revert the element restriction for nodal finite elements to the original method - this is needed for coarsening mesh nodes in the H1 space - still need to figure out how to handle L2 spaces with nodal elements
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+19
-45
@@ -473,7 +473,6 @@ void ScalarFiniteElement::ScalarLocalRestriction(
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const IntegrationRule &ir = IntRules.Get(coarse_fe.GetGeomType(), ir_order);
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// integrate coarse_mass in the coarse space
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for (int i = 0; i < ir.GetNPoints(); i++)
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{
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const IntegrationPoint &c_ip = ir.IntPoint(i);
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@@ -482,7 +481,6 @@ void ScalarFiniteElement::ScalarLocalRestriction(
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}
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// integrate coarse_fine_mass in the fine space
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Trans.SetIntPoint(&Geometries.GetCenter(geom_type));
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for (int i = 0; i < ir.GetNPoints(); i++)
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{
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@@ -638,54 +636,30 @@ void InvertLinearTrans(ElementTransformation &trans,
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void NodalFiniteElement::GetLocalRestriction(ElementTransformation &Trans,
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DenseMatrix &R) const
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{
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// todo: figure out what to do with continuous spaces, and remove
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// duplication with ScalarFiniteElement::GetLocalRestriction.
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IntegrationPoint ipt;
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Vector pt(&ipt.x, dim);
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// General "restriction", defined by L2 projection
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double v[Geometry::MaxDim];
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Vector vv(v, dim);
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IntegrationPoint c_ip;
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#ifdef MFEM_THREAD_SAFE
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Vector c_shape(dof);
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#endif
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const FiniteElement& coarse_fe{*this};
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const int cs = coarse_fe.GetDof(), fs = this->GetDof();
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R.SetSize(cs, fs);
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Vector fine_shape(fs), coarse_shape(cs);
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DenseMatrix coarse_mass(cs), coarse_fine_mass(cs, fs); // initialized with 0
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const int ir_order = GetOrder() + coarse_fe.GetOrder();
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const IntegrationRule &ir = IntRules.Get(coarse_fe.GetGeomType(), ir_order);
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Trans.SetIntPoint(&Nodes[0]);
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// integrate coarse_mass in the coarse space
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for (int i = 0; i < ir.GetNPoints(); i++)
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for (int j = 0; j < dof; j++)
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{
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const IntegrationPoint &c_ip = ir.IntPoint(i);
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coarse_fe.CalcShape(c_ip, coarse_shape);
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AddMult_a_VVt(c_ip.weight, coarse_shape, coarse_mass);
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}
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// integrate coarse_fine_mass in the fine space
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Trans.SetIntPoint(&Geometries.GetCenter(geom_type));
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for (int i = 0; i < ir.GetNPoints(); i++)
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{
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const IntegrationPoint &f_ip = ir.IntPoint(i);
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this->CalcShape(f_ip, fine_shape);
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Trans.Transform(f_ip, vv);
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c_ip.Set(v, dim);
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coarse_fe.CalcShape(c_ip, coarse_shape);
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AddMult_a_VWt(f_ip.weight*Trans.Weight(), coarse_shape, fine_shape, coarse_fine_mass);
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}
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DenseMatrixInverse coarse_mass_inv(coarse_mass);
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coarse_mass_inv.Mult(coarse_fine_mass, R);
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if (map_type == INTEGRAL)
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{
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// todo: is this necessary?
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// assuming Trans is linear; this should be ok for all refinement types
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Trans.SetIntPoint(&Geometries.GetCenter(geom_type));
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R *= 1.0 / Trans.Weight();
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InvertLinearTrans(Trans, Nodes[j], pt);
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if (Geometries.CheckPoint(geom_type, ipt)) // do we need an epsilon here?
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{
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CalcShape(ipt, c_shape);
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R.SetRow(j, c_shape);
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}
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else
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{
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// Set the whole row to avoid valgrind warnings in R.Threshold().
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R.SetRow(j, infinity());
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}
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}
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R.Threshold(1e-12);
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}
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void NodalFiniteElement::Project (
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