maxCoeff()-W.minCoeff())+1);
break;
}
}
};
update();
vr.callback_key_pressed = [&](igl::opengl::glfw::Viewer &, unsigned int key, int mod)->bool
{
switch(key)
{
default:
return false;
case 'W':
case 'w':
quantity = WINDING_NUMBER;
break;
case 'U':
case 'u':
quantity = UNSIGNED_DISTANCE;
break;
case 'S':
case 's':
quantity = SIGNED_DISTANCE;
break;
}
update();
return true;
};
std::cout<<R"(
S,s Signed distance
W,w Winding number
U,u Unsigned distance
N,n Toggle naive / accelerated
)"<<std::endl;
vr.launch();
return 0;
}